FLUTTER ECOSYSTEM

Arokip/flutter_diagram_editor

Biblioteca de editor de diagrama Fllutter

Capa do projeto flutter_diagram_editor
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143
Forks
41
Último push (UTC)
17 de mar. de 2026
Status do projeto
Ativo
Arokip GitHub avatar
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Arokip ↗

Computer scientist | Flutter developer

LinguagensDart

Tópicos técnicos

Pacotes publicados por este repositório

Dependências usadas

Lista de dependências 4 itens
  • flutter{"sdk":"flutter"}
  • uuid^4.5.1
  • flutter_testDesenvolvimento{"sdk":"flutter"}
  • very_good_analysisDesenvolvimento^7.0.0

README original

Texto original em inglês. Visite o GitHub para a versão atual.

Expandir / recolher README

diagram_editor

pub package

Flutter library for building interactive diagram editors. Create, connect, and manipulate nodes and links with pan, zoom, and full gesture support.

Quick Start

import 'package:diagram_editor/diagram_editor.dart';
import 'package:flutter/material.dart';

class MyDiagram extends StatelessWidget {
  MyDiagram({super.key});

  final controller = DiagramController<void, void>();

  @override
  Widget build(BuildContext context) {
    return DiagramEditor<void, void>(
      controller: controller,
      componentBuilder: (context, component) => Container(
        color: Colors.blue,
        child: Center(child: Text(component.id)),
      ),
      onCanvasTapUp: (details) {
        controller.addComponent(ComponentData(
          size: const Size(96, 72),
          position: controller.fromCanvasCoordinates(details.localPosition),
        ));
      },
      onComponentTap: (id) => controller.removeComponent(id),
    );
  }
}

Pan, zoom, link joints, and link control all work out of the box.

Type-Safe Custom Data

Use generic type parameters to attach typed data to components and links:

class MyNodeData {
  final Color color;
  final String label;
  MyNodeData({required this.color, required this.label});
}

final controller = DiagramController<MyNodeData, void>(
  componentDataCodec: JsonCodec(
    encode: (d) => {'color': d.color.toHex(), 'label': d.label},
    decode: (j) => MyNodeData(
      color: Color(int.parse(j['color'] as String, radix: 16)),
      label: j['label'] as String,
    ),
  ),
);

// No more casting — data is typed
controller.addComponent(ComponentData(
  data: MyNodeData(color: Colors.blue, label: 'Start'),
  size: const Size(96, 72),
));

// Access data without casting
final node = controller.getComponent('id');
final color = node.data?.color; // Color, not dynamic

Connecting Components

final linkId = controller.connect(
  sourceComponentId: 'node-1',
  targetComponentId: 'node-2',
  linkStyle: LinkStyle(
    arrowType: ArrowType.arrow,
    lineWidth: 2,
    color: Colors.grey,
  ),
);

Configuration

DiagramEditor<MyNodeData, void>(
  controller: controller,
  componentBuilder: (context, data) => MyNodeWidget(data),

  // Canvas config
  canvasConfig: const CanvasConfig(
    backgroundColor: Color(0xFFF5F5F5),
    minScale: 0.2,
    maxScale: 5.0,
  ),

  // Link endpoint alignment strategy
  linkEndpointAlignment: LinkAttachment.oval(),

  // Disable defaults if you want full control
  enableDefaultPanZoom: true,       // default
  enableDefaultLinkControl: true,   // default
  enableDefaultJointControl: true,  // default

  // Links rendered on top of components
  linksOnTop: true,                 // default

  // All gesture callbacks
  onCanvasTapUp: (details) { /* ... */ },
  onComponentTap: (id) { /* ... */ },
  onComponentScaleUpdate: (id, details) { /* ... */ },
  onLinkTap: (id) { /* ... */ },

  // Custom layers
  backgroundBuilder: (context) => [CustomPaint(painter: GridPainter())],
  foregroundBuilder: (context) => [/* selection UI, toolbars, etc. */],
  componentOverlayBuilder: (context, data) => /* resize handles, etc. */,
);

Serialization

// Save
final json = controller.serialize();

// Load
controller.deserialize(json);

Custom data is serialized via the JsonCodec passed to the controller.

API Overview

DiagramController

The central class managing all diagram state.

Category Methods
Components addComponent, removeComponent, moveComponent, getComponent, componentExists, components, componentsSorted
Links connect, removeLink, getLink, linkExists, links
Z-order bringToFront, sendToBack, setComponentZOrder
Parent-child setComponentParent, removeComponentParent
Canvas setCanvasPosition, panCanvas, zoomCanvas, resetCanvasView, fromCanvasCoordinates, toCanvasCoordinates
Joints insertLinkJoint, removeLinkJoint, showLinkJoints, hideLinkJoints
Serialization serialize, deserialize
Link Endpoint Alignment
Strategy Method
Rectangular LinkAttachment.rectangular() (default)
Oval LinkAttachment.oval()
Crystal/Diamond LinkAttachment.crystal()
Center LinkAttachment.center()
Link Styles
  • Arrow types: none, arrow, pointedArrow, circle, centerCircle, semiCircle
  • Line types: solid, dashed, dotted
Built-in Painters
  • GridPainter — canvas grid background
  • ComponentHighlightPainter — selection highlight
  • DeleteIconPainter — delete icon overlay

Migration from v0.x

See the full Migration Prompt for a detailed mapping of every old API surface to its new equivalent, including complete before/after examples.

Key changes:

  • PolicySet with mixins -> DiagramEditor with callbacks
  • canvasWriter.model.addComponent(...) -> controller.addComponent(...)
  • componentData.data as MyType -> componentData.data (typed generics)
  • provider dependency removed (uses built-in ListenableBuilder)