FLUTTER ECOSYSTEM

aissat/easy_localization_loader

easy_localization のカスタムアセットローダー

easy_localization_loader のプロジェクト画像
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66
Forks
95
最終プッシュ(UTC)
2025/11/17
プロジェクト状態
公開中
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Aye7 ↗

I'm a software engineer, Open source lover, #Linux fan, and #flutter developer interest in #DevOps , #Rust and enjoy working in it :)

Algeria
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使用している依存関係

依存関係一覧 10 件

元の README

以下は英語原文のスナップショットです。最新版は GitHub をご覧ください。

README を開く / 閉じる

Custom assets loaders for Easy Localization package

Pub Version Code Climate issues GitHub closed issues GitHub contributors GitHub repo size GitHub forks GitHub stars

CodeFactor Grade GitHub license

Supported formats
  • [x] JSON (JsonAssetLoader)
  • [x] CSV (CsvAssetLoader)
  • [x] HTTP (HttpAssetLoader)
  • [x] XML (XmlAssetLoader, XmlSingleAssetLoader)
  • [x] Yaml (YamlAssetLoader, YamlSingleAssetLoader)
  • [x] FILE (FileAssetLoader)
Configuration
  1. Add this to your package's pubspec.yaml file:
dependencies:
  #Easy Localization main package
  easy_localization: <last_version>

    # stable version install from https://pub.dev/packages
  easy_localization_loader: <last_version>

  # Dev version install from git REPO
  easy_localization_loader:
    git: https://github.com/aissat/easy_localization_loader.git

  1. Change assetLoader and path
...
void main(){
  runApp(EasyLocalization(
    child: MyApp(),
    supportedLocales: [Locale('en', 'US'), Locale('ar', 'DZ')],
    path: 'resources/langs/langs.csv',
    assetLoader: CsvAssetLoader()
  ));
}
...
  1. All done!.
Loaders Specification
HttpAssetLoader

In order to use HttpAssetLoader you must provide a path to a folder (i.e. base path) where all your translations are placed like https://example.com/translations

Your translations should be created as separate files with .json extension. Placing translations as individual files reduces the size of the file to load on application init. Example:

translations/
├── en-US.json
└── uk-UA.json