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GitHub 代码仓flame-engine/oxygen

氧气

用 Dart 编写的轻量级实体组件系统。

氧气 项目封面
星标
102
复刻
13
最近推送(UTC)
2024年3月19日
项目状态
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原始 README

以下为英文项目原文快照,最新内容请访问 GitHub。

Oxygen

A lightweight Entity Component System framework written in Dart.

cicd

About Oxygen

Oxygen is a lightweight Entity Component System framework written in Dart, with a focus on performance and ease of use. Oxygen is by design agnostic, and any game engine you want to use can be used with Oxygen.

Goals

Oxygen is heavily inspired by ECSY, and because of that it shares the same design principals. The main goal for Oxygen is to be lightweight, performant and simple to use. With APIs that try and help you make good use of the ECS design pattern, without restricting you in building your logic.

Documentation

See the documentation for more information about how to work with Oxygen.

Contributing

For contributing see our Contributing guidelines. Please read this carefully as it will answer most of your contributing-related questions.

Credits

Flame Engine GitHub avatar
GitHub 作者

Flame Engine ↗

2D game engine built on top of Flutter. Maintained by https://github.com/bluefireteam

语言Dart

分类

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依赖清单 5 项

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