FLUTTER ECOSYSTEM

m3uzz/icon_picker

アイコンコレクションを選択するためのFlutterウィジェット。このウィジェットはTextFieldを拡張しており、TextFormFieldと同様の動作をします。

icon_picker のプロジェクト画像
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11
Forks
8
最終プッシュ(UTC)
2024/01/15
プロジェクト状態
公開中
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使用している依存関係

依存関係一覧 3 件
  • flutter{"sdk":"flutter"}
  • flutter_test開発用{"sdk":"flutter"}
  • flutter_lints開発用^1.0.0

元の README

以下は英語原文のスナップショットです。最新版は GitHub をご覧ください。

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icon_picker

pub package

Buy Me A Beer

A Flutter widget to show an icon collection to pick.
This widget extend TextField and has a similar behavior as TextFormField

Usage

In the pubspec.yaml of your flutter project, add the following dependency:

dependencies:
  ...
  icon_picker: "^2.1.0"

In your library add the following import:

import 'package:icon_picker/icon_picker.dart';

For help getting started with Flutter, view the online documentation.

Example

IconPicker use an internal MaterialIcon collection by default, but you can set your own icon collection.
You just need to pass in iconCollection param a Map<String, IconData>.

final Map<String, IconData> myIconCollection = {
  'favorite': Icons.favorite,
  'home': Icons.home,
  'android': Icons.android,
  'album': Icons.album,
  'ac_unit': Icons.ac_unit,
  ...
}
IconPicker(
  initialValue: 'favorite',
  icon: Icon(Icons.apps),
  labelText: "Icon",
  title: "Select an icon",
  cancelBtn: "CANCEL",
  enableSearch: true,
  searchHint: 'Search icon',
  iconCollection: myIconCollection,
  onChanged: (val) => print(val),
  onSaved: (val) => print(val),
);

The result of val in onChanged, validator and onSaved will be a json String.
So, if you tap the icon ac_unit in the dialog window, the result value will be:

'{"iconName": "ac_unit", "codePoint": 60219, "fontFamily": "MaterialIcons"}'

Transforming the String result of IconPicker in an IconData:

String value = '{"iconName": "ac_unit", "codePoint": 60219, "fontFamily": "MaterialIcons"}'
var iconDataJson = jsonDecode(value);
IconData icon = IconData(iconDataJson['codePoint'], fontFamily: iconDataJson['fontFamily']);
Icon(icon);

Preview

Overview