FLUTTER ECOSYSTEM

brijeshkumar-chavda/TeachAR

TeachAR: Mobiles Augmented-Reality-Anwendung zur Verbesserung des Lernens für Schüler

Projektcover von TeachAR
Stars
63
Forks
18
Letzter Push (UTC)
15.04.2022
Projektstatus
Aktiv
Brijeshkumar Chavda GitHub avatar
GITHUB User

Brijeshkumar Chavda ↗

Learn, Create & Teach.

India
SprachenDartObjective-CJava

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Original-README

Englischer Projektschnappschuss. Aktuelle Inhalte auf GitHub.

Projekt-README ein-/ausklappen

TeachAR

  • The purpose of this project is to offer a platform of Augmented Reality to help students understand a difficult topic.
  • A suggested application for teaching and studying astronomy, the human body anatomy, and volcanology were developed in this project.
  • The technology is anticipated to increase their degree of comprehension about learning by providing them with both easy operability and immersive sense.
  • Using this method, students may improve their understanding of planets, planet types, moons, size, distance, orbit, rings, rotation, and other topics.
  • Learners who use Augmented Reality (AR) may observe the solar orbit and planets as if they were physically there at the site. User should be able to grasp the anatomy of the human body with ease utilizing a 3D picture representation.

Screenshots

https://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/screenshot/1_WelcomeScreen.pnghttps://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/screenshot/2_Menu.pnghttps://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/screenshot/3_Info.pnghttps://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/screenshot/4_ViewIn3D.pnghttps://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/screenshot/5_ViewInAR.png

Video

https://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/screenshot/TeachARVideo.gif

Technology Used

flutter dart android firebase figma blender

Software Requirements

  • Language: Dart
  • Framework: Flutter
  • Database: Firebase
  • IDE: Android Studio
  • SDK: Google AR Core
  • Graphic Software: Blender

Hardware Requirements

  • Operating system: Android 7.0 (API Level 24)
  • RAM: 4GB
  • ROM: 265MB
  • GPU: OpenGL ES Versions: 3.0 or 3.2
  • Camera: Depth API Support
  • Sensor: Time-F-Flight (Tof) Hardware Depth Sensor
  • Display: Multiple GPU Texture Resolutions - 1080p, 720p, 480p

Blender Workflow

  • Creating 3D model in blender

https://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/blender3Dmodel/blender_workflow/dino_in_blender.png

  • Developing augmented reality object

https://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/blender3Dmodel/blender_workflow/planet_in_blender.png

  • Animation scene of the solar system model

https://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/blender3Dmodel/blender_workflow/planet_animation_in_blender.png

3D Model List

  • Dinosaur Model

https://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/blender3Dmodel/grid_view_of_models/Dinasaur.png

  • Human Anatomy Model

https://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/blender3Dmodel/grid_view_of_models/Humanbody.png

  • Planets Model

https://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/blender3Dmodel/grid_view_of_models/Planet.png

  • Spacecraft Model

https://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/blender3Dmodel/grid_view_of_models/Space.png

  • Volcano

https://raw.githubusercontent.com/brijeshkumar-chavda/TeachAR/HEAD/blender3Dmodel/grid_view_of_models/volcano.gif