पैकेज, रिपॉज़िटरी और ऐप श्रेणियाँ खोजें

GitHub रिपॉज़िटरीflutter-team-archive/pinball

पिनबॉल

Flutter और Firebase के साथ बनाई गई Google I/O 2022 पिनबॉल खेल

पिनबॉल प्रोजेक्ट कवर
स्टार
2.3 हज़ार
फ़ोर्क
273
अंतिम पुश (UTC)
8 जून 2026
प्रोजेक्ट स्थिति
आर्काइव

मूल README

यह अंग्रेज़ी मूल स्नैपशॉट है। नवीनतम सामग्री GitHub पर देखें।

I/O Pinball

Pinball Header

io_pinball coverage style: very good analysis License: MIT

A Pinball game built with Flutter and Firebase for Google I/O 2022.

Try it now and learn about how it's made.

Built by Very Good Ventures in partnership with Google

Created using Very Good CLI 🤖


Getting Started 🚀

Firebase

First, please create a Firebase project for development. After you create your project, remember to activate the following features: - Authentication with the anonymous option - Firestore with the rules in firestore.rules.

Next, use the instructions on Firebase website to set up the flutterfire_cli.

Allow it to override the lib/firebase_options.dart file with your project settings.

Running locally

To run the desired project either use the launch configuration in VSCode/Android Studio or use the following commands:

$ flutter run -d chrome

*I/O Pinball works on Web for desktop and mobile.


Running Tests 🧪

To run all unit and widget tests use the following command:

$ flutter test --coverage --test-randomize-ordering-seed random

To view the generated coverage report you can use lcov.

# Generate Coverage Report
$ genhtml coverage/lcov.info -o coverage/
# Open Coverage Report
$ open coverage/index.html

Working with Translations 🌐

This project relies on flutter_localizations and follows the official internationalization guide for Flutter.

Adding Strings
  1. To add a new localizable string, open the app_en.arb file at lib/l10n/arb/app_en.arb.
{
    "@@locale": "en",
    "counterAppBarTitle": "Counter",
    "@counterAppBarTitle": {
        "description": "Text shown in the AppBar of the Counter Page"
    }
}
  1. Then add a new key/value and description
{
    "@@locale": "en",
    "counterAppBarTitle": "Counter",
    "@counterAppBarTitle": {
        "description": "Text shown in the AppBar of the Counter Page"
    },
    "helloWorld": "Hello World",
    "@helloWorld": {
        "description": "Hello World Text"
    }
}
  1. Use the new string
import 'package:pinball/l10n/l10n.dart';

@override
Widget build(BuildContext context) {
  final l10n = context.l10n;
  return Text(l10n.helloWorld);
}
Adding Translations
  1. For each supported locale, add a new ARB file in lib/l10n/arb.
├── l10n
│   ├── arb
│   │   ├── app_en.arb
│   │   └── app_es.arb
  1. Add the translated strings to each .arb file:

app_en.arb

{
    "@@locale": "en",
    "counterAppBarTitle": "Counter",
    "@counterAppBarTitle": {
        "description": "Text shown in the AppBar of the Counter Page"
    }
}

app_es.arb

{
    "@@locale": "es",
    "counterAppBarTitle": "Contador",
    "@counterAppBarTitle": {
        "description": "Texto mostrado en la AppBar de la página del contador"
    }
}
Flutter archive GitHub avatar
GitHub लेखक

Flutter archive ↗

Archive of inactive repos formerly part of https://github.com/flutter

भाषाएँDartHTMLJavaScript

उपयोग की गई निर्भरताएँ

निर्भरता सूची 28 आइटम

  • authentication_repository{"path":"packages/authentication_repository"}
  • bloc^8.1.4
  • cloud_firestore^5.0.2
  • equatable^2.0.3
  • firebase_auth^5.1.1
  • firebase_core^3.1.1
  • flame^1.18.0
  • flame_bloc^1.12.0
  • flame_forge2d^0.18.1
  • flutter{"sdk":"flutter"}
  • flutter_bloc^8.0.1
  • flutter_localizations{"sdk":"flutter"}
  • geometry{"path":"packages/geometry"}
  • intl^0.19.0
  • leaderboard_repository{"path":"packages/leaderboard_repository"}
  • pinball_audio{"path":"packages/pinball_audio"}
  • pinball_components{"path":"packages/pinball_components"}
  • pinball_flame{"path":"packages/pinball_flame"}
  • pinball_theme{"path":"packages/pinball_theme"}
  • pinball_ui{"path":"packages/pinball_ui"}
  • platform_helper{"path":"packages/platform_helper"}
  • share_repository{"path":"packages/share_repository"}
  • url_launcher^6.1.0
  • bloc_testडेवलपमेंट^9.0.2
  • flame_testडेवलपमेंट^1.3.0
  • flutter_testडेवलपमेंट{"sdk":"flutter"}
  • mocktailडेवलपमेंट^1.0.4
  • very_good_analysisडेवलपमेंट^6.0.0

अपने प्रोजेक्ट के लिए रिपॉज़िटरी कैसे चुनें?

उपयोग के अनुसार छाँटें, गतिविधि की तुलना करें और अपनाने से पहले मूल प्रोजेक्ट की आवश्यकताएँ जाँचें।

  1. नाम, लेखक या विवरण से खोजें और तकनीकी विषय से परिणाम सीमित करें।
  2. स्टार, फ़ोर्क और हाल के पुश की तुलना करें। स्टार रुचि दर्शाते हैं, गुणवत्ता की गारंटी नहीं।
  3. उपयोग से पहले GitHub पर README, लाइसेंस और Issues जाँचें।

स्रोत और रखरखाव

“A repository is the most basic element of GitHub.”

GitHub Docs — About repositories ↗