v1.3.2crossword
एक फ्लटर पैकेज जो आपके ऐप में क्रॉसवर्ड पहेलियों को हल करने के लिए उपयोगकर्ता इंटरफ़ेस प्रदान करता है।
Crossword एक व्यापक समाधान है जो आपके Flutter ऐप में एक पहेली के समाधान के उपयोगकर्ता इंटरफ़ेस को बिना किसी दिक्कत के एकीकृत करने के लिए है। इस पैकेज के साथ, आप अपने ऐप में उपयोगकर्ताओं को एक इंटरैक्टिव और मजेदार पहेली समाधान का अनुभव प्रदान कर सकते हैं
{"sdk":"flutter"}{"sdk":"flutter"}^2.0.0यह अंग्रेज़ी मूल स्नैपशॉट है। नवीनतम सामग्री GitHub पर देखें।
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Crossword is a comprehensive solution for seamlessly integrating a crossword puzzle-solving user
interface into your Flutter app. With this package, you can effortlessly provide users with an
interactive and enjoyable crossword puzzle-solving experience within your application.
Customizable Crossword Widget: The package offers a customizable crossword widget that can be easily integrated into any Flutter app. You can adjust the widget's appearance, size, and layout to match your app's design and theme.
User-Friendly Interface: The user interface is designed with simplicity and ease of use in mind. Users can intuitively navigate through the puzzle, pan, and select the letters to choose words.
Clue Management:
Manage crossword clues effortlessly with this package by passing the list of words into
the Crossword widget.
You just need to add crossword as
a dependency in your pubspec.yaml file.
dependencies:
crossword: ^1.3.2
Import the package in your Dart code and instantiate the Crossword widget.
To get started add the Crossword widget.
letters : takes all the letters as a two-dimentional Listspacing : controls the horizontal and vertical spacing in between letters
the Crossword panelhints : takes a List of words as cluesCrossword(
letters: const [
["F", "L", "U", "T", "T", "E", "R", "W", "U", "D", "B", "C"],
["R", "M", "I", "O", "P", "U", "I", "Q", "R", "L", "E", "G"],
["T", "V", "D", "I", "R", "I", "M", "U", "A", "H", "E", "A"],
["D", "A", "R", "T", "N", "S", "T", "O", "Y", "J", "R", "M"],
["O", "G", "A", "M", "E", "S", "C", "O", "L", "O", "R", "O"],
["S", "R", "T", "I", "I", "I", "F", "X", "S", "P", "E", "D"],
["Y", "S", "N", "E", "T", "M", "M", "C", "E", "A", "T", "S"],
["W", "E", "T", "P", "A", "T", "D", "Y", "L", "M", "N", "U"],
["O", "T", "E", "H", "R", "O", "G", "P", "T", "U", "O", "E"],
["K", "R", "R", "C", "G", "A", "M", "E", "S", "S", "T", "S"],
["S", "E", "S", "T", "L", "A", "O", "P", "U", "P", "E", "S"]
],
spacing: const Offset(30, 30),
onLineDrawn: (List<String> words) {},
textStyle: const TextStyle(
color: Colors.black, fontSize: 16, fontWeight: FontWeight.bold),
lineDecoration: const LineDecoration(
lineGradientColors: [
[Colors.blue, Colors.black, Colors.red],
[Colors.orange, Colors.black],
],
strokeWidth: 26,
lineTextStyle: TextStyle(
color: Colors.white, fontSize: 16,
fontWeight: FontWeight.bold),
),
hints: const ["FLUTTER", "GAMES", "UI", "COLORS"],
)
initialLineList: Accepts a List of LineOffset to add initial lines to the crossword
-- A LineOffset is a class that takes the start and end positions of the lineacceptReversedDirection: accepts a bool to identify while creating the words by touching in
the reversed direction, is enabled or notdrawCrossLine: accepts a bool, and identifies if the user can interact in the Cross
direction or not.drawVerticalLine: accepts a bool, and identifies if the user can interact in the Vertical
direction or not.drawHorizontalLine: accepts a bool, and identifies if the user can interact in
the Horizontal direction or not.
drawCrossLine,drawVerticalLine,drawHorizontalLinecan't be set asfalsealtogether.
lineDecoration: Decorate lines to update colors based on the input and cluestextStyle: Add styles to the crossword letterstransposeMatrix: Transpose the 2x2 matrixalowOverlap: Accepts a bool to identify if the user can overlap the words or notaddIncorrectWord: Accepts a bool to identify if the user can draw incorrect lines or notlineGradientColors: Accepts a List of List of Colors to update the gradient colors of the
lines.incorrectGradientColors: Accepts a List of Colors to update the gradient colors of the lines
when the user draws an incorrect line.correctGradientColors: Accepts a List of Colors to update the gradient colors of the lines
when the user draws a correct line.strokeWidth: Accepts a double to update the width of the lines.strokeCap: Accepts a StrokeCap to update the stroke cap of the lines.lineTextStyle: Accepts a TextStyle to update the style of the words which are drawn by the user.Crossword widget and call the animate method to animate the letter
decoration.final GlobalKey<CrosswordState> _crosswordState = GlobalKey();
GlobalKey to the Crossword widget Crossword(key: _crosswordState);
Crossword widget using the global key and call the animate method to animate the letter//offset is the position of the letter in the crossword
crosswordState.currentState!.animate(offset: const Offset(7, 3));
revealLetterDecoration: Accepts a RevealLetterDecoration to animate the decoration of the
letters
'letterPopDecoration': Accepts a LetterPopDecoration to animate the decoration of the specific letter onTouchEvent
Contributions are welcome! If you find a bug or want to add a feature, please file an issue