FLUTTER ECOSYSTEM

jonahwilliams/flutter_shaders

A collection of utilities for working with the FragmentProgram API

flutter_shaders project cover
Stars
127
Forks
24
Last push (UTC)
Jun 20, 2024
Project status
Active
Jonah Williams GitHub avatar
GITHUB User

Jonah Williams ↗

Rock, Flag, and Eagle

RobloxSan Mateo, CA
LanguagesDartGLSL

Packages published by this repository

Dependencies used

Dependency list 3 items
  • flutter{"sdk":"flutter"}
  • vector_math^2.1.4
  • flutter_testDevelopment{"sdk":"flutter"}

Original README

English project snapshot. Visit GitHub for the latest content.

Expand / collapse project README

flutter_shaders

A collection of utilities to make working with the FragmentProgram API easier.

Available Shaders

This package includes a number of shaders that can be optionally included into your application by declaring them in the pubspec.yaml:

Pixelation

The pixelation shader reduces the provided sampler to MxN samples. This can be used with the [AnimatedSampler] widget. The required uniforms are:

Floats:

  • The number of pixels in the X coordinate space.
  • The number of pixels in the Y coordinate space.
  • The width of the sampled area.
  • The height of the sampled area. Samplers:
  • The child widget, captured as a texture.

To include this shader in your application, add the following line to your pubspec.yaml

flutter:
  shaders:
    - packages/flutter_shaders/shaders/pixelation.frag