flutter_mobx
MobX 的 Flutter 結合。它提供了一組 Observer 小部件,當追蹤的可觀察物件變更時會自動重新建構。
一個簡單的三峰遊戲,第二版。
MobX 的 Flutter 結合。它提供了一組 Observer 小部件,當追蹤的可觀察物件變更時會自動重新建構。
MobX 是一個用於反應式管理應用程式狀態的程式庫。利用可觀察物件、動作和反應的力量,為您的 Dart 和 Flutter 應用程式加速。
用於 MobX 的程式碼產生器,可支援以 @observable、@computed、@action 註解您的程式碼,並建立 Store 類別。
基於 JS 互操作構建的輕量級瀏覽器 API 綁定。
一個庫,可輕鬆從 Dart 套件的 pubspec.yaml 中提取開源軟體授權資訊
一個用於將套件版本提取到程式碼中的建構器。
^6.8.1^0.0.112.3.0{"sdk":"flutter"}{"sdk":"flutter"}^2.4.0{"git":{"url":"https://github.com/mimoguz/handy_window.dart","ref":"35b816812218f014d0ab213629a6e18a251798df"}}any^2.8.0^2.7.0^2.1.6^6.1.5^1.1.1^0.1.14any^5.0.1^2.16.1^2.1.3^6.0.0^3.2.0{"sdk":"flutter"}^2.8.0以下為英文專案原文快照,最新內容請造訪 GitHub。
A simple Tri Peaks game, using Flutter. This is a remake of my previous implementation of the same game.
| Get it on F-Droid | Get it on Google Play |
| Get it on Flathub | Get it from the Snap Store |
| Play on itch.io | Buy Me A Coffee |
Portait Landscape
While it's not a copy, I hope, the game draws a lot of design inspiration from Dustland Design's Solitaire - The Clean One. Credit where credit is due.
This software is available under GNU Affero General Public License (AGPL) Version 3, except:
If you check the required permissions for this game on F-Droid, you will see that it requires DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION.
The best explanation I could find about this was again in the F-Droid repository:
Tl;dr: As far as I could understand, it's a compatibility hack rather than a true permission. Its existence means that the application uses broadcasts, but only internally and rejects intents coming from outside.
Here is a couple of wallpapers I made when trying to make a banner for Google Play: download zip file