v0.1.0-dev.8
umbra_cli
Umbra CLI を使用すると、Flutter開発者は独自のシェーダーを作成し、厳密に型指定されたDartファイルにコンパイルできます。
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Umbra、Flutter用のシェーダー向けビジュアルエディタ。
以下は英語原文のスナップショットです。最新版は GitHub をご覧ください。
umbra coverage style: very good analysis License: MIT Powered by Mason
The visual editor for shaders in Flutter.
umbra /ˈʌmbrə/
noun:
- the fully shaded inner region of a shadow cast by an opaque object, especially the area on the earth or moon experiencing the total phase of an eclipse.
LITERARY
shadow or darkness.
"an impenetrable umbra seemed to fill every inch of the museum"
| Package | Pub |
|---|---|
| umbra | pub package |
| umbra_cli | pub package |
| umbra_flutter | pub package |
For a getting started with Umbra check out the getting started section in the docs.
# 🎯 Activate from https://pub.dev
dart pub global activate umbra_cli
# 🚀 Install umbra dependencies
umbra install-deps
# 🕶️ Create your first shader
umbra create hello_world
# 📦 Compile your first shader to a Dart file
umbra generate shaders/hello_world.glsl --output lib/shaders/
For the documentation that describes how you should writing shaders that are compatible with Umbra tooling, see the Shader Specifications documentation.
Documentation about the CLI can be found here.
If you are looking for more general information about shaders in Flutter, here is a list of articles: