state_persistence
跨應用啟動保持狀態。預設情況下,此庫會將狀態儲存在應用程式資料目錄中的本地 JSON 檔案,名為 `data.json`。
狀態持久化 - 在應用程式啟動之間維持狀態。預設情況下,此庫會將狀態儲存在應用程式資料目錄中的本地 JSON 檔案,名為 `data.json`。維護者:@slightfoot
以下為英文專案原文快照,最新內容請造訪 GitHub。
Persist state across app launches. By default this library store
state as a local JSON file called data.json in the applications
data directory. You can change this filename by providing another
storage mechanism.
If you do not want to store your persisted app state as a JSON
file you can extend PersistedStateStorage and provide your own
methods for saving and loading data. E.g shared_preferences or
sqflite. For those of you that are ambitious you could even
store your state on the web or even in Firebase.
To change the persisted state simply modify the values in the
data map. These changes will automatically be persisted to disk
based on the saveTimeout given to the PersistedAppState widget.
By default this value is 500 milliseconds. This timeout is used
to stop disk thrashing on multiple map changes in quick succession.
import 'package:flutter/material.dart';
import 'package:state_persistence/state_persistence.dart';
void main() => runApp(App());
class App extends StatefulWidget {
@override
_AppState createState() => _AppState();
}
class _AppState extends State<App> {
TextEditingController _textController;
@override
Widget build(BuildContext context) {
return PersistedAppState(
storage: JsonFileStorage(),
child: MaterialApp(
title: 'Persistent TextField Example',
theme: ThemeData(primarySwatch: Colors.indigo),
home: Scaffold(
appBar: AppBar(title: Text('Persistent TextField Example')),
body: Container(
padding: const EdgeInsets.all(32.0),
alignment: Alignment.center,
child: PersistedStateBuilder(
builder: (BuildContext context, AsyncSnapshot<PersistedData> snapshot) {
if (snapshot.hasData) {
if (_textController == null) {
_textController = TextEditingController(text: snapshot.data['text'] ?? '');
}
return TextField(
controller: _textController,
decoration: InputDecoration(
hintText: 'Enter some text',
),
onChanged: (String value) => snapshot.data['text'] = value,
);
} else {
return CircularProgressIndicator();
}
},
),
),
),
),
);
}
}
依賴清單 4 項
^1.8.0^2.0.1{"sdk":"flutter"}{"sdk":"flutter"}先依使用情境篩選,再比較專案活躍情況,最後到原始儲存庫確認使用要求。
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