money2
Money2는 통화 및 금액의 저장, 파싱, 포맷팅 및 산술 연산을 위한 고정밀 라이브러리입니다. 고정 소수점 수학, 다중 통화 지원 및 변환, 파싱 및 포맷팅. (Money.parse('$2010.00') * 10).format('SCC#,##0') -> $US20,100
Money 및 Currency 클래스의 Dart 구현과 Money 포맷터.
아래는 영문 원문 스냅샷입니다. 최신 내용은 GitHub에서 확인하세요.
Money2 is a high-precision Dart library for storing, parsing, formatting, and performing arithmetic on monetary values and currencies.
Money2 provides safe, precise, and expressive handling of money and currencies. It’s designed for business and financial applications where accuracy and predictability are essential — no floating-point rounding surprises.
Fixed decimal typeMoney2 is sponsored by OnePub, the private Dart package repository.
You can support Money2 by supporting OnePub.
Money2 separates the currency definition from the monetary amount, allowing you to reuse and customize currency definitions.
Money2 ships with a full list of world currencies. You can view the complete list in
Common Currency List.
You can also create your own currencies or override existing definitions.
Common currencies are used implicitly or explicitly when parsing monetary amounts.
Money2 will recognize ISO currency codes (e.g. USD) from the registered CommonCurrencies list
and automatically use the correct currency.
Money amount = Currencies.parse(r'$USD10.00');
Each of the following methods produces a Money object containing 10 US dollars:
Money amount = Money.parseWithCurrency(r'$USD10.00', CommonCurrencies().usd);
Money amount = Money.parseWithCurrency(r'$10.00', CommonCurrencies().usd);
Money amount = Money.parse(r'$USD10.00', isoCode: 'USD');
Money amount = Money.parse(r'$10.00', isoCode: 'USD');
You can define your own currencies using Currency.create.
Each Currency defines:
USD, EUR, JPY$, €, ¥S#,##0.00 or
S#,##0.00;S-#,##0.00)name, unit, countryfinal usd = Currency.create(
'USD',
3, // three decimal places
symbol: r'$',
pattern: 'S#,##0.000', // three decimal places
country: 'United States',
unit: 'Dollar',
name: 'United States Dollar',
);
// Now use your custom currency
Money amount = Money.parseWithCurrency(r'$10.000', usd);
When parsing an amount that includes an ISO code, the parser searches all
registered currencies for a match.
The CommonCurrencies list is automatically registered, but you can register
additional currencies or override existing ones.
For example, you might want to increase the number of decimal places:
Currencies().registerList([
Currency.create('USD', 4, pattern: 'S#,###.####'),
Currency.create('EUR', 4, decimalSeparator: ',', groupSeparator:'.'
, pattern: 'S#,###.####'),
]);
final amount = Currencies().parse(r'$EUR1500');
print(amount); // €1.500,0000
Money2 provides an easy way to convert between currencies using ExchangePlatform.
final aud = CommonCurrencies().aud;
final usd = CommonCurrencies().usd;
// Define an exchange rate: 1 AUD = 0.65 USD
final rate = ExchangeRate.fromNum(
0.65,
decimalDigits: 8,
fromIsoCode: 'AUD',
toIsoCode: 'USD',
);
// Register one or more exchange rates.
final platform = ExchangePlatform()..register(rate);
final audAmount = Money.fromNum(100, isoCode: 'AUD');
final usdAmount = platform.exchangeTo(audAmount, 'USD');
print(usdAmount); // $65.00
If the reverse rate isn’t registered, Money2 can apply the inverse automatically (configurable).
All arithmetic uses the Fixed package for fixed-scale (decimal places) operations — no binary
floating-point drift.
Each Money value retains the precision defined by its Currency.
final m = Money.parse(r'$0.10', isoCode: 'USD');
print(m.amount); // Fixed(0.10)
print(m.minorUnits); // 10 (cents)
Money2 provides multiple constructors for creating Money objects, depending
on your data source and precision requirements.
All constructors require either a Currency instance or an ISO code
that matches a registered currency (e.g. from CommonCurrencies).
Use Money.fromIntWithCurrency() or Money.fromInt() when you already
have amounts in minor units (e.g. cents, pence).
final usd = CommonCurrencies().usd;
final amount = Money.fromIntWithCurrency(1050, usd);
print(amount); // $10.50
If you have an ISO code instead of a Currency:
final amount = Money.fromInt(1050, isoCode: 'USD');
print(amount); // $10.50
Use Money.fromNum() when your source value is in major units (e.g. 10.50 dollars).
Money2 converts this into the correct minor units internally using the currency’s scale.
final amount = Money.fromNum(10.50, isoCode: 'USD');
print(amount); // $10.50
⚠️ Note: Avoid using double for storage or transport — it may introduce binary rounding errors.
Always prefer integer minor units when persisting data.
Use Money.parse() or Money.parseWithCurrency() to create money from formatted strings.
final amount = Money.parse(r'$USD10.50');
print(amount); // $10.50
final usd = CommonCurrencies().usd;
final parsed = Money.parseWithCurrency(r'$10.50', usd);
print(parsed); // $10.50
Patterns are flexible — see the “Parsing & Formatting” section for details.
Create a Currency once, then use it to create multiple Money instances.
final aud = Currency.create('AUD', 2, symbol: r'$', country: 'Australia');
final price = Money.fromIntWithCurrency(1999, aud);
final discount = Money.fromNum(5.50, isoCode: 'AUD');
Use Money.fromJson() to recreate Money objects from stored JSON.
This is ideal when persisting values in databases or APIs.
final json = {
'minorUnits': 1050,
'decimals': 2,
'isoCode': 'USD'
};
final amount = Money.fromJson(json);
print(amount); // $10.50
Because Money is immutable, you can’t modify an existing instance directly.
Instead, use simple arithmetic or the copyWith method.
final price = Money.fromInt(1000, isoCode: 'USD');
final discounted = price * 0.9; // $9.00
final highPrecision = price.copyWith(decimalDigits: 4);
| Method | Description | Example |
|---|---|---|
fromIntWithCurrency() |
From integer minor units with a Currency |
Money.fromIntWithCurrency(1050, usd) |
fromInt() |
From integer minor units using ISO code | Money.fromInt(1050, isoCode: 'USD') |
fromNum() |
From numeric (major units) | Money.fromNum(10.50, isoCode: 'USD') |
parse() / parseWithCurrency() |
From formatted string | Money.parse(r'$USD10.50') |
fromJson() |
From serialized JSON | Money.fromJson(json) |
Money2 supports precise arithmetic operations on Money values, preserving
currency, scale, and rounding rules automatically.
| Operator | Description | Example |
|---|---|---|
+ / - |
Add or subtract Money values | m1 + m2, m1 - m2 |
* / / |
Multiply or divide by numbers | m1 * 1.1, m1 / 2 |
~/ |
Integer division (truncating) | m1 ~/ 3 |
% |
Remainder (modulo) | m1 % Money.fromInt(100, m1.currency) |
compareTo / <, >, <=, >= |
Comparison operators | if (m1 > m2) print('More') |
== |
Value equality (same currency + amount) | if (m1 == m2) |
All arithmetic operations preserve the currency and decimalDigits of
the operands. When combining two Money values, they must share the same
currency — otherwise a MoneyException is thrown.
final usd = CommonCurrencies().usd;
final price = Money.fromIntWithCurrency(1000, usd); // $10.00
final tax = price * 0.1; // $1.00
final total = price + tax; // $11.00
final split = total / 3; // $3.67 (rounded)
print(total); // $11.00
print(split); // $3.67
// Comparison
final discount = Money.fromIntWithCurrency(200, usd); // $2.00
if (discount < total) {
print('Discount is less than total');
}
Money2 uses simple patterns for parsing and formatting.
Patterns are locale-agnostic — they always use , for grouping and . for decimals.
When formatting, these are replaced by the currency’s actual separators.
Pattern symbols
| Symbol | Meaning |
|---|---|
S |
Currency symbol |
C |
ISO code |
# |
Digit placeholder |
0 |
Mandatory digit |
. |
Decimal separator |
, |
Group separator |
+ |
Always display +/- sign |
- |
Display - sign if negative |
; |
Separate positive/negative patterns |
final parsed = usd.parse(r'$10.00');
print(parsed.format('SCCC 0.00')); // $USD 10.00
final parsedEur = eur.parse(r'$10.00');
// The decimal separator is based on the currency, not the pattern.
print(parsedEur.format('SCCC 0.00+')); // €EUR 10,00+
// Separate positive/negative patterns.
final clf = Currency.create('CLF', 2,
symbol: 'UF',
pattern: 'S#,##0.00;S-#,##0.00',
);
final value = Money.fromIntWithCurrency(1234, clf);
print(value.toString()); // UF12.34
print((-value).toString()); // UF-12.34
Money stores values in minor units (like cents) using the Fixed type
for deterministic math.
final cost = Money.fromIntWithCurrency(1000, CommonCurrencies().usd);
print(cost); // $10.00
final taxInclusive = cost * 1.1;
print(taxInclusive); // $11.00
print(taxInclusive.minorUnits); // 1100
When storing amounts (e.g., in a database or JSON), store either the minorUnits
or use Money2’s built-in JSON serialization.
final json = amount.toJson();
final amount = Money.fromJson(json);
Example JSON output:
{
"minorUnits": 1100,
"decimals": 2,
"isoCode": "USD"
}
The design choices in Money2 are deliberate and aim for correctness, predictability, and long-term maintainability.
Fixed decimal, never double — financial values must be exact.
Money2 uses Fixed for deterministic scale and rounding.
Immutability by default — Money and Currency are value types.
All operations return new instances; inputs are never mutated.
Currency-first modeling — a Money always carries its Currency,
preventing accidental mixing of currencies.
Locale-agnostic patterns — parsing and formatting use a universal
pattern syntax (. for decimals, , for grouping).
Representation vs. presentation — math uses fixed minor units; display is controlled via patterns and separators.
Explicit rounding and scale — calculations preserve scale and apply banker’s rounding (half-even).
Exchange rates are data, not services — ExchangePlatform stores
rates; fetching and refreshing is your responsibility.
Transparent serialization — JSON and DB persistence support storing
either minorUnits or formatted strings (prefer integers).
Minimal surprises — clear, typed exceptions for invalid parses or mismatched currencies.
import 'money2.dart';
import 'package:test/test.dart';
void main() {
final usd = Currency.create('USD', 2);
final costPrice = Money.fromIntWithCurrency(1000, usd);
expect(costPrice.toString(), equals(r'$10.00'));
final taxInclusive = costPrice * 1.1;
expect(taxInclusive.toString(), equals(r'$11.00'));
expect(taxInclusive.format('SCC #.00'), equals(r'$US 11.00'));
final parsed = usd.parse(r'$10.00');
expect(parsed.format('SCCC 0.00'), equals(r'$USD 10.00'));
final buyPrice = Money.fromNum(10, isoCode: 'AUD');
expect(buyPrice.toString(), equals(r'$10.00'));
final sellPrice = Money.fromNum(10.50, isoCode: 'AUD');
expect(sellPrice.toString(), equals(r'$10.50'));
}
scale renamed to decimalDigitsExchangeRates changed.invertSeparator replaced by groupSeparator and decimalSeparator, for grouping and . for decimals// v4
final euro = Currency.create('EUR', 2,
symbol: '€',
invertSeparators: true,
pattern: '#.##0,00 S');
// v5+
final euro = Currency.create('EUR', 2,
symbol: '€',
groupSeparator: '.',
decimalSeparator: ',',
pattern: '#,##0.00 S');
Additional changes:
PatternDecoder.isCode → isIsoCodeCurrencyCode → CurrencyIsoCodescale → decimalDigitsExchangeRate.toScale members → toDecimalDigitsCommon currencies are generated by a Dart script that pulls the ISO list, merges non-ISO extras, and regenerates the code and docs:
dart tool/update_currencies.dart
Currencies are defined in
tool/currencies.yaml
Non-ISO and deprecated currencies live in
tool/currencies_extras.yaml