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GitHub 儲存庫lukepighetti/sprung

sprung

使用真實物理引擎在 Flutter 中驅動逼真的動畫

sprung 專案封面
星標
166
分支
12
最近推送(UTC)
2022年7月27日
專案狀態
未封存

原始 README

以下為英文專案原文快照,最新內容請造訪 GitHub。

sprung

Sprung is an easy-to-consume Curve that uses real physics equations to drive your animations.

Easy to consume

Sprung has three opinionated curves, Sprung.underDamped, Sprung.criticallyDamped, and Sprung.overDamped. This is the best way to get started.

AnimatedContainer(
  curve: Sprung.underDamped,
  /// ...
),

When you want more fine control, use the default constructor which is critically damped, with overridable damping value.

AnimatedContainer(
  /// Critically damped by default with a value of `20`
  curve: Sprung(),
  /// ...
),
AnimatedContainer(
  /// Easily adjust damping value.
  curve: Sprung(19),
  /// ...
),

To build a fully custom spring simulation, use Sprung.custom. This allows you to define the spring's damping and stiffness, as well as the mass' mass and initial velocity.

AnimatedContainer(
  /// Build a custom spring
  curve: Sprung.custom(
    damping: 20,
    stiffness: 180,
    mass: 1.0,
    velocity: 0.0,
  ),
  /// ...
),

Based on Physics

Using Flutter's physics engine which leverages Newton's Second Law of Motion, Hooke's Law, and velocity based damping, we implement the following equation to create realistic spring animations.

m times x dot dot equals negative k times parenthesis x minus 1 close parenthesis minus c times x dot

Believable motion

demo of under, critically, and over damped Flutter curves

Reliable accuracy

Sprung exceeds Flutter specifications for curves by guaranteeing an error less than 1e-6. This amounts to a 0.0019px jitter at the beginning or end of a 1920px move.

Luke Pighetti GitHub avatar
GitHub 作者

Luke Pighetti ↗

Mobile engineer

ProspectBangor, ME
語言DartSwiftKotlinObjective-C

此儲存庫發佈的套件

使用的依賴

依賴清單 2 項

  • flutter{"sdk":"flutter"}
  • flutter_test開發依賴{"sdk":"flutter"}

如何選擇適合專案的儲存庫?

先依使用情境篩選,再比較專案活躍情況,最後到原始儲存庫確認使用要求。

  1. 透過儲存庫名稱、作者或描述搜尋,再依技術分類縮小範圍。
  2. 綜合星標、分支與最近推送比較專案;星標反映社群關注,不保證品質。
  3. 使用前在 GitHub 確認 README、授權條款與 Issues。

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