パッケージ、リポジトリ、アプリカテゴリを検索

GitHub リポジトリvypdev/zstandard

zstandard_macos

zstandard 圧縮用のFlutterプラグイン

zstandard_macos のプロジェクト画像
スター
11
フォーク
8
最終プッシュ(UTC)
2026/11/02
プロジェクト状態
公開中

元の README

以下は英語原文のスナップショットです。最新版は GitHub をご覧ください。

pub package
pub package
codecov

Zstandard

Zstandard (zstd) is a fast, high-compression algorithm developed by Meta (formerly Facebook) designed for real-time compression scenarios. It offers a flexible range of compression levels, allowing both high-speed and high-ratio compression, making it ideal for applications with diverse performance needs. Zstandard is widely used in data storage, transmission, and backup solutions.

This repository contains a federated Flutter plugin and a CLI package for zstandard compression, enabling both in-app and command-line usage. The two main components are:

  • zstandard: A Flutter plugin for cross-platform compression, supporting mobile, desktop, and web platforms. This package integrates the zstd library through FFI for native platforms and WebAssembly for the web, allowing efficient data compression in any Flutter environment.

  • zstandard_cli: A pure Dart package providing CLI capabilities for macOS, Windows, and Linux. It enables command-line compression and decompression for data files and streams.

Native platform packages and the CLI share the zstd C source and FFI bindings via the zstandard_native package (zstandard_native/src/zstd/). zstandard_native is published to pub.dev as part of this repo’s release set, so a single copy is used whether you depend on the plugin from the repo or from pub.dev.


Compatibility

Android iOS Web macOS Windows Linux Fuchsia
Flutter :heavy_check_mark: :heavy_check_mark: :heavy_check_mark: (wasm) :heavy_check_mark: :heavy_check_mark: :heavy_check_mark: ❌
Native FFI FFI WebAssembly FFI FFI FFI ❌
Precompiled No No Yes No No No ❌
macOS Windows Linux
x64 :heavy_check_mark: :heavy_check_mark: :heavy_check_mark:
arm64 :heavy_check_mark: :heavy_check_mark: :heavy_check_mark:
Precompiled Yes Yes Yes

Documentation

Full documentation is in the docs/ directory, including:


Basic Usage

In-App (Flutter)
import 'package:zstandard/zstandard.dart';

void main() async {
  final zstandard = Zstandard();

  Uint8List originalData = Uint8List.fromList([...]);

  Uint8List? compressed = await zstandard.compress(originalData, 3);
  
  final decompressed = compressed == null
      ? null
      : await zstandard.decompress(compressed, maxOutputSize: 64 * 1024 * 1024);
}

Using extensions:

import 'package:zstandard/zstandard.dart';

void main() async {
  Uint8List originalData = Uint8List.fromList([...]);

  Uint8List? compressed = await originalData.compress();
  
  final decompressed = await compressed.decompress(
    maxOutputSize: 64 * 1024 * 1024,
  );
}
Command Line (zstandard_cli)
# Compress a file with a specified compression level
dart run zstandard_cli:compress --level 3 myfile.txt

# Decompress a file
dart run zstandard_cli:decompress myfile.txt.zstd
Dart Code Example (CLI)
import 'package:zstandard_cli/zstandard_cli.dart';

void main() async {
  var cli = ZstandardCLI();

  final originalData = Uint8List.fromList([...]);

  final compressed = await cli.compress(originalData, compressionLevel: 3);

  final decompressed = await cli.decompress(compressed ?? Uint8List(0));
}

Using extensions in Dart:

import 'package:zstandard_cli/zstandard_cli.dart';

void main() async {
  final originalData = Uint8List.fromList([...]);

  final compressed = await originalData.compress(compressionLevel: 3);

  final decompressed = await compressed.decompress();
}

Screenshots

Compression and Decompression Samples
macOS

Windows

Linux

Flutter Plugin (Android, iOS, macOS, Web, Windows, Linux)


License

This project uses code from the original facebook/zstd repository. Please see the LICENSE file for more information.

vypdev GitHub avatar
GitHub 作者

vypdev ↗

Welcome, devs!

Madrid, Spain公式サイト ↗
言語CC++DartPythonShellCMakeJavaScriptMakefileAssemblyRubySwiftKotlinBatchfileStarlarkHTMLObjective-C

このリポジトリが公開するパッケージ

プロジェクトに合うリポジトリを選ぶには?

用途で絞り込み、開発状況を比較し、採用前に元のリポジトリで要件を確認しましょう。

  1. 名前・作者・説明で検索し、技術トピックで絞り込みます。
  2. スター、フォーク、最近のプッシュを比較します。スターは関心の目安であり、品質の保証ではありません。
  3. 利用前に GitHub で README、ライセンス、Issues を確認します。

情報源と管理

“A repository is the most basic element of GitHub.”

GitHub Docs — About repositories ↗