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ArturLevchuk/universal_stepper

ArturLevchuk/universal_stepper open-source repository details.

universal_stepper 项目封面
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2025年2月1日
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ArturLevchuk GitHub avatar
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ArturLevchuk ↗

Flutter Software Developer

语言C++DartCMakeSwiftCHTMLKotlinObjective-C

此仓库发布的插件

使用的依赖

依赖清单 3 项
  • flutter{"sdk":"flutter"}
  • flutter_test开发依赖{"sdk":"flutter"}
  • flutter_lints开发依赖^4.0.0

原始 README

以下为英文项目原文快照,最新内容请访问 GitHub。

展开 / 收起项目 README

https://github.com/ArturLevchuk/universal_stepper/blob/master/previews/banner.png?raw=true

A simple package to build steppers with custom elements. You can set up your own body content, badges, and paths using indexed builders.

Vertical Stepper

To create a vertical stepper, set stepperDirection to Axis.vertical.

UniversalStepper(
  inverted: false,
  stepperDirection: Axis.vertical,
  elementBuilder: (context, index) {
    return Expanded(
      child: Container(
        padding: const EdgeInsets.only(left: 10, bottom: 15),
        child: ... // your element
      ),
    );
  },
  badgeBuilder: (context, index) {
    return Container(
      width: 30,
      padding: const EdgeInsets.all(6),
      decoration: const BoxDecoration(
        color: Colors.green,
        borderRadius: BorderRadius.all(Radius.circular(30)),
      ),
      child: const FittedBox(child: Icon(Icons.fastfood, color: Colors.white)),
    );
  },
  pathBuilder: (context, index) {
    return Container(
      color: index == stepperData.length - 1
          ? Colors.transparent
          : (index < currentStep ? Colors.green : Colors.grey),
      width: 4,
    );
  },
  subPathBuilder: (context, index) {
    return Container(
      color: index == stepperData.length - 1
          ? Colors.transparent
          : (index < currentStep ? Colors.green : Colors.grey),
      width: 4,
    );
  },
  elementCount: stepperData.length,
  badgePosition: StepperBadgePosition.start,
)

Here’s an example of what the result might look like:

https://github.com/ArturLevchuk/universal_stepper/blob/master/previews/vertical_stepper_start_aligment.png?raw=true

Parameters

  • elementBuilder: A builder for the content of the stepper.

  • badgeBuilder: A builder for the badge.

  • badgePosition: Determines the alignment of the badge. Options include StepperBadgePosition.start, StepperBadgePosition.center, or StepperBadgePosition.end.

  • pathBuilder: A builder for the main path (e.g., a line, dotted line, etc.). This is the most commonly used path.

  • subPathBuilder: A builder for the secondary path, used when badgePosition is set to StepperBadgePosition.center. This path is displayed under the badge and allows you to control its visibility based on the active step.

  • elementCount: The number of elements in the stepper.

  • inverted: A flag to invert the position of the path and badge relative to the element. By default, this is false, and for vertical steppers, the path appears on the left. When set to true, the path appears on the right. For horizontal steppers, the path appears on the top and when set to true, the path appears on the bottom.

For example, if you set inverted to true and badgePosition to StepperBadgePosition.center, the result will look like this:

https://github.com/ArturLevchuk/universal_stepper/blob/master/previews/vertical_stepper_center_aligment_inverted.png?raw=true

Horizontal Stepper

To create a horizontal stepper, set stepperDirection to Axis.horizontal.

Here’s an example of a horizontal stepper:

https://github.com/ArturLevchuk/universal_stepper/blob/master/previews/horizontal_stepper_center_aligment.png?raw=true

And here’s the inverted variant:

https://github.com/ArturLevchuk/universal_stepper/blob/master/previews/horizontal_stepper_center_aligment_inverted.png?raw=true

For full examples, check out the example app.