FLUTTER ECOSYSTEM

jonahwilliams/flutter_shaders

FragmentProgram API के साथ काम करने के लिए उपकरणों का संग्रह

flutter_shaders प्रोजेक्ट कवर
Stars
127
Forks
24
अंतिम पुश (UTC)
20 जून 2024
प्रोजेक्ट स्थिति
सक्रिय
Jonah Williams GitHub avatar
GITHUB User

Jonah Williams ↗

Rock, Flag, and Eagle

RobloxSan Mateo, CA
भाषाएँDartGLSL

इस रिपॉज़िटरी के पैकेज

उपयोग की गई निर्भरताएँ

निर्भरता सूची 3 आइटम
  • flutter{"sdk":"flutter"}
  • vector_math^2.1.4
  • flutter_testडेवलपमेंट{"sdk":"flutter"}

मूल README

यह अंग्रेज़ी मूल स्नैपशॉट है। नवीनतम सामग्री GitHub पर देखें।

README खोलें / बंद करें

flutter_shaders

A collection of utilities to make working with the FragmentProgram API easier.

Available Shaders

This package includes a number of shaders that can be optionally included into your application by declaring them in the pubspec.yaml:

Pixelation

The pixelation shader reduces the provided sampler to MxN samples. This can be used with the [AnimatedSampler] widget. The required uniforms are:

Floats:

  • The number of pixels in the X coordinate space.
  • The number of pixels in the Y coordinate space.
  • The width of the sampled area.
  • The height of the sampled area. Samplers:
  • The child widget, captured as a texture.

To include this shader in your application, add the following line to your pubspec.yaml

flutter:
  shaders:
    - packages/flutter_shaders/shaders/pixelation.frag