FLUTTER ECOSYSTEM

jonahwilliams/flutter_shaders

用於處理 FragmentProgram API 的工具集合

flutter_shaders 專案封面
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2024年6月20日
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Jonah Williams ↗

Rock, Flag, and Eagle

RobloxSan Mateo, CA
語言DartGLSL

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使用的依賴

依賴清單 3 項
  • flutter{"sdk":"flutter"}
  • vector_math^2.1.4
  • flutter_test開發依賴{"sdk":"flutter"}

原始 README

以下為英文專案原文快照,最新內容請造訪 GitHub。

展開 / 收合專案 README

flutter_shaders

A collection of utilities to make working with the FragmentProgram API easier.

Available Shaders

This package includes a number of shaders that can be optionally included into your application by declaring them in the pubspec.yaml:

Pixelation

The pixelation shader reduces the provided sampler to MxN samples. This can be used with the [AnimatedSampler] widget. The required uniforms are:

Floats:

  • The number of pixels in the X coordinate space.
  • The number of pixels in the Y coordinate space.
  • The width of the sampled area.
  • The height of the sampled area. Samplers:
  • The child widget, captured as a texture.

To include this shader in your application, add the following line to your pubspec.yaml

flutter:
  shaders:
    - packages/flutter_shaders/shaders/pixelation.frag