Package selection guidance compiled from public package information, community data, and project usage.
Flutter Villains is a package that simplifies creating engaging page transitions in Flutter apps with minimal code. Inspired by the concept of 'heroes' in Flutter, it introduces 'villains'—animated elements that move or transform during navigation, adding dynamic visual effects. It supports all major platforms including Android, iOS, Web, macOS, Windows, and Linux. With intuitive APIs, developers can enhance user experience through smooth, expressive transitions without complex implementation. Ideal for apps aiming to stand out with polished animations.
Use cases
Creating animated page transitions
Enhancing app navigation visuals
Adding dynamic effects to UI flows
Improving user engagement with motion
Building visually rich mobile and web apps
Key features
Simple API for transitions
Supports multiple platforms
Smooth animation integration
Minimal code required
Extensible for custom effects
Suitable for
Developers seeking quick transition effects
Apps focused on visual polish
Design-driven Flutter projects
Teams wanting to reduce animation boilerplate
Frontend-focused Flutter development
Considerations
May increase bundle size slightly
Requires understanding of Flutter's animation system
Best used with performance-aware design
Not ideal for very simple apps
Potential overuse if not balanced with UX
Original README
Original README snapshot from the linked source repository. Visit the repository for the latest content.
You keep seeing beautiful page transitions but you think to yourself those are too much work?
Fear no more, villains are here to save you!
When doing animations when a page transition occurs you'd usally define an AnimationController in the initState() and start it there. You'd also have to wrap your widgets in AnimatedWidgets to react to the AnimationController. Besides this being a lot of boilerplate code which clogs up you precious widgets, animating on exit isn't as trivial.
Using this library you just wrap your widget you'd like to be animated when a page transition occurs in a Villain and everything is handled automatically.
That's it. No TickerProviders, no AnimationControllers, no boilerplate, no worries.
Remember the StaggeredAnimation tutorial? This is using SequenceAnimation internally and there is therefore no need to specify durations as portions of a time-frame. It just works.
With this basic setup the Divider fades in and moves up when a page transition occures (don't forget the VillainTransitionObserver more on that under Code).
Flexible
The animation you'd like to use is not premade? Make it yourself with a few lines of code!
Villains entering the page are decoupled from the page transition, meaning they can be as long as they
want. On the other hand, if a villain leaves the page, the animation is driven by the page transition.
This means:
The exit animation is always as long a the exit page transition
Setting the duration doesn't change anything
Examples
Take a look at the example folder for three nice examples.
Features:
The villain framework takes care of:
managing page transition callbacks
supplying animations
providing premade common animations
In contrast to real world villains, these villains are very easy to handle.
Controller
Currenty there are no controllers implemented to play individual villains by themselves. If you'd like to have that implemented I opened an issue discussing it. Check it out!
Icon from https://icons8.com/
Getting Started
For help getting started with Flutter, view our online documentation.
For help on editing package code, view the documentation.