FLUTTER ECOSYSTEM

cetorres/dropdown_formfield

폼 필드 내부에 드롭다운 버튼을 사용하여 드롭다운 폼 필드를 제공하는 플러터 패키지입니다.

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최근 푸시(UTC)
2022. 8. 12.
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Carlos Eugenio Torres GitHub avatar
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Carlos Eugenio Torres ↗

Principal Application Software Engineer at Oracle. M.S. in Computer Science, Ph.D. student at UCCS

언어DartJavaShellObjective-C

기술 주제

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원본 README

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Dropdown form field

A dropdown form field using a dropdown button inside a form field.

Demo

https://github.com/cetorres/dropdown_formfield/raw/master/screenshot.gif

Features

  • Can be used as regular form field.
  • Simple to implement.
  • Simple and intuitive to use in the app.
  • Provides validation of data.
  • Provides requirement of the field.
  • Follows the app theme and colors.

Example

import 'package:dropdown_formfield/dropdown_formfield.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  String _myActivity;
  String _myActivityResult;
  final formKey = new GlobalKey<FormState>();

  @override
  void initState() {
    super.initState();
    _myActivity = '';
    _myActivityResult = '';
  }

  _saveForm() {
    var form = formKey.currentState;
    if (form.validate()) {
      form.save();
      setState(() {
        _myActivityResult = _myActivity;
      });
    }
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Dropdown Formfield Example'),
      ),
      body: Center(
        child: Form(
          key: formKey,
          child: Column(
            mainAxisAlignment: MainAxisAlignment.start,
            children: <Widget>[
              Container(
                padding: EdgeInsets.all(16),
                child: DropDownFormField(
                  titleText: 'My workout',
                  hintText: 'Please choose one',
                  value: _myActivity,
                  onSaved: (value) {
                    setState(() {
                      _myActivity = value;
                    });
                  },
                  onChanged: (value) {
                    setState(() {
                      _myActivity = value;
                    });
                  },
                  dataSource: [
                    {
                      "display": "Running",
                      "value": "Running",
                    },
                    {
                      "display": "Climbing",
                      "value": "Climbing",
                    },
                    {
                      "display": "Walking",
                      "value": "Walking",
                    },
                    {
                      "display": "Swimming",
                      "value": "Swimming",
                    },
                    {
                      "display": "Soccer Practice",
                      "value": "Soccer Practice",
                    },
                    {
                      "display": "Baseball Practice",
                      "value": "Baseball Practice",
                    },
                    {
                      "display": "Football Practice",
                      "value": "Football Practice",
                    },
                  ],
                  textField: 'display',
                  valueField: 'value',
                ),
              ),
              Container(
                padding: EdgeInsets.all(8),
                child: RaisedButton(
                  child: Text('Save'),
                  onPressed: _saveForm,
                ),
              ),
              Container(
                padding: EdgeInsets.all(16),
                child: Text(_myActivityResult),
              )
            ],
          ),
        ),
      ),
    );
  }
}

License

This project is licensed under the BSD License. See the LICENSE file for details.