FLUTTER ECOSYSTEM

MasahideMori-SimpleAppli/util_simple_3d

Sp3dObj 的實用工具。

util_simple_3d 專案封面
Stars
8
Forks
0
最近推送(UTC)
2026年1月23日
專案狀態
未封存
MasahideMori-SimpleAppli GitHub avatar
GITHUB User

MasahideMori-SimpleAppli ↗

Scientific programmer.

SimpleAppli Inc.Hyogo Prefecture, Japan官方網站 ↗
語言Dart

技術主題

此儲存庫發佈的套件

使用的依賴

依賴清單 4 項
  • flutter{"sdk":"flutter"}
  • simple_3d^17.1.0
  • flutter_test開發依賴{"sdk":"flutter"}
  • simple_lint開發依賴^2.0.0

原始 README

以下為英文專案原文快照,最新內容請造訪 GitHub。

展開 / 收合專案 README

util_simple_3d

(en)Japanese ver is here.
(ja)日本語版はここにあります。

Overview

This package is a set of utilities for Sp3dObj (simple_3d package). It currently includes utilities that make it easy to generate geometry and a simple set of materials.

simple_3d package

Usage

Create Geometry
import 'package:simple_3d/simple_3d.dart';
import 'package:util_simple_3d/util_simple_3d.dart';

Sp3dObj obj = UtilSp3dGeometry.capsule(50, 250);
Use Default Material
import 'package:simple_3d/simple_3d.dart';
import 'package:util_simple_3d/util_simple_3d.dart';

Sp3dObj obj = UtilSp3dGeometry.cube(200,200,200,4,4,4);
obj.materials.add(FSp3dMaterial.green.deepCopy());
obj.fragments[0].faces[0].materialIndex=1;

Geometry type

Tile
Sp3dObj obj = UtilSp3dGeometry.tile(200, 200, 4, 4);
obj.materials[0] = FSp3dMaterial.grey.deepCopy()..strokeColor=Color.fromARGB(255, 0, 255, 0);

Tile

Cube
Sp3dObj obj = UtilSp3dGeometry.cube(200,200,200,4,4,4);
obj.materials.add(FSp3dMaterial.green.deepCopy());
obj.fragments[0].faces[0].materialIndex=1;
obj.materials[0] = FSp3dMaterial.grey.deepCopy()..strokeColor=Color.fromARGB(255, 0, 0, 255);
obj.rotate(Sp3dV3D(1,1,0).nor(), 30*3.14/180);

Cube

Circle
Sp3dObj obj = UtilSp3dGeometry.circle(100, fragments: 20);
obj.materials[0] = FSp3dMaterial.grey.deepCopy()..strokeColor=Color.fromARGB(255, 0, 255, 0);

Circle

Cone
Sp3dObj obj = UtilSp3dGeometry.cone(100, 200);
obj.materials[0] = FSp3dMaterial.grey.deepCopy()..strokeColor=Color.fromARGB(255, 0, 255, 0);
obj.rotate(Sp3dV3D(1, 0, 0), -100*3.14/180);
obj.move(Sp3dV3D(0, -100, 0));

Cone

Pillar
Sp3dObj obj = UtilSp3dGeometry.pillar(50, 50, 200);
obj.materials[0] = FSp3dMaterial.grey.deepCopy()..strokeColor=Color.fromARGB(255, 0, 255, 0);
obj.rotate(Sp3dV3D(1, 0, 0), -120*3.14/180);
obj.move(Sp3dV3D(0, -100, 0));

Pillar

Sphere
Sp3dObj obj = UtilSp3dGeometry.sphere(100);
obj.materials[0] = FSp3dMaterial.grey.deepCopy()..strokeColor=Color.fromARGB(255, 0, 255, 0);

Sphere

Capsule
Sp3dObj obj = UtilSp3dGeometry.capsule(50,200);
obj.materials[0] = FSp3dMaterial.grey.deepCopy()..strokeColor=Color.fromARGB(255, 0, 255, 0);
obj.move(Sp3dV3D(0, 100, 0));

Capsule

Wire frame
Sp3dObj obj = UtilSp3dGeometry.cube(200,200,200,4,4,4);
obj.materials.add(FSp3dMaterial.greenWire.deepCopy());
obj.fragments[0].faces[0].materialIndex = 1;
obj.materials[0] = FSp3dMaterial.blueWire.deepCopy();
obj.rotate(Sp3dV3D(-0.2,0.5,0).nor(), 15*3.14/180);

Wire frame

Common parts

Coordinate arrows and mesh creation
List<Sp3dObj> objs = UtilSp3dCommonParts.coordinateArrows(255);
objs.addAll(UtilSp3dCommonParts.worldMeshes(255));

Coordinate arrows and world meshes

Support

If you need paid support for any reason, please contact my company.
This package is developed by me personally, but may be supported via the company.
SimpleAppli Inc.

About future development

Some geometry may be added in the future.

About Naming rule in this package

Utilities are prefixed with "Util".
Static field definition files are prefixed with "F".
These are set up for easy calling from the IDE.

About version control

The C part will be changed at the time of version upgrade.

  • Changes such as adding variables, structure change that cause problems when reading previous files.
    • C.X.X
  • Adding methods, etc.
    • X.C.X
  • Minor changes and bug fixes.
    • X.X.C

License

This software is released under the MIT License, see LICENSE file.

Trademarks

  • “Dart” and “Flutter” are trademarks of Google LLC.
    This package is not developed or endorsed by Google LLC.