v0.0.16three_dart
three.js in Dart implementiert. Dart 3D-Bibliothek. Eine leichtgewichtige, plattformübergreifende, allgemein verwendbare 3D-Bibliothek, die einfach zu bedienen ist.
three.js-Umstellung durch Dart, Dart-3D-Bibliothek. Eine einfach zu verwendende, leichte, plattformübergreifende, allgemeinzweckige 3D-Bibliothek.
{"sdk":"flutter"}^0.13.4^2.0.8^2.0.1^3.1.1^0.0.20^3.0.1—{"sdk":"flutter"}^2.0.0Englischer Projektschnappschuss. Aktuelle Inhalte auf GitHub.
Dart 3D library. an easy to use, lightweight, cross-platform, general purpose 3D library.
three.js rewrite by Dart. 3D for Flutter. Base on flutter_gl
support Web, iOS, Android, macOS, Windows
Linux TODO, need flutter_gl support
three.js r138
Example Demo on flutter web https://wasabia.github.io/three_dart_example/#/
First at all. Follow flutter_gl Usage flutter_gl
TODO
check example project
camera = new three.PerspectiveCamera( 40, 1, 0.1, 10 );
camera.position.z = 3;
scene = new three.Scene();
camera.lookAt(scene.position);
scene.background = three.Color(1.0, 1.0, 1.0);
scene.add( new three.AmbientLight( 0x222244, null ) );
var geometryCylinder = new three.CylinderGeometry( 0.5, 0.5, 1, 32 );
var materialCylinder = new three.MeshPhongMaterial( { "color": 0xff0000 } );
mesh = new three.Mesh( geometryCylinder, materialCylinder );
scene.add( mesh );
cd example && flutter run
3
File any issues, bugs, or feature requests.
Pull request please!
https://github.com/wasabia/three_dart_jsm