GitHub 儲存庫fluttercommunity/state_persistence

狀態持久化

狀態持久化 - 在應用程式啟動之間維持狀態。預設情況下,此庫會將狀態儲存在應用程式資料目錄中的本地 JSON 檔案,名為 `data.json`。維護者:@slightfoot

狀態持久化 專案封面
星標
75
分支
2
最近推送(UTC)
2021年8月26日
專案狀態
未封存

原始 README

以下為英文專案原文快照,最新內容請造訪 GitHub。

Flutter Community: state_persistence

State Persistence

pub package

Persist state across app launches. By default this library store state as a local JSON file called data.json in the applications data directory. You can change this filename by providing another storage mechanism.

If you do not want to store your persisted app state as a JSON file you can extend PersistedStateStorage and provide your own methods for saving and loading data. E.g shared_preferences or sqflite. For those of you that are ambitious you could even store your state on the web or even in Firebase.

To change the persisted state simply modify the values in the data map. These changes will automatically be persisted to disk based on the saveTimeout given to the PersistedAppState widget. By default this value is 500 milliseconds. This timeout is used to stop disk thrashing on multiple map changes in quick succession.

Example
import 'package:flutter/material.dart';
import 'package:state_persistence/state_persistence.dart';

void main() => runApp(App());

class App extends StatefulWidget {
  @override
  _AppState createState() => _AppState();
}

class _AppState extends State<App> {
  TextEditingController _textController;

  @override
  Widget build(BuildContext context) {
    return PersistedAppState(
      storage: JsonFileStorage(),
      child: MaterialApp(
        title: 'Persistent TextField Example',
        theme: ThemeData(primarySwatch: Colors.indigo),
        home: Scaffold(
          appBar: AppBar(title: Text('Persistent TextField Example')),
          body: Container(
            padding: const EdgeInsets.all(32.0),
            alignment: Alignment.center,
            child: PersistedStateBuilder(
              builder: (BuildContext context, AsyncSnapshot<PersistedData> snapshot) {
                if (snapshot.hasData) {
                  if (_textController == null) {
                    _textController = TextEditingController(text: snapshot.data['text'] ?? '');
                  }
                  return TextField(
                    controller: _textController,
                    decoration: InputDecoration(
                      hintText: 'Enter some text',
                    ),
                    onChanged: (String value) => snapshot.data['text'] = value,
                  );
                } else {
                  return CircularProgressIndicator();
                }
              },
            ),
          ),
        ),
      ),
    );
  }
}
Flutter Community GitHub avatar
GitHub 作者

Flutter Community ↗

A central place for all community made Flutter packages. To get started, see the README of the 'community' repository.

語言DartSwiftKotlinObjective-C

分類

此儲存庫發佈的套件

使用的依賴

依賴清單 4 項

  • path^1.8.0
  • path_provider^2.0.1
  • flutter{"sdk":"flutter"}
  • flutter_test開發依賴{"sdk":"flutter"}

如何選擇適合專案的儲存庫?

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