搜尋套件、儲存庫與 APP 分類

GitHub 儲存庫aliyigitbireroglu/flutter-snap

flutter-snap

一個功能強大的Flutter吸頂工具/組件,可實現非常靈活的吸頂管理以及在您的組件之間進行吸頂。

flutter-snap 專案封面
星標
102
分支
6
最近推送(UTC)
2021年5月4日
專案狀態
未封存

原始 README

以下為英文專案原文快照,最新內容請造訪 GitHub。

snap

Cosmos Software Awesome Flutter

Pub License

An extensive snap tool/widget for Flutter that allows very flexible snap management and snapping between your widgets.

Inspired by WhatsApp's in-app Youtube player.

It is highly recommended to read the documentation and run the example project on a real device to fully understand and inspect the full range of capabilities.

Media | Description | How-to-Use

Notice

  • flick works as intended on actual devices even if it might appear to fail rarely on simulators. Don't be discouraged!

Recent

  • flick is now added. It is amazing! See Media for examples.

Media

Watch on Youtube:

v1.0.0 with Flick

v0.1.0



Description

This is an extensive snap tool/widget for Flutter that allows very flexible snap management and snapping between your widgets.

Just wrap your snapper widget with the SnapController widget, fill the parameters, define your snappable widget and this package will take care of everything else.

How-to-Use

"The view is what is being moved. It is the widget that snaps to the bound. The bound is what the view is being snapped to."

First, define two GlobalKeys- one for your view and one for your bound:

GlobalKey bound = GlobalKey();
GlobalKey view = GlobalKey();

Then, create a SnapController such as:

SnapController(
  uiChild(),                //uiChild
  false,                    //useCache
  view,                     //viewKey
  bound,                    //boundKey
  Offset.zero,              //constraintsMin
  const Offset(1.0, 1.0),   //constraintsMax
  const Offset(0.75, 0.75), //flexibilityMin
  const Offset(0.75, 0.75), //flexibilityMax
 {Key key,
  customBoundWidth  : 0,
  customBoundHeight : 0,
  snapTargets       : [
    const SnapTarget(Pivot.topLeft, Pivot.topLeft),
    const SnapTarget(Pivot.topRight, Pivot.topRight),
    const SnapTarget(Pivot.bottomLeft, Pivot.bottomLeft),
    const SnapTarget(Pivot.bottomRight, Pivot.bottomRight),
    const SnapTarget(Pivot.center, Pivot.center)
  ],
  animateSnap       : true,
  useFlick          : true,
  flickSensitivity  : 0.075,
  onMove            : _onMove,
  onDragStart       : _onDragStart,
  onDragUpdate      : _onDragUpdate,
  onDragEnd         : _onDragEnd,
  onSnap            : _onSnap})

Widget uiChild() {
  return Container(
    key: view,
    ...
  ); 
}

void _onMove(Offset offset);

void _onDragStart(dynamic dragDetails);
void _onDragUpdate(dynamic dragDetails);
void _onDragEnd(dynamic dragDetails);

void _onSnap(Offset offset);

Further Explanations:

For a complete set of descriptions for all parameters and methods, see the documentation.

  • Set [useCache] to true if your [uiChild] doesn't change during the Peek & Pop process.
  • Consider the following example:
Column(
  crossAxisAlignment: CrossAxisAlignment.start,
  children: [
    Expanded(
      child: Align(
        key: bound,
        alignment: const Alignment(-1.0, -1.0),
        child: SnapController(
          uiChild(),
          true,
          view,
          bound,
          Offset.zero,
          const Offset(1.0, 1.0),
          const Offset(0.75, 0.75),
          const Offset(0.75, 0.75),
          snapTargets: [
            const SnapTarget(Pivot.topLeft, Pivot.topLeft),
            const SnapTarget(Pivot.topRight, Pivot.topRight),
            const SnapTarget(Pivot.bottomLeft, Pivot.bottomLeft),
            const SnapTarget(Pivot.bottomRight, Pivot.bottomRight),
            const SnapTarget(Pivot.center, Pivot.center)
          ]
        )
      )
    )
  ]
)

In this excerpt, the bound is an Align widget which expands through a Column widget.

The SnapController is confined between Offset.zero and Offset(1.0, 1.0). This means the view will not exceed the limits of the bound.

The flexibility is confined between Offset(0.75, 0.75) and Offset(0.75, 0.75). This means that the view can be moved beyond the horizontal/vertical min/max constraints with a flexibility of 0.75 before it snaps.

The snapTargets determine from where and to where the view should snap once the movement is over. In this example:

  1. The top left corner of the view can snap to the top left corner of the bound.
  2. The top right corner of the view can snap to the top right corner of the bound.
  3. The bottom left corner of the view can snap to the bottom left corner of the bound.
  4. The bottom right corner of the view can snap to the bottom right corner of the bound.
  5. The center of the view can snap to the center of the bound.

Keep in mind that these constant values are provided only for the ease of use. snapTargets can consist of any values you wish.

  • Use [SnapControllerState]'s [bool isMoved(double treshold)] method to determine if the view is moved or not where [treshold] is the distance at which the view should be considered to be moved.

Notes

I started using and learning Flutter only some weeks ago so this package might have some parts that don't make sense, that should be completely different, that could be much better, etc. Please let me know! Nicely!

Any help, suggestion or criticism is appreciated!

Cheers.





AliYigitBireroglu GitHub avatar
GitHub 作者

AliYigitBireroglu ↗

"It's true that we love one another, I love programming like a little brother."

Cosmos Software官方網站 ↗
語言DartHTML

此儲存庫發佈的套件

如何選擇適合專案的儲存庫?

先依使用情境篩選,再比較專案活躍情況,最後到原始儲存庫確認使用要求。

  1. 透過儲存庫名稱、作者或描述搜尋,再依技術分類縮小範圍。
  2. 綜合星標、分支與最近推送比較專案;星標反映社群關注,不保證品質。
  3. 使用前在 GitHub 確認 README、授權條款與 Issues。

來源與維護

“A repository is the most basic element of GitHub.”

GitHub Docs — About repositories ↗