FLUTTER ECOSYSTEM

wolfenrain/umbra

Umbra, Flutter에서 쉐이더를 위한 시각적 편집기입니다.

엄브라 프로젝트 이미지
Stars
206
Forks
13
최근 푸시(UTC)
2022. 10. 31.
프로젝트 상태
활성
Jochum van der Ploeg GitHub avatar
GITHUB User

Jochum van der Ploeg ↗

Open saucing for @bluefireteam 💙 • proud husbird • he/him • 🏳️‍🌈

언어DartGLSLShell

이 저장소가 배포한 패키지

원본 README

아래는 영문 원문 스냅샷입니다. 최신 내용은 GitHub에서 확인하세요.

README 펼치기 / 접기

Umbra

umbra coverage style: very good analysis License: MIT Powered by Mason


The visual editor for shaders in Flutter.

umbra /ˈʌmbrə/

noun:

  1. the fully shaded inner region of a shadow cast by an opaque object, especially the area on the earth or moon experiencing the total phase of an eclipse.
  2. LITERARY
    shadow or darkness.
    "an impenetrable umbra seemed to fill every inch of the museum"

Packages

Package Pub
umbra pub package
umbra_cli pub package
umbra_flutter pub package

Quick start

For a getting started with Umbra check out the getting started section in the docs.

# 🎯 Activate from https://pub.dev
dart pub global activate umbra_cli

# 🚀 Install umbra dependencies
umbra install-deps

# 🕶️ Create your first shader
umbra create hello_world

# 📦 Compile your first shader to a Dart file
umbra generate shaders/hello_world.glsl --output lib/shaders/

Documentation

For the documentation that describes how you should writing shaders that are compatible with Umbra tooling, see the Shader Specifications documentation.

Documentation about the CLI can be found here.

Articles

If you are looking for more general information about shaders in Flutter, here is a list of articles: