Search packages, repositories and app categories

GitHub repositorybalvinderz/video_player_web_hls

video_player_web_hls

Supports hls on chrome and other browsers.

video_player_web_hls project cover
Stars
56
Forks
65
Last push (UTC)
Aug 11, 2024
Project status
Active

Original README

English project snapshot. Visit GitHub for the latest content.

video_player_web_hls

Version

Supports hls on chrome and other browsers.

Usage

...
dependencies:
  ...
  video_player_web_hls: ^0.1.1
  video_player: ^0.10.10

  ...

Add

 <script src="https://cdn.jsdelivr.net/npm/hls.js@latest"  type="application/javascript"></script>

in index.html above

 <script src="main.dart.js" type="application/javascript"></script>

dart:io

The Web platform does not suppport dart:io, so attempts to create a VideoPlayerController.file will throw an UnimplementedError.

Autoplay

Playing videos without prior interaction with the site might be prohibited by the browser and lead to runtime errors. See also: https://goo.gl/xX8pDD.

Supported Formats

Different web browsers support different sets of video codecs.

Video codecs?

Check MDN's Web video codec guide to learn more about the pros and cons of each video codec.

What codecs are supported?

Visit caniuse.com: 'video format' for a breakdown of which browsers support what codecs. You can customize charts there for the users of your particular website(s).

Here's an abridged version of the data from caniuse, for a Global audience:

MPEG-4/H.264

Data on Global support for the MPEG-4/H.264 video format

WebM

Data on Global support for the WebM video format

Ogg/Theora

Data on Global support for the Ogg/Theora video format

AV1

Data on Global support for the AV1 video format

HEVC/H.265

Data on Global support for the HEVC/H.265 video format

Example

import 'package:video_player/video_player.dart';
import 'package:flutter/material.dart';

void main() => runApp(VideoApp());

class VideoApp extends StatefulWidget {
  @override
  _VideoAppState createState() => _VideoAppState();
}

class _VideoAppState extends State<VideoApp> {
  VideoPlayerController _controller;

  @override
  void initState() {
    super.initState();
    _controller = VideoPlayerController.network(
        'https://test-streams.mux.dev/x36xhzz/x36xhzz.m3u8')
      ..initialize().then((_) {
        // Ensure the first frame is shown after the video is initialized, even before the play button has been pressed.
        setState(() {});
      });
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Video Demo',
      home: Scaffold(
        body: Center(
          child: _controller.value.initialized
              ? AspectRatio(
                  aspectRatio: _controller.value.aspectRatio,
                  child: VideoPlayer(_controller),
                )
              : Container(),
        ),
        floatingActionButton: FloatingActionButton(
          onPressed: () {
            setState(() {
              _controller.value.isPlaying
                  ? _controller.pause()
                  : _controller.play();
            });
          },
          child: Icon(
            _controller.value.isPlaying ? Icons.pause : Icons.play_arrow,
          ),
        ),
      ),
    );
  }

  @override
  void dispose() {
    super.dispose();
    _controller.dispose();
  }
}
Balvinder Singh Gambhir GitHub avatar
GitHub author

Balvinder Singh Gambhir ↗

27 | Android App Developer | Flutter App Developer | SDE 3 @Swiggy

Mumbai
LanguagesDartHTML

Packages published by this repository

Dependencies used

Dependency list 6 items

  • flutter{"sdk":"flutter"}
  • flutter_web_plugins{"sdk":"flutter"}
  • http^1.0.0
  • video_player_platform_interface^6.2.0
  • web>=1.0.0 <2.0.0
  • flutter_testDevelopment{"sdk":"flutter"}

How do I choose a repository?

Start with your use case, compare repository activity, and check the original project before adopting it.

  1. Search by repository name, owner or description, then narrow the results by topic.
  2. Compare stars, forks and recent pushes. Stars show community interest, not a guarantee of quality.
  3. Read the README, license and issues on GitHub before using a project.

Sources and maintenance

“A repository is the most basic element of GitHub.”

GitHub Docs — About repositories ↗