Search packages, repositories and app categories

GitHub repositorynullptrx/pangle_flutter

pangle_flutter

Flutter版穿山甲SDK,支持Android、iOS。A Flutter plugin that supports Pangle SDK on Android and iOS.

pangle_flutter project cover
Stars
129
Forks
42
Last push (UTC)
May 30, 2026
Project status
Active

Original README

English project snapshot. Visit GitHub for the latest content.

Thanks for non-commercial open source development authorization by JetBrains.

English | 中文

Pangle Flutter SDK

A Flutter plugin integrating the ByteDance Pangle Android and iOS ad SDKs.


Table of Contents

Native platform demos:


Migration Guide

2.x → 3.0
  • SplashView now has two distinct error callbacks instead of one:
    • onError — fires when the ad fails to load (network error, no fill, etc.)
    • onRenderFail — fires when the ad fails to render after loading (template rendering error)
    • If you were using onError to catch all splash failures, add an onRenderFail handler to cover render errors.
  • iOS touchable bounds semantics changed: addTouchableBounds / clearTouchableBounds now directly restrict which areas of the native ad view receive touch events. If the list is empty (default) all touches pass through normally. Previously this was a pass-through whitelist that only activated when FlutterOverlayView was detected — a mechanism that was already a no-op in Flutter 3+.
  • BannerView and FeedView now size themselves automatically from expressSize — no external AspectRatio or fixed height required. SplashView still needs a size-constraining wrapper (Container, SizedBox, Expanded, etc.).
  • Closing the ad (tapping the ✕ button) no longer auto-removes the view — handle removal in onClose.

SDK Versions

The SDK is bundled as a dependency — no manual import needed. To use a different SDK version, fork this project and update the dependency.


Official Documentation


Parameter Reference

See PROPERTY.md for a full description of every configuration parameter.


Screenshots


Integration

1. Add the dependency
dependencies:
  pangle_flutter: latest
2. Platform setup

See SETUP.md for Android manifest changes and iOS Info.plist / CocoaPods configuration.

iOS note: This plugin depends on Ads-CN-Beta/BUAdSDK and Ads-CN-Beta/CSJMediation. These are the beta/mediation variants of the Pangle iOS SDK.

Pure Objective-C projects (iOS): Create an empty Swift file in your project and select Create Bridging Header when prompted. This is required for Swift-based plugins to work.

OC to Swift bridging

Usage

1. Initialization
import 'package:pangle_flutter/pangle_flutter.dart';

// Call before runApp if initializing at startup
WidgetsFlutterBinding.ensureInitialized();

await pangle.init(
  iOS: IOSConfig(appId: kAppId),
  android: AndroidConfig(appId: kAppId),
);

// To enable GroMore mediation:
await pangle.init(
  iOS: IOSConfig(appId: kAppId, useMediation: true),
  android: AndroidConfig(appId: kAppId, useMediation: true),
);

2. Splash Ad

Full-screen (non-PlatformView)

await pangle.loadSplashAd(
  iOS: IOSSplashConfig(slotId: kSplashId, isExpress: false),
  android: AndroidSplashConfig(slotId: kSplashId, isExpress: false),
);

Custom / PlatformView

SplashView(
  iOS: IOSSplashConfig(slotId: kSplashId, isExpress: false),
  android: AndroidSplashConfig(slotId: kSplashId, isExpress: false),
  onLoad: () {},          // Ad loaded successfully
  onShow: () {},          // Ad appeared on screen
  onClick: () {},         // User tapped the ad
  onClose: (type) {},     // Ad dismissed
  onError: (code, msg) {},       // Load failed
  onRenderFail: (code, msg) {},  // Render failed (after load)
);

3. Rewarded Video Ad

Use RewardedAd.load() + ad.show() for one-off load/show, or RewardedAdPool when you want ads preloaded and ready before the user triggers them.

