v3.0.1sprung
适用于Flutter动画的弹簧曲线。基于真实的物理方程,包含三种阻尼曲线。
使用真实物理引擎在 Flutter 中驱动逼真的动画
{"sdk":"flutter"}{"sdk":"flutter"}以下为英文项目原文快照,最新内容请访问 GitHub。
Sprung is an easy-to-consume Curve that uses real physics equations to drive your animations.
Sprung has three opinionated curves, Sprung.underDamped, Sprung.criticallyDamped, and Sprung.overDamped. This is the best way to get started.
AnimatedContainer(
curve: Sprung.underDamped,
/// ...
),
When you want more fine control, use the default constructor which is critically damped, with overridable damping value.
AnimatedContainer(
/// Critically damped by default with a value of `20`
curve: Sprung(),
/// ...
),
AnimatedContainer(
/// Easily adjust damping value.
curve: Sprung(19),
/// ...
),
To build a fully custom spring simulation, use Sprung.custom. This allows you to define the spring's damping and stiffness, as well as the mass' mass and initial velocity.
AnimatedContainer(
/// Build a custom spring
curve: Sprung.custom(
damping: 20,
stiffness: 180,
mass: 1.0,
velocity: 0.0,
),
/// ...
),
Using Flutter's physics engine which leverages Newton's Second Law of Motion, Hooke's Law, and velocity based damping, we implement the following equation to create realistic spring animations.
m times x dot dot equals negative k times parenthesis x minus 1 close parenthesis minus c times x dotSprung exceeds Flutter specifications for curves by guaranteeing an error less than 1e-6. This amounts to a 0.0019px jitter at the beginning or end of a 1920px move.