FLUTTER ECOSYSTEM

jonahwilliams/flutter_shaders

FragmentProgram API を扱うためのユーティリティのコレクション

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最終プッシュ(UTC)
2024/06/20
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公開中
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Jonah Williams ↗

Rock, Flag, and Eagle

RobloxSan Mateo, CA
言語DartGLSL

このリポジトリが公開するパッケージ

使用している依存関係

依存関係一覧 3 件
  • flutter{"sdk":"flutter"}
  • vector_math^2.1.4
  • flutter_test開発用{"sdk":"flutter"}

元の README

以下は英語原文のスナップショットです。最新版は GitHub をご覧ください。

README を開く / 閉じる

flutter_shaders

A collection of utilities to make working with the FragmentProgram API easier.

Available Shaders

This package includes a number of shaders that can be optionally included into your application by declaring them in the pubspec.yaml:

Pixelation

The pixelation shader reduces the provided sampler to MxN samples. This can be used with the [AnimatedSampler] widget. The required uniforms are:

Floats:

  • The number of pixels in the X coordinate space.
  • The number of pixels in the Y coordinate space.
  • The width of the sampled area.
  • The height of the sampled area. Samplers:
  • The child widget, captured as a texture.

To include this shader in your application, add the following line to your pubspec.yaml

flutter:
  shaders:
    - packages/flutter_shaders/shaders/pixelation.frag