FLUTTER ECOSYSTEM

MixinNetwork/libsignal_protocol_dart

Biblioteca de protocolo Signal para Dart/Flutter

Capa do projeto libsignal_protocol_dart
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Último push (UTC)
21 de jun. de 2026
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Ativo
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Mixin Network ↗

We build open source software that always puts security, privacy and decentralization first.

LinguagensDart

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README original

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libsignal_protocol_dart

pub package Dart CI

libsignal_protocol_dart is a pure Dart/Flutter implementation of the Signal Protocol.

Documentation

For more information on how the Signal Protocol works:

Usage

Install time

At install time, a signal client needs to generate its identity keys, registration id, and prekeys.

Future<void> install() async {
  final identityKeyPair = generateIdentityKeyPair();
  final registrationId = generateRegistrationId(false);

  final preKeys = generatePreKeys(0, 110);

  final signedPreKey = generateSignedPreKey(identityKeyPair, 0);

  final sessionStore = InMemorySessionStore();
  final preKeyStore = InMemoryPreKeyStore();
  final signedPreKeyStore = InMemorySignedPreKeyStore();
  final identityStore =
  InMemoryIdentityKeyStore(identityKeyPair, registrationId);

  for (var p in preKeys) {
    await preKeyStore.storePreKey(p.id, p);
  }
  await signedPreKeyStore.storeSignedPreKey(signedPreKey.id, signedPreKey);
}

Building a session

A signal client needs to implement four interfaces: IdentityKeyStore, PreKeyStore, SignedPreKeyStore, and SessionStore. These will manage loading and storing of identity, prekeys, signed prekeys, and session state.

Once those are implemented, you can build a session in this way:

  final remoteAddress = SignalProtocolAddress("remote", 1);
  final sessionBuilder = SessionBuilder(sessionStore, preKeyStore,
      signedPreKeyStore, identityStore, remoteAddress);

  sessionBuilder.processPreKeyBundle(retrievedPreKey);

  final sessionCipher = SessionCipher(sessionStore, preKeyStore,
      signedPreKeyStore, identityStore, remoteAddress);
  final ciphertext = sessionCipher.encrypt(utf8.encode("Hello Mixin"));

  deliver(ciphertext);

Building a group session

If you wanna send message to a group, send a SenderKeyDistributionMessage to all members of the group.

  const alice = SignalProtocolAddress('+00000000001', 1);
  const groupSender = SenderKeyName('Private group', alice);
  final aliceStore = InMemorySenderKeyStore();
  final bobStore = InMemorySenderKeyStore();

  final aliceSessionBuilder = GroupSessionBuilder(aliceStore);
  final bobSessionBuilder = GroupSessionBuilder(bobStore);

  final aliceGroupCipher = GroupCipher(aliceStore, groupSender);
  final bobGroupCipher = GroupCipher(bobStore, groupSender);

  final sentAliceDistributionMessage =
      await aliceSessionBuilder.create(groupSender);
  final receivedAliceDistributionMessage =
      SenderKeyDistributionMessageWrapper.fromSerialized(
          sentAliceDistributionMessage.serialize());
  await bobSessionBuilder.process(
      groupSender, receivedAliceDistributionMessage);

  final ciphertextFromAlice = await aliceGroupCipher
      .encrypt(Uint8List.fromList(utf8.encode('Hello Mixin')));
  final plaintextFromAlice = await bobGroupCipher.decrypt(ciphertextFromAlice);
  // ignore: avoid_print
  print(utf8.decode(plaintextFromAlice));