FLUTTER ECOSYSTEM

khlebobul/not_static_icons

無需 Rive 或 Lottie 即可為 Flutter 精心製作的動畫圖示

not_static_icons 專案封面
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2026年9月7日
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Gleb Shalimov GitHub avatar
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Gleb Shalimov ↗

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原始 README

以下為英文專案原文快照,最新內容請造訪 GitHub。

展開 / 收合專案 README
not_static_icons | animated icons for Flutter

LICENCE - MIT pub package

Seamlessly animated Flutter icons — no Rive or Lottie required. Made with Lucide icons inspired by pqoqubbw/icons.

https://github.com/khlebobul/not_static_icons/raw/main/screenshots/web_demo.png

Features

  • 700+ Animated Icons: Based on popular Lucide icon set
  • Interactive Animations: Hover and touch effects
  • Customizable: Size, color, animation duration, stroke width
  • Flexible Integration: Works with GestureDetector, InkWell, IconButton
  • Programmatic Control: AnimatedIconController for external animation control

Usage

Basic Usage
// Simple icon
AirplayIcon()

// Customized icon
AArrowDownIcon(
  size: 45,
  color: Colors.blue,
  animationDuration: Duration(milliseconds: 800),
  strokeWidth: 3.0,
  hoverColor: Colors.red,
  enableTouchInteraction: true,
  infiniteLoop: false,
  reverseOnExit: false,
)
Using onTap Callback

Use onTap instead of wrapping the icon in GestureDetector:

CheckIcon(
  size: 40,
  color: Colors.green,
  onTap: () {
    print('Icon tapped!');
  },
)
Using with IconButton

Use interactive: false and AnimatedIconController for IconButton integration:

class MyWidget extends StatefulWidget {
  @override
  State<MyWidget> createState() => _MyWidgetState();
}

class _MyWidgetState extends State<MyWidget> {
  final _iconController = AnimatedIconController();

  @override
  Widget build(BuildContext context) {
    return IconButton(
      onPressed: () {
        _iconController.animate(); // Trigger animation
        // Your action here
      },
      icon: HeartIcon(
        size: 32,
        color: Colors.red,
        interactive: false, // Disable internal gesture handlers
        controller: _iconController,
      ),
    );
  }
}
Using with InkWell
final _iconController = AnimatedIconController();

InkWell(
  onTap: () {
    _iconController.animate();
    // Your action here
  },
  child: Padding(
    padding: EdgeInsets.all(8),
    child: CopyIcon(
      size: 24,
      interactive: false,
      controller: _iconController,
    ),
  ),
)
All Configuration Options
ActivityIcon(
  size: 48.0,                                    // Icon size
  color: Colors.black87,                         // Default color
  hoverColor: Colors.blue,                       // Hover color
  animationDuration: Duration(milliseconds: 600), // Animation duration
  strokeWidth: 2.0,                              // Stroke width
  reverseOnExit: true,                           // Reverse animation on exit
  enableTouchInteraction: true,                  // Enable touch interaction
  infiniteLoop: false,                           // Enable infinite loop
  resetToStartOnComplete: false,                 // Reset after animation completes
  onTap: () {},                                  // Tap callback
  interactive: true,                             // Enable/disable internal gestures
  controller: AnimatedIconController(),          // External animation controller
)
AnimatedIconController Methods
Method Description
animate() Triggers the animation to play forward
stop() Stops the current animation
reset() Resets the animation to its initial state

Available Icons

Web demo MEDIUM ARTICLE

Animation Types

Each icon has its own unique animation:

  • Rotation: Icons rotate around their center
  • Scale: Icons scale up/down
  • Path Drawing: Icons draw their paths progressively
  • Morphing: Icons transform between states

Contributing

Contributions are welcome! Please feel free to submit a Pull Request.

CONTRIBUTING.md CODE_OF_CONDUCT.md ICON_CHECKLIST.md

Contacts

@khlebobul [Email - khlebobul@gmail.com](mailto:khlebobul@gmail.com) @khlebobul Personal - Website

Support

Support the project

License

LICENCE - MIT

Credits

Icons based on Lucide Icons inspired by pqoqubbw/icons

Used by