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GitHub 儲存庫aloisdeniel/flutter_device_preview

flutter_device_preview

大致預覽您的應用在另一台裝置上的外觀和效能。

flutter_device_preview 專案封面
星標
2408
分支
393
最近推送(UTC)
2026年8月25日
專案狀態
未封存

原始 README

以下為英文專案原文快照,最新內容請造訪 GitHub。

Device Preview for Flutter

Simulate any device — screen, safe areas, locale, accessibility — with full framework fidelity.

You build on one screen; your users arrive on hundreds. Device Preview switches your running app to another device — an old 320pt phone, a tablet in landscape, a notched display, a half-width desktop window — instantly, with no rebuild and no simulator.

Screen size, pixel ratio, safe areas, orientation, folds, the software keyboard, locales, brightness, text scale, accessibility settings and target platform all change with it, and your app reads them through the same MediaQuery it always used. So the problems that normally surface in front of a customer — a clipped headline, a button under the home indicator, an overflow at 200% text — surface in front of you instead.

Control it from Flutter DevTools, from Dart, or from your tests.

Quickstart

dependencies:
  device_preview: <latest version>
void main() {
  DevicePreview.enable();
  runApp(const MyApp()); // runs as usual — now simulatable
}

That's the whole integration. Open DevTools, select the device_preview tab, and pick a device.

enable() is safe to call unconditionally: simulation is active in debug and profile builds and completely off in release, so nothing ships to your users. Pass a value to decide yourself — DevicePreview.enable(enabled: kDebugMode) for debug only, DevicePreview.enable(enabled: false) to turn it off.

Programmatic control:

import 'package:device_preview/presets.dart';

final c = DevicePreview.controller;
await c.applyPreset(DevicePresets.iPhone16Pro);
await c.setOrientation(Orientation.landscape);
await c.update((s) => s.copyWith(textScaleFactor: 2.0, platformBrightness: Brightness.dark));
await c.reset();

DevicePreview.controller throws when simulation is off (every release build); use DevicePreview.maybeController?.… from code that ships.

See device_preview/README.md for the full package documentation, including widget-test support via DevicePreviewBindingMixin.

Documentation

Open the website · Design document

Repository structure

Directory Contents
device_preview The published package: binding, controller, presets, service extensions, bundled DevTools extension build.
device_preview_devtools_extension Source of the DevTools extension web app (never published; built into device_preview/extension/devtools/build).
device_specs The device catalog: one JSON per device — metrics, screen outline and body artwork. Generated into both the extension catalog and the package's built-in DevicePresets; see its README to add a device.
device_frame Legacy device frame drawings package from the 2.x era. Nothing in the 3.0 release depends on it — 3.0 renders frames from the device_specs artwork, carried by the built-in presets and pushed over the DevTools protocol.
docs The website, including its interactive demo — docs/demo is the counter example built for the web, docs/device_catalog.json the catalog its HTML panel pushes to it. Rebuild both with tool/build_demo.sh.
Aloïs Deniel GitHub avatar
GitHub 作者

Aloïs Deniel ↗

Flutter Freelance

FreelanceRennes, France官方網站 ↗
語言JavaScriptDartPythonHTMLSwiftShellKotlinObjective-C

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