FLUTTER ECOSYSTEM

deakjahn/jpeg_encode

최소한의 JPEG 인코더

jpeg_encode 프로젝트 이미지
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최근 푸시(UTC)
2024. 11. 8.
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언어Dart

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원본 README

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JPEG encoder

pub package

Skia, the engine behind dart:ui has no support for JPEG, only PNG and raw RGBA. And the source code comments make it clear that they don't intend to add any more formats, those should be left to external packages.

While there are packages that offer full support for image manipulation, many a time we don't need that, just to be able to convert a file to JPG for use outside of our app, maybe to send it to the web. This package does that and nothing else. It's a minimalistic JPEG encoder that doesn't offer any extra functionality but to create the simplest JPEG file. Not necessarily the best or most compressed one, although it's fairly good, nonetheless.

The code is just a straight Dart port of an existing implementation of Jon Olick from https://www.jonolick.com/code.html.

How to use

Let's suppose you have a dart:ui Image from somewhere, maybe you converted from an incoming image:

import "dart:ui" as ui;

Uint8List bytes;
final codec = await ui.instantiateImageCodec(bytes);
final frame = await codec.getNextFrame();
final image = frame.image;

And you want to convert it to JPG (quality is between 0 and 100, as usual):

final data = await image.toByteData(format: skia.ImageByteFormat.rawRgba);
final jpg = JpegEncoder().compress(data!.buffer.asUint8List(), image.width, image.height, 90);

In other words, the pixel array is expected to be in row major format (all columns of first row, then of the second row, etc), four bytes for each pixel: R, G, B and A. Alpha is ignored but the byte is expected to be there. Consequently, the length of the array has to be width * height * 4.

Before you ask, saving in Flutter is as simple as:

File(path).writeAsBytesSync(jpg); // or
await File(path).writeAsBytes(jpg);

Support

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