FLUTTER ECOSYSTEM

jonahwilliams/flutter_shaders

Eine Sammlung von Hilfsmitteln zum Arbeiten mit der FragmentProgram-API

Projektcover von flutter_shaders
Stars
127
Forks
24
Letzter Push (UTC)
20.06.2024
Projektstatus
Aktiv
Jonah Williams GitHub avatar
GITHUB User

Jonah Williams ↗

Rock, Flag, and Eagle

RobloxSan Mateo, CA
SprachenDartGLSL

Von diesem Repository veröffentlichte Pakete

Verwendete Abhängigkeiten

Abhängigkeiten 3 Einträge
  • flutter{"sdk":"flutter"}
  • vector_math^2.1.4
  • flutter_testEntwicklung{"sdk":"flutter"}

Original-README

Englischer Projektschnappschuss. Aktuelle Inhalte auf GitHub.

Projekt-README ein-/ausklappen

flutter_shaders

A collection of utilities to make working with the FragmentProgram API easier.

Available Shaders

This package includes a number of shaders that can be optionally included into your application by declaring them in the pubspec.yaml:

Pixelation

The pixelation shader reduces the provided sampler to MxN samples. This can be used with the [AnimatedSampler] widget. The required uniforms are:

Floats:

  • The number of pixels in the X coordinate space.
  • The number of pixels in the Y coordinate space.
  • The width of the sampled area.
  • The height of the sampled area. Samplers:
  • The child widget, captured as a texture.

To include this shader in your application, add the following line to your pubspec.yaml

flutter:
  shaders:
    - packages/flutter_shaders/shaders/pixelation.frag