One-off (load then show)

try {
  final ad = await RewardedAd.load(
    slotId: kRewardedVideoId,
    iOS: const IOSRewardedVideoConfig(slotId: kRewardedVideoId),
    android: AndroidRewardedVideoConfig(slotId: kRewardedVideoId),
  );
  // Reaching here means load succeeded
  final result = await ad.show(
    onEvent: (PangleAdEvent event) {
      switch (event) {
        case AdRewardEvent(:final verified):
          if (verified) grantReward();
        case AdClosedEvent():
          // ad dismissed
        default:
          break;
      }
    },
  );
} on AdLoadException catch (e) {
  debugPrint('load failed: $e');
}

Preload pool (recommended for better UX)

// Configure once at startup (e.g. in initState or main())
await RewardedAdPool.instance.configure(
  slotId: kRewardedVideoId,
  poolSize: 2,        // keep 2 ads cached
  autoRefill: true,   // reload automatically after each show
  iOS: const IOSRewardedVideoConfig(slotId: kRewardedVideoId),
  android: AndroidRewardedVideoConfig(slotId: kRewardedVideoId),
);

// Later, when the user earns an ad trigger:
if (await RewardedAdPool.instance.isReady(kRewardedVideoId)) {
  await RewardedAdPool.instance.show(
    slotId: kRewardedVideoId,
    onEvent: (event) {
      if (event case AdRewardEvent(:final verified) when verified) {
        grantReward();
      }
    },
  );
} else {
  // Ad not ready yet — show a "try again later" message
}

4. Fullscreen Video Ad

Follows the same pattern as rewarded video. Use FullscreenAd for one-off or FullscreenAdPool for preloading.

One-off

try {
  final ad = await FullscreenAd.load(
    slotId: kFullscreenVideoId,
    iOS: const IOSFullscreenVideoConfig(slotId: kFullscreenVideoId),
    android: AndroidFullscreenVideoConfig(slotId: kFullscreenVideoId),
  );
  await ad.show(
    onEvent: (event) {
      if (event is AdClosedEvent) Navigator.pop(context);
    },
  );
} on AdLoadException catch (e) {
  debugPrint('load failed: $e');
}

Preload pool

await FullscreenAdPool.instance.configure(
  slotId: kFullscreenVideoId,
  iOS: const IOSFullscreenVideoConfig(slotId: kFullscreenVideoId),
  android: AndroidFullscreenVideoConfig(slotId: kFullscreenVideoId),
);

if (await FullscreenAdPool.instance.isReady(kFullscreenVideoId)) {
  await FullscreenAdPool.instance.show(slotId: kFullscreenVideoId);
}

5. Banner Ad

The close button (✕) no longer auto-removes the view. Handle removal yourself in the appropriate callback.

BannerView applies AspectRatio internally based on expressSize — no wrapper needed.

BannerView(
  iOS: IOSBannerConfig(
    slotId: kBannerExpressId,
    expressSize: PangleExpressSize(width: 600, height: 260),
  ),
  android: AndroidBannerConfig(
    slotId: kBannerExpressId,
    expressSize: PangleExpressSize(width: 600, height: 260),
  ),
  onClick: () {},
  onError: (code, msg) {},
  onRenderFail: (code, msg) {},
)

6. Feed Ad

The close button (✕) no longer auto-removes the item. Handle removal yourself in onDislike.

Request feed ads

// Returns a list of ad keys used to render FeedView widgets
PangleFeedAd feedAd = await pangle.loadFeedAd(
  iOS: IOSFeedConfig(slotId: kFeedId, count: 2),
  android: AndroidFeedConfig(slotId: kFeedId, count: 2),
);
// feedAd.data — list of ad identifiers

Display

Pass the same expressSize used in loadFeedAd — FeedView sizes itself automatically.

final expressSize = PangleExpressSize(width: 375, height: 120);

// Load
PangleAd feedAd = await pangle.loadFeedAd(
  iOS: IOSFeedConfig(slotId: kFeedId, expressSize: expressSize),
  android: AndroidFeedConfig(slotId: kFeedId, expressSize: expressSize),
);

// Render
FeedView(
  id: item.feedId,
  expressSize: expressSize,
  onDislike: (option, enforce) {
    pangle.removeFeedAd([item.feedId]);
    setState(() => items.removeAt(index));
  },
)

Release cached ads

@override
void dispose() {
  pangle.removeFeedAd(feedIds);
  super.dispose();
}

7. Interstitial Ad
final result = await pangle.loadInterstitialAd(
  iOS: IOSInterstitialConfig(
    slotId: kInterstitialId,
    expressSize: PangleExpressSize(width: width, height: height),
  ),
  android: AndroidInterstitialConfig(slotId: kInterstitialId),
);

8. Touchable Bounds (iOS)

addTouchableBounds restricts which areas of a native ad view can receive touch events. When the list is non-empty, only touches within the declared rectangles are forwarded to the native view; all other touches pass through to Flutter widgets underneath.

Note: This API is iOS-only. Android platform views handle touch routing natively.

