socket_io_client
Porta do socket.io-client para Dartlang para web, flutter, dartvm
Tornar a gestão do jogo Asteroids no Liquid Galaxy mais fácil para qualquer usuário
Porta do socket.io-client para Dartlang para web, flutter, dartvm
Um armazenamento chave-valor rápido, extra leve e síncrono escrito inteiramente em Dart
Cliente SSH e SFTP para Flutter. Envolve a biblioteca iOS NMSSH e a biblioteca Android JSch.
{"sdk":"flutter"}^1.0.2^1.0.1^2.0.8^2.0.2^6.0.9^0.0.7{"sdk":"flutter"}Texto original em inglês. Visite o GitHub para a versão atual.
License github-languages-image github-language-count-image Issues forks github-repo-size-image
https://raw.githubusercontent.com/LiquidGalaxyLAB/asteroids-lg-retro-gaming/HEAD/assets/app_logo.png
The Asteroids Liquid Galaxy Retro Gaming is an app created with the intention of making the management of the Asteroids game in the Liquid Galaxy easier for any user. By simply installing the Asteroids and the ALGRG server on your Liquid Galaxy master you can quickly launch and stop the game on all screens and also get access to a controller!
You may download the APK available into this repository.
node -v
v14.17.5, if this is not the case use the following link for tips on how to install it:
How To Install Node.js on Ubuntu 16.04sudo npm i -g pm2
Firstly, open a new terminal and go to the default terminal directory with the command:
cd
Now, clone the repository in the home directory (default directory on terminal) of the master machine with the command:
git clone https://github.com/LiquidGalaxyLAB/asteroids-lg-retro-gaming.git
Once the repository is cloned, navigate to the cloned folder and execute the installation script by running the following commands:
cd asteroids-lg-retro-gaming
bash install.sh {password}
The {password} is the rig password.
Once the installation is finished, make sure to reboot the machine.
If you experience any problems, check the installation logs for any possible errors in the logs folder, there will be a file with the date of installation as it's name.
To run/build the project using the CLI, you shall pass the
--no-sound-null-safetyflag, once the project uses the SSH package.
Now that the server is running, make sure the android device and the liquid galaxy are connected to the same wi-fi network berfore running the app. Once that's done, the setup is very simple.
First, open the app and go to the settings page (cog icon on the top right of the screen)
On the settings screens set all the variables to the following values
Once all the values are set, click the “Save” button on the bottom of the screen.
The app is now ready to be used!
This software is under the MIT License