flutter_speed_dial_material_design
用於實現 Material Design 速度撥號的 Flutter 外掛程式(https://material.io/components/buttons-floating-action-button/#types-of-transitions)
用於實現 Material Design 速度撥號的 Flutter 外掛程式(https://material.io/components/buttons-floating-action-button/#types-of-transitions)
{"sdk":"flutter"}{"sdk":"flutter"}以下為英文專案原文快照,最新內容請造訪 GitHub。
Flutter package which applies Material design Speed dial
There are several packages that provide fancy speed dial. However, as most of those do not work properly on docked FAB using notch, I referenced Andrea Bizzoto and Matt Carroll's idea/code specified here to make it work fine with notch as well. Truly appreciate to Andrea and Matt for sharing such an awesome idea and codes.
https://raw.githubusercontent.com/fysoul17/flutter_speed_dial_material_design/HEAD/screenshots/sample_screen.gif
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(child: _buildBody()),
floatingActionButton: _buildFloatingActionButton(),
floatingActionButtonLocation: FloatingActionButtonLocation.endDocked,
bottomNavigationBar: _buildBottomBar(),
);
}
Widget _buildFloatingActionButton() {
final icons = [
SpeedDialAction(child: Icon(Icons.mode_edit)),
SpeedDialAction(child: Icon(Icons.date_range)),
SpeedDialAction(child: Icon(Icons.list)),
];
return SpeedDialFloatingActionButton(
actions: icons,
// Make sure one of child widget has Key value to have fade transition if widgets are same type.
childOnFold: Icon(Icons.event_note, Key: UniqueKey()),
childOnUnfold: Icon(Icons.add),
useRotateAnimation: true,
onAction: _onSpeedDialAction,
);
}
_onSpeedDialAction(int selectedActionIndex) {
print('$selectedActionIndex Selected');
}
SpeedDialController _controller = SpeedDialController();
SpeedDialFloatingActionButton(
controller: _controller,
...
);
// Use anywhere to mannually unfold
_controller.unfold();
In order to apply fade transition between [childOnFold] and [childOnUnfold], make sure one of those has Key field. (eg. ValueKey(value) or UniqueKey()). As we using AnimatedSwitcher for transition animation, no key with same type of child will perform no animation. It is AnimatedSwitcher's behaviour.
Any pull requests for implementing To-Do functions are always welcome!
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