holdable_button
ユーザーが長押しジェスチャー付きのボタンを作成できるようにし、押している間ボタン周りにローディングアニメーションをトリガーするFlutterプラグインです。
ユーザーがホールドジェスチャー付きのボタンを作成できるFlutterプラグイン
以下は英語原文のスナップショットです。最新版は GitHub をご覧ください。
Holdable Button is a Flutter plugin that allows you to create interactive buttons with a unique animation. It enables users to hold a button, displaying a loading animation along its border, and then triggering a callback once the animation completes.
edge loading type:


filling loading type:

Interactive Animation: Engage users with a button that responds to long presses, offering an interactive and visually appealing experience.
Customizable: Tailor the button to match your app's design by adjusting parameters such as button color, loading color, border radius, child widget, animation duration, and start position.
User Engagement: Encourage users to interact with your app by introducing a novel way to trigger actions.
Add the Holdable Button plugin to your pubspec.yaml file:
dependencies:
holdable_button: any
Install the plugin by running:
flutter pub get
Import the package in your Dart code:
import 'package:holdable_button/holdable_button.dart';
Implement the HoldableButton widget:
HoldableButton(
loadingType: LoadingType.edgeLoading,
width: 300,
height: 200,
buttonColor: Colors.blue,
loadingColor: Colors.white,
radius: 15.0,
child: Text('Hold Me'),
duration: 5,
startPoint: 0.25,
hasVibrate: true,
onConfirm: () {
// Callback when animation completes
},
)
The HoldableButton widget supports the following parameters:
loadingType: the loading type: edgeLoading or fillingLoading.buttonColor: The color of the button.loadingColor: The color of the loading animation.radius: The border radius of the button.child: The widget inside the button.duration: The duration of the animation in seconds.startPoint: Start position in edgeLoading type.hasVibrate: Enable Vibration after loading complete.onConfirm: Callback when the animation completes.Feel free to experiment with these parameters to achieve the desired look and behavior.
Contributions are welcome! Please feel free to submit issues or pull requests.
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