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Detalhes do pacotev1.4.4

flutter_checkout_payment

Este plugin é para pagamento online por checkout. Ele implementa os SDKs nativos para funcionar no ambiente do Flutter.

AndroidiOS
Downloads em 30 dias
66
Curtