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GitHub 代码仓wuweijian1997/FlutterCountdownTimer

FlutterCountdownTimer

一个 Flutter 倒计时器。[10 天 5:30:46] ⬇⬇⬇⬇ | flutter倒计时

FlutterCountdownTimer 项目封面
星标
95
复刻
49
最近推送(UTC)
2022年4月9日
项目状态
未归档

原始 README

以下为英文项目原文快照,最新内容请访问 GitHub。

CountdownTimer

A simple flutter countdown timer widget.Count down through the end timestamp,Trigger an event after the countdown ends.

Installing

Add this to your package's pubspec.yaml file:

dependencies:
  flutter_countdown_timer: ^4.1.0

Install it

$ flutter pub get

CountdownTimer

name description
endWidget The widget displayed at the end of the countdown
widgetBuilder Widget Function(BuildContext context, CurrentRemainingTime time)
controller CountdownTimer start and dispose controller
endTime Countdown end time stamp
onEnd Countdown end event
textStyle Text color

CountdownTimerController

name description
endTime Countdown end time stamp
onEnd Countdown end event

Example

Simple to use
int endTime = DateTime.now().millisecondsSinceEpoch + 1000 * 30;

...
CountdownTimer(
  endTime: endTime,
),
Execute event at end.
int endTime = DateTime.now().millisecondsSinceEpoch + 1000 * 30;

void onEnd() {
  print('onEnd');
}

...
CountdownTimer(
  endTime: endTime,
  onEnd: onEnd,
),
Use the controller to end the countdown early.
  CountdownTimerController controller;
  int endTime = DateTime.now().millisecondsSinceEpoch + 1000 * 30;

  @override
  void initState() {
    super.initState();
    controller = CountdownTimerController(endTime: endTime, onEnd: onEnd);
  }

  void onEnd() {
    print('onEnd');
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Center(
          CountdownTimer(
              controller: controller,
              onEnd: onEnd,
              endTime: endTime,
          ),
      ),
      floatingActionButton: FloatingActionButton(
        child: Icon(Icons.stop),
        onPressed: () {
          onEnd();
          controller.disposeTimer();
        },
      ),
    );
  }

  @override
  void dispose() {
    controller.dispose();
    super.dispose();
  }
Custom style.
  int endTime = DateTime.now().millisecondsSinceEpoch + 1000 * 30;

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Center(
          CountdownTimer(
            endTime: endTime,
            widgetBuilder: (_, CurrentRemainingTime time) {
              if (time == null) {
                return Text('Game over');
              }
              return Text(
                  'days: [ ${time.days} ], hours: [ ${time.hours} ], min: [ ${time.min} ], sec: [ ${time.sec} ]');
            },
          ),
      ),
    );
  }
Using millisecond animation
class _CountdownTimerPageState extends State<CountdownTimerPage>
    with SingleTickerProviderStateMixin {
  late CountdownTimerController controller;
  int endTime = DateTime.now().millisecondsSinceEpoch +
      Duration(seconds: 30).inMilliseconds;

  @override
  void initState() {
    super.initState();
    controller =
        CountdownTimerController(endTime: endTime, onEnd: onEnd, vsync: this);
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Column(
        mainAxisAlignment: MainAxisAlignment.spaceEvenly,
        children: <Widget>[
          CountdownTimer(
            controller: controller,
            widgetBuilder: (BuildContext context, CurrentRemainingTime? time) {
              if (time == null) {
                return Text('Game over');
              }
              List<Widget> list = [];
              if (time.sec != null) {
                list.add(Row(
                  children: <Widget>[
                    Icon(Icons.sentiment_very_satisfied),
                    Text(time.sec.toString()),
                  ],
                ));
              }
              if (time.milliseconds != null) {
                list.add(Row(
                  children: <Widget>[
                    Icon(Icons.sentiment_very_satisfied),
                    AnimatedBuilder(
                      animation: time.milliseconds!,
                      builder: (context, child) {
                        return Text("${(time.milliseconds!.value * 1000).toInt()}");
                      },
                    )
                  ],
                ));
              }
              return Row(
                mainAxisAlignment: MainAxisAlignment.center,
                children: list,
              );
            },
          ),
        ],
      ),
    );
  }

}
In ListView.builder
class ListViewPage extends StatefulWidget {
  static final String rName = "ListView";

  @override
  _ListViewPageState createState() => _ListViewPageState();
}

class _ListViewPageState extends State<ListViewPage> {
  int endTime = DateTime.now().millisecondsSinceEpoch + 1000 * 60 * 60;

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: ListView.builder(
        itemCount: 200,
        itemBuilder: (context, index) {
          if (index == 0) {
            return _CountdownDemo(endTime);
          } else {
            return Container(
              height: 200,
              color: Colors.blue,
              margin: EdgeInsets.all(10),
            );
          }
        },
      ),
    );
  }
}

class _CountdownDemo extends StatefulWidget {
  final int endTime;

  _CountdownDemo(this.endTime);

  @override
  __CountdownDemoState createState() => __CountdownDemoState();
}

class __CountdownDemoState extends State<_CountdownDemo> {
  CountdownTimerController countdownTimerController;

  @override
  Widget build(BuildContext context) {
    return CountdownTimer(
      controller: countdownTimerController,
    );
  }

  @override
  void initState() {
    super.initState();
    countdownTimerController =
        CountdownTimerController(endTime: widget.endTime);
  }
}

Countdown

CountdownController countdownController = CountdownController(duration: Duration(minutes: 1));


Scaffold(
      body: Center(
        child: Countdown(countdownController: countdownController),
      ),
      floatingActionButton: FloatingActionButton(
        child: Icon(countdownController.isRunning ? Icons.stop : Icons.play_arrow),
        onPressed: () {
          if(!countdownController.isRunning) {
          ///start
            countdownController.start();
          } else {
          ///pause
            countdownController.stop();
          }
          setState(() {
            ///change icon
          });
        },
      ),
    )

countdown.gif

000.gif

./example_2.png /example_0.png

example_1.png 000.gif

逻辑 GitHub avatar
GitHub 作者

逻辑 ↗

江月待何人

语言DartSwiftKotlinObjective-C

此仓库发布的插件

使用的依赖

依赖清单 2 项

  • flutter{"sdk":"flutter"}
  • flutter_test开发依赖{"sdk":"flutter"}

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