FLUTTER ECOSYSTEM

lichess-org/mobile

Lichess Mobil-App

Projektcover von Lichess Mobil
Stars
2552
Forks
498
Letzter Push (UTC)
20.09.2026
Projektstatus
Aktiv
Lichess GitHub avatar
GITHUB Organization

Lichess ↗

The free and open source chess server

SprachenDartSwiftKotlinJavaScriptCMakeC++RubyPythonShellCObjective-C

Technische Themen

Verwandte Pakete und Beispiele

Verwendete Abhängigkeiten

Abhängigkeiten 77 Einträge

App-Kategorien

Ranglisten

Original-README

Englischer Projektschnappschuss. Aktuelle Inhalte auf GitHub.

Projekt-README ein-/ausklappen

Lichess Mobile

Second iteration of the Lichess mobile app.

How to contribute

Contributions to this project are welcome!

If you want to contribute, please read the contributing guide.

If you are new to this project, you can read the documentation to get started. The CLAUDE.md is also a good resource to understand the codebase.

Setup

tl;dr: Install Flutter, clone the repo, run in order:

  • flutter pub get
  • dart run build_runner watch
  • flutter analyze --watch

and you're ready to code!

See the dev environment docs for detailed instructions.

Running the app

To run the app, you can use the following command:

# if not already done, run the code generation
dart run build_runner build

# run the app on all available devices
flutter run -d all

Running tests

To run the tests, you can use the following command:

# if not already done, run the code generation
dart run build_runner build

flutter test

Internationalisation

Do not edit the files in translation/ folder (except translation/source/mobile.xml), nor the app_en.arb file: these files are generated. For more information, see Internationalisation.

Releasing

Only for members of lichess team.

  1. Bump the pubspec.yaml version number. This can be in a PR making a change or a separate PR. Use semantic versioning to determine which part to increment. The version number after the + should also be incremented. For example 0.3.3+000303 with a patch should become 0.3.4+000304.
  2. Run workflow Deploy to Play Store
  3. Publish on F-Droid