FLUTTER ECOSYSTEM

letsar/flutter_parallax

一个根据滚动控制器移动的 Flutter 小部件。

flutter_parallax 项目封面
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最近推送(UTC)
2020年6月25日
项目状态
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Romain Rastel GitHub avatar
GITHUB User

Romain Rastel ↗

Flutter Developer

Rennes, France官方网站 ↗
语言DartObjective-CJava

技术话题

此仓库发布的插件

使用的依赖

依赖清单 3 项
  • flutter{"sdk":"flutter"}
  • test开发依赖^0.12.0
  • flutter_test开发依赖{"sdk":"flutter"}

原始 README

以下为英文项目原文快照,最新内容请访问 GitHub。

展开 / 收起项目 README

flutter_parallax

A Flutter widget that moves according to a scroll controller.

Pub

Features

  • Can contain any widget.
  • Configurable parallax scroll direction.
  • Customizable parallax delegate.
  • For widgets inside and outside a scroll view (list items and list backgrounds for example).

Screenshot

Getting started

In the pubspec.yaml of your flutter project, add the following dependency:

dependencies:
  ...
  flutter_parallax: "^0.1.2"

In your library add the following import:

import 'package:flutter_parallax/flutter_parallax.dart';

For help getting started with Flutter, view the online documentation.

Example

new Parallax.inside(
    child: new Image.network('https://flutter.io/images/homepage/header-illustration.png'),
    mainAxisExtent: 150.0,
);

You can find more examples in the Example project.

Constructors

  • The Parallax.inside, that computes the parallax offset from its position in its first Scrollable parent. Useful for list or grid items.
  • The Parallax.outside, that computes the parallax offset from the percentage of the scrollable's container extent. Useful for a list or grid background.
  • The Parallax.custom takes a ParallaxDelegate, which provides the ability to customize additional aspects of the child model. For example, a ParallaxDelegate can control the algorithm used to computes the parallax offset of the child within its parent.

Changelog

Please see the Changelog page to know what's recently changed.

Contributions

Feel free to contribute to this project.

If you find a bug or want a feature, but don't know how to fix/implement it, please fill an issue.
If you fixed a bug or implemented a new feature, please send a pull request.