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Redux is a predictable state management solution for Dart and Flutter applications, inspired by Redux in JavaScript. It provides a centralized store to manage app state, ensuring consistent updates through pure reducer functions. With middleware support and dev tools integration, it enables debugging and time-travel capabilities. Designed for scalability, it's ideal for medium to large apps requiring structured state handling across multiple components.
Use cases
Managing complex app state
Enabling time-travel debugging
Supporting large-scale Flutter applications
Integrating with middleware for side effects
Facilitating team collaboration on state logic
Key features
Centralized state store
Immutable state updates
Middleware support
DevTools integration
Predictable state transitions
Suitable for
Large Flutter projects
Teams needing structured state management
Apps requiring debugging features
Developers familiar with Redux patterns
Projects with complex data flows
Considerations
Steeper learning curve for beginners
Boilerplate code required
Overkill for simple apps
Requires careful state design
Limited built-in async handling
Original README
Original README snapshot from the linked source repository. Visit the repository for the latest content.
Redux for Dart using generics for typed State. It includes a rich ecosystem of Docs, Middleware, Dev Tools and can be combined with Flutter using the flutter_redux package.
Docs
Motivation and Principles - Learn why Redux might make sense for your app and the principles behind it.
Basics - Introduction to the core concepts in Redux
Combining Reducers - combineReducers works a bit differently in Dart than it does in JS. Learn why, and how to combine reducers in a type-safe way!
Async with Middleware - Learn how to make async calls, such as to a web service or local database, with Redux.
inKino App - A cross platform movie and showtime browser for Finnkino cinemas built with Redux. Lots of testing included as well!
flutter_architecture_samples - A Todo List App with local storage and multiple screens. Includes a README describing how to combine Redux with Flutter effectively.
redux_logging - Connects a Logger to a Store, and can print out actions as they're dispatched to your console.
redux_thunk - Allows you to dispatch functions that perform async work as actions.
redux_future - For handling Dart Futures that are dispatched as Actions.
redux_epics - Middleware that allows you to work with Dart Streams of Actions to perform async work.
Dev Tools
The redux_dev_tools library allows you to create a DevToolsStore during dev mode in place of a normal Redux Store.
This DevToolsStore will act exactly like a normal Store at first. However, it will also allow you to travel back and forth throughout the States of your app or recompute the State of your app by replaying all actions through your reducers. This works perfectly with Hot Reloading!
You can combine the DevToolsStore with your own UI to travel in time, or use one of the existing options for the platform you're working with:
reselect - Efficiently derive data from your Redux Store with memoized functions.
redux_persist - Persist Redux State, works for Web and Flutter
Usage
import'package:redux/redux.dart';
// Create typed actions. You will dispatch these in order to// update the state of your application.enumActions {
increment,
decrement,
}
// Create a Reducer. A reducer is a pure function that takes the // current State (int) and the Action that was dispatched. It should// combine the two into a new state without mutating the state passed// in! After the state is updated, the store will emit the update to // the `onChange` stream.// // Because reducers are pure functions, they should not perform any // side-effects, such as making an HTTP request or logging messages// to a console. For that, use Middleware.intcounterReducer(int state, action) {
if (action == Actions.increment) {
return state + 1;
} elseif (action == Actions.decrement) {
return state - 1;
}
return state;
}
// A piece of middleware that will log all actions with a timestamp// to your console!// // Note, this is just an example of how to write your own Middleware.// See the redux_logging package on pub for a pre-built logging // middleware.loggingMiddleware(Store<int> store, action, NextDispatcher next) {
print('${new DateTime.now()}: $action');
next(action);
}
main() {
// Create the store with our Reducer and Middlewarefinal store = newStore<int>(
counterReducer,
initialState: 0,
middleware: [loggingMiddleware],
);
// Render our State right awayrender(store.state);
// Listen to store changes, and re-render when the state is updated
store.onChange.listen(render);
// Attach a click handler to a button. When clicked, the `INCREMENT` action// will be dispatched. It will then run through the reducer, updating the // state.//// After the state changes, the html will be re-rendered by our `onChange`// listener above. querySelector('#increment').onClick.listen((_) {
store.dispatch(Actions.increment);
});
}
render(int state) {
querySelector('#value').innerHtml = '${state}';
}