v3.0.1sprung
适用于Flutter动画的弹簧曲线。基于真实的物理方程,包含三种阻尼曲线。
使用真实物理引擎在 Flutter 中驱动逼真的动画
以下为英文项目原文快照,最新内容请访问 GitHub。
Sprung is an easy-to-consume Curve that uses real physics equations to drive your animations.
Sprung has three opinionated curves, Sprung.underDamped, Sprung.criticallyDamped, and Sprung.overDamped. This is the best way to get started.
AnimatedContainer(
curve: Sprung.underDamped,
/// ...
),
When you want more fine control, use the default constructor which is critically damped, with overridable damping value.
AnimatedContainer(
/// Critically damped by default with a value of `20`
curve: Sprung(),
/// ...
),
AnimatedContainer(
/// Easily adjust damping value.
curve: Sprung(19),
/// ...
),
To build a fully custom spring simulation, use Sprung.custom. This allows you to define the spring's damping and stiffness, as well as the mass' mass and initial velocity.
AnimatedContainer(
/// Build a custom spring
curve: Sprung.custom(
damping: 20,
stiffness: 180,
mass: 1.0,
velocity: 0.0,
),
/// ...
),
Using Flutter's physics engine which leverages Newton's Second Law of Motion, Hooke's Law, and velocity based damping, we implement the following equation to create realistic spring animations.
Sprung exceeds Flutter specifications for curves by guaranteeing an error less than 1e-6. This amounts to a 0.0019px jitter at the beginning or end of a 1920px move.
依赖清单 2 项
{"sdk":"flutter"}{"sdk":"flutter"}先按使用场景筛选,再比较项目活跃情况,最后到原始仓库核对使用要求。
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