serial_port_win32
win32 API का उपयोग करने वाली SerialPort पुस्तकालय, श्रृंखला पोर्ट द्वारा वास्तविक उपकरण से जुड़ने के लिए। केवल Windows के लिए समर्थित है।
win32 API का उपयोग करते हुए एक फ्लटर सीरियलपोर्ट लाइब्रेरी।
^6.3.0^2.1.3^1.17.1^1.31.1^6.1.0यह अंग्रेज़ी मूल स्नैपशॉट है। नवीनतम सामग्री GitHub पर देखें।
A SerialPort library using win32 API.
Due to many major changes in
win32package, this package need to break some APIs.
Some main APIs change below:
set Parity(int parity) -> set Parity(DCB_PARITY parity)static List<PortInfo> getPortsWithFullMessages({String classGUIDStr = GUID_DEVINTERFACE_COMPORT}) -> static List<PortInfo> getPortsWithFullMessages({GUID? classGUID})set StopBits(int stopBits) -> set StopBits(DCB_STOP_BITS stopBits)final LPWSTR _portNameUtf16; -> final PCWSTR _portNameUtf16;Exceptions change to WindowsExceptions@Deprecated("Use win32 constant CLRDTR instead of this, because it is more clear to understand")
static const int CLRDTR = 6;
/// Clears the RTS (request-to-send) signal.
@Deprecated("Use win32 constant CLRRTS instead of this, because it is more clear to understand")
static const int CLRRTS = 4;
/// Sends the DTR (data-terminal-ready) signal.
@Deprecated("Use win32 constant SETDTR instead of this, because it is more clear to understand")
static const int SETDTR = 5;
/// Sends the RTS (request-to-send) signal.
@Deprecated("Use win32 constant SETRTS instead of this, because it is more clear to understand")
static const int SETRTS = 3;
final ports = SerialPort.getAvailablePorts();
print(ports);
/// result like [COM3, COM4]
final List<PortInfo> ports = SerialPort.getPortsWithFullMessages();
print(ports);
/// print [Port Name: COM3, FriendlyName: 蓝牙链接上的标准串行 (COM3), hardwareID: BTHENUM\{00001101-0000-1000-8000-00803f9b55fb}_LOCALMFG&0000, manufactureName: Microsoft]
PortInfo({
required this.portName,
required this.friendlyName,
required this.hardwareID,
required this.manufactureName,
required this.deviceInstanceId,
});
The port instance is Singleton Pattern. Don't re-create port for same Com name.
final port = SerialPort("COM5", openNow: true, ByteSize: 8, BaudRate: 9600);
// or
final port = SerialPort("COM5", openNow: false, ByteSize: 8, BaudRate: 9600);
port.open();
// or
port.openWithSettings(BaudRate: CBR_115200);
// final port = SerialPort("COM5"); /// auto open with default settings
There are several methods to read bytes from serial port.
readBytesUntil
readBytes
readFixedSizeBytes
print(await port.readBytesUntil(Uint8List.fromList("T".codeUnits))); /// '\0' is not included
/// or
var read = port.readBytes(18, timeout: Duration(milliseconds: 10))..then((onValue) => print(onValue));
var result = await read;
print(result);
/// or
var fixedBytesRead = port.readFixedSizeBytes(2)..then((onValue) => print(onValue));
await fixedBytesRead;
/// see more in small example
String buffer = "hello";
await port.writeBytesFromString(buffer, includeZeroTerminator: false, stringConverter: StringConverter.nativeUtf8);
final uint8_data = Uint8List.fromList([1, 2, 3, 4, 5, 6]);
print(await port.writeBytesFromUint8List(uint8_data));
port.isOpened == false;
port.setFlowControlSignal(SETDTR);
port.setFlowControlSignal(CLRDTR);
port.close();
port.closeOnListen(
onListen: () => print(port.isOpened),
)
..onError((err) {
print(err);
})
..onDone(() {
print("is closed");
print(port.isOpened);
});
If you want to read or write strings using serial, be careful to handle the terminator at the end.
Do not use hot restart when port is opened.
import 'package:serial_port_win32/src/serial_port.dart';
void main() {
var ports = SerialPort.getAvailablePorts();
print(ports);
if(ports.isNotEmpty){
var port = SerialPort(ports[0]);
port.BaudRate = CBR_115200;
port.StopBits = ONESTOPBIT;
port.close();
}
}
void _send() async {
if (!port.isOpened) {
port.open();
}
print('⬇---------------------------- general read (read <= 18 bytes)');
await port.writeBytesFromString("😄我AT",
includeZeroTerminator: false,
stringConverter: StringConverter.nativeUtf8);
var read = port.readBytes(18, timeout: Duration(milliseconds: 10))
..then((onValue) => print(onValue));
await Future.delayed(Duration(milliseconds: 5));
await port.writeBytesFromString("😄我AT",
includeZeroTerminator: false,
stringConverter: StringConverter.nativeUtf8);
Uint8List readUint8List = await read;
print('await result: $readUint8List');
print(
'⬇---------------------------- time out read,try to read **18 bytes** data in queue (read <= 18 bytes)');
await port.writeBytesFromString("😄AT",
includeZeroTerminator: false,
stringConverter: StringConverter.nativeUtf8);
var timeOutRead = port.readBytes(18, timeout: Duration(milliseconds: 10))
..then((onValue) => print(onValue));
/// timeout
await Future.delayed(Duration(milliseconds: 15));
await port.writeBytesFromString("😄我AT",
includeZeroTerminator: false,
stringConverter: StringConverter.nativeUtf8);
await timeOutRead;
print('⬇---------------------------- read successful without timeout, but you just want 8 bytes (read <= 8 bytes)');
await port.writeBytesFromString("😄AT",
includeZeroTerminator: false,
stringConverter: StringConverter.nativeUtf8);
var wantedBytesRead = port.readBytes(8, timeout: Duration(milliseconds: 10))
..then((onValue) => print(onValue));
await port.writeBytesFromString("😄我AT",
includeZeroTerminator: false,
stringConverter: StringConverter.nativeUtf8);
await wantedBytesRead;
print('⬇---------------------------- read until specified fixed size (2 bytes), it may cause deadlock (read == 2 bytes)');
await port.writeBytesFromString("😄AT",
includeZeroTerminator: false,
stringConverter: StringConverter.nativeUtf8);
var fixedBytesRead = port.readFixedSizeBytes(2)
..then((onValue) => print(onValue));
await port.writeBytesFromString("😄我AT",
includeZeroTerminator: false,
stringConverter: StringConverter.nativeUtf8);
await fixedBytesRead;
port.close();
}
The code is tested by a UART-USB Conveter. TX and RX are connected together for local loopback.
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