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matrix4_transform

Flutter 包:用于轻松创建 Matrix4 变换的辅助数学类,可用于 Container 的 transform 参数及其他地方。

matrix4_transform 项目封面
星标
59
复刻
5
最近推送(UTC)
2024年10月30日
项目状态
未归档

原始 README

以下为英文项目原文快照,最新内容请访问 GitHub。

pub package

matrix4_transform

Have you noticed the transform parameter in the Container and Transform widgets, which lets you move, rotate, resize, and flip?

This package provides a helper math class that makes it easy to create Matrix4 transformations.

Example:

// Rotates the Container 45 degrees and then
// translates 25 pixels to the right. 
Container(
   transform:
     Matrix4Transform()
       .rotateDegrees(45, origin: Offset(25, 25))
       .translate(x: 25)
       .matrix4,
   child: ...
);

To see it in action, run the example in the example tab.

How to use it

Matrix4Transform is immutable (in contrast, Matrix4 is mutable).

First create a Matrix4Transform:

Matrix4Transform();

Then call the methods to transform it. For example:

Matrix4Transform()
   .scale(1.5)
   .upRight(35)
   .rotate(pi/2);

In the end, call matrix4:

Matrix4 myMatrix 
   = Matrix4Transform()
     .scale(1.5)
     .upRight(35)
     .rotate(pi/2)
     .matrix4;                        

Note: The transformations will be applied in order, and their order may change the end result.

If you already have a matrix4 and want to further transform it, you can use the from constructor:

Matrix4 myMatrix = ...;

var myTransform = Matrix4Transform.from(myMatrix);

Methods you can use

  • rotate(double angleRadians, {Offset origin})
  • rotateDegrees(double angleDegrees, {Offset origin})
  • rotateByCenterDegrees(double angleDegrees, Size size)
  • rotateByCenter(_toRadians(angleDegrees), size)
  • translate({double x = 0, double y = 0})
  • translateOriginalCoordinates({double x = 0, double y = 0})
  • scale(double factor, {Offset origin})
  • scaleBy({double x = 1, double y = 1, Offset origin})
  • scaleHorizontally(double factor)
  • scaleVertically(double factor)
  • translateOffset(Offset offset)
  • up(double distance)
  • down(double distance)
  • right(double distance)
  • left(double distance)
  • direction(double directionRadians, double distance)
  • directionDegrees(double directionDegrees, double distance)
  • upRight(double distance)
  • upLeft(double distance)
  • downRight(double distance)
  • downLeft(double distance)
  • flipDiagonally({Offset origin})
  • flipHorizontally({Offset origin})
  • flipVertically({Offset origin})

And, of course:

  • Matrix4 toMatrix4

Tween

A Matrix4TransformTween is provided in this package, and can be used in animations.

Animate it

A Matrix4Transform can be used to animate:

  • AlignPositioned or AnimatedAlignPositioned widgets from the AlignPositioned package, that accept a Matrix4Transform directly. The center of rotation/scale can be defined by their alignment parameter.

  • Any widget that accepts a Matrix4 transformation parameter, like Container, or AnimatedContainer. Note: Since Matrix4Tween will not animate linearly as you'd expect, it's possible that the intermediary transformations will be "strange", although the start and end should be correct.


Special thanks to Martin Kamleithner and Simon Lightfoot.


By Marcelo Glasberg

glasberg.dev
github.com/marcglasberg
linkedin.com/in/marcglasberg/
twitter.com/glasbergmarcelo
stackoverflow.com/users/3411681/marcg
medium.com/@marcglasberg

My article in the official Flutter documentation:

The Flutter packages I've authored:

My Medium Articles:

Marcelo Glasberg GitHub avatar
GitHub 作者

Marcelo Glasberg ↗

Senior Software Engineer • AI • Full stack • Mobile • Web • https://glasberg.dev

San Francisco / New York / Rio de Janeiro官方网站 ↗
语言DartObjective-CJava

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使用的依赖

依赖清单 2 项

  • flutter{"sdk":"flutter"}
  • flutter_test开发依赖{"sdk":"flutter"}

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