Container(
  height: 260,
  child: BannerView(
    iOS: IOSBannerConfig(
      slotId: kBannerId,
      expressSize: PangleExpressSize(width: 600, height: 260),
    ),
    android: AndroidBannerConfig(slotId: kBannerId),
    onBannerViewCreated: (BannerViewController controller) {
      // Allow touches only within these screen-coordinate rects
      controller.addTouchableBound(Rect.fromLTWH(0, 0, 300, 260));

      // Or clear all restrictions (all touches pass through to native view)
      controller.clearTouchableBounds();
    },
  ),
),

Use case: You have a floating button that overlaps the ad. Declare only the non-button area as touchable so the button remains tappable while the rest of the ad still receives clicks.

_initTouchableBounds(BannerViewController controller) {
  if (!Platform.isIOS) return;

  final RenderBox buttonBox =
      _floatingButtonKey.currentContext!.findRenderObject() as RenderBox;
  final buttonBound = PangleHelper.fromRenderBox(buttonBox);

  // Allow the ad area excluding the button region
  controller.addTouchableBound(Rect.fromLTWH(
    0,
    buttonBound.top,
    kPangleScreenWidth - buttonBound.width,
    buttonBound.height,
  ));
}

9. Draw Ad

TikTok-style vertical full-screen video ads. Load a batch of IDs, then embed DrawView inside a full-screen PageView for swipeable playback.

// Load
final PangleDrawAd drawAd = await pangle.loadDrawAd(
  iOS: IOSDrawConfig(slotId: kDrawId, adCount: 3),
  android: AndroidDrawConfig(slotId: kDrawId, adCount: 2),
);

// Display
PageView.builder(
  scrollDirection: Axis.vertical,
  itemCount: drawAd.data.length,
  itemBuilder: (context, i) => DrawView(
    id: drawAd.data[i],
    onClick: () {},
    onRenderFail: (code, msg) {},
  ),
);

// Clean up
await pangle.removeDrawAd(drawAd.data);

10. Stream Ad

Returns video metadata for your own custom player — no SDK-rendered view required.

final PangleStreamAd streamAd = await pangle.loadStreamAd(
  iOS: IOSStreamConfig(slotId: kStreamId),
  android: AndroidStreamConfig(slotId: kStreamId, imgSize: PangleSize(width: 640, height: 320)),
);
for (final StreamAdItem item in streamAd.data) {
  // Use item.videoUrl with your video player
  // item.title, item.imageUrl, item.videoDuration, item.description
}

11. EcMall Ad

Commerce-integrated native ad rendered as a platform view. Must be wrapped in a size-constraining widget.

SizedBox(
  width: 600,
  height: 257,
  child: EcMallView(
    slotId: kEcMallId,
    width: 600,
    height: 257,
    onClick: () {},
    onShow: () {},
    onError: (code, msg) {},
  ),
)

12. Feed Icon Ad

Icon-sized feed ad for compact grid or list layouts. Use the standard FeedView widget to render.

final PangleAd iconAd = await pangle.loadFeedIconAd(
  android: AndroidFeedIconConfig(slotId: kFeedIconId, expressViewWidth: 160),
);
FeedView(id: iconAd.data.first)

13. Half-Screen Splash (Android)

Show a splash ad occupying ~4/5 of the screen height instead of full-screen. Android only.

await pangle.loadSplashAd(
  android: AndroidSplashConfig(slotId: kSplashId, isHalfSize: true),
  iOS: IOSSplashConfig(slotId: kSplashId),
);

Contributing

  • For feature requests, open a PR.
  • For bugs or usage questions, open an issue.

Sponsors

BokAugust

nullptrx GitHub avatar
GitHub author

nullptrx ↗

LanguagesDartKotlinSwiftRubyJavaObjective-C

Packages published by this repository

Dependencies used

Dependency list 4 items

  • flutter{"sdk":"flutter"}
  • plugin_platform_interface^2.0.2
  • flutter_lintsDevelopment^6.0.0
  • flutter_testDevelopment{"sdk":"flutter"}

How do I choose a repository?

Start with your use case, compare repository activity, and check the original project before adopting it.

  1. Search by repository name, owner or description, then narrow the results by topic.
  2. Compare stars, forks and recent pushes. Stars show community interest, not a guarantee of quality.
  3. Read the README, license and issues on GitHub before using a project.

Sources and maintenance

“A repository is the most basic element of GitHub.”

GitHub Docs — About repositories ↗