FLUTTER ECOSYSTEM

pavelzaichyk/flutter_unity_mediation

適用於 Flutter 應用程式的 Unity Mediation 插件。此插件可從不同廣告來源顯示獎勵式廣告與插播廣告。

flutter_unity_mediation 專案封面
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2023年10月21日
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Pavel Zaichyk GitHub avatar
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Pavel Zaichyk ↗

Senior Software Engineer

Białystok, Poland
語言JavaDartSwiftRubyObjective-C

此儲存庫發佈的套件

使用的依賴

依賴清單 3 項
  • flutter{"sdk":"flutter"}
  • flutter_test開發依賴{"sdk":"flutter"}
  • flutter_lints開發依賴^1.0.0

原始 README

以下為英文專案原文快照,最新內容請造訪 GitHub。

展開 / 收合專案 README

Unity Mediation

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Unity Mediation has been deprecated and is no longer supported. Use Unity LevelPlay for mediation of ad networks instead. If your application uses only ads from Unity Ads source, use Unity Ads Plugin.

Unity Mediation plugin for Flutter Applications. This plugin is able to display Rewarded and Interstitial Ads from different ad sources.

Getting Started

1. Configure
iOS
  • set iOS version to 9.0 or higher in ios/Podfile file
  • in ios/Podfile file add next lines after platform :ios line:
source 'https://github.com/CocoaPods/Specs.git'
source 'https://github.com/Unity-Technologies/unity-mediation-cocoapods-prod.git'
Android
  • set minSdkVersion to 21 in android/app/build.gradle file
2. Configure ad sources

For using additional advertising sources, it's needed to configure them.

iOS

Add dependencies of configured ad sources to ios/Podfile file from the table below

target 'Runner' do
  use_frameworks!
  use_modular_headers!
  # list of adapters
  flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end

AdMob ad source requires additional configuration. If you use AdMob add your AdMob app ID to ios/Runner/Info.plist file

<key>GADApplicationIdentifier</key>
<string>YOUR_ADMOB_APP_ID</string>
Android

Add dependencies of configured ad sources to android/app/build.gradle file

dependencies {
    // list of adapters
}

AdMob ad source requires additional configuration. If you use AdMob add your AdMob app ID to android/app/src/main/AndroidManifest.xml file

<manifest>
    <application>
        <meta-data
            android:name="com.google.android.gms.ads.APPLICATION_ID"
            android:value="YOUR_ADMOB_APP_ID"/>
    </application>
</manifest>
Ad Sources
Source iOS Android
AdColony pod 'UnityMediationAdColonyAdapter' implementation "com.unity3d.mediation:adcolony-adapter:1.0.0"
AppLovin pod 'UnityMediationAppLovinAdapter' implementation "com.unity3d.mediation:applovin-adapter:1.0.0"
IronSource pod 'UnityMediationIronSourceAdapter' implementation "com.unity3d.mediation:ironsource-adapter:1.0.0"
Vungle pod 'UnityMediationVungleAdapter' implementation "com.unity3d.mediation:vungle-adapter:1.0.1"
Meta Audience Network pod 'UnityMediationFacebookAdapter' implementation "com.unity3d.mediation:facebook-adapter:1.0.0"
AdMob pod 'UnityMediationAdmobAdapter' implementation "com.unity3d.mediation:admob-adapter:1.0.0"
3. Initialization

Initialize Unity Mediation with your game ID

UnityMediation.initialize(
  gameId: 'GAME_ID',
  onComplete: () => print('Initialization Complete'),
  onFailed: (error, message) => print('Initialization Failed: $error $message'),
);
4. Rewarded Ad

Rewarded Video Ad

Load an ad before show it.

UnityMediation.loadRewardedAd(
  adUnitId: 'REWARDED_AD_UNIT_ID',
  onComplete: (adUnitId) => print('Rewarded Ad Load Complete $adUnitId'),
  onFailed: (adUnitId, error, message) => print('Rewarded Ad Load Failed $adUnitId: $error $message'),
);

Show a loaded rewarded ad.

UnityMediation.showRewardedAd(
  adUnitId: 'REWARDED_AD_UNIT_ID',
  onStart: (adUnitId) => print('Rewarded Ad $adUnitId started'),
  onClick: (adUnitId) => print('Rewarded Ad $adUnitId click'),
  onRewarded: (adUnitId, reward) => print('Rewarded Ad $adUnitId rewarded $reward'),
  onClosed: (adUnitId) => print('Rewarded Ad $adUnitId closed'),
  onFailed: (adUnitId, error, message) => print('Rewarded Ad $adUnitId failed: $error $message'),
);
Server-to-server redeem callbacks

To use server-to-server callbacks, you need to set userId parameter when call showRewardedAd.

Read more on docs.unity.com.

5. Interstitial Ad

Interstitial Video Ad

Load an ad before show it.

UnityMediation.loadInterstitialAd(
    adUnitId: 'INTERSTITIAL_AD_UNIT_ID',
    onComplete: (adUnitId) => print('Interstitial Ad Load Complete $adUnitId'),
    onFailed: (adUnitId, error, message) => print('Interstitial Ad Load Failed $adUnitId: $error $message'),
);

Show a loaded interstitial ad.

UnityMediation.showInterstitialAd(
    adUnitId: 'INTERSTITIAL_AD_UNIT_ID',
    onStart: (adUnitId) => print('Interstitial Ad $adUnitId started'),
    onClick: (adUnitId) => print('Interstitial Ad $adUnitId click'),
    onClosed: (adUnitId) => print('Interstitial Ad $adUnitId closed'),
    onFailed: (adUnitId, error, message) => print('Interstitial Ad $adUnitId failed: $error $message'),
);
6. Banner Ad

Banner Ad

Place BannerAd widget in your app.

BannerAd(
  adUnitId: 'BANNER_AD_UNIT_ID',
  onLoad: (adUnitId) => print('Banner loaded: $adUnitId'),
  onClick: (adUnitId) => print('Banner clicked: $adUnitId'),
  onFailed: (adUnitId, error, message) => print('Banner Ad $adUnitId failed: $error $message'),
),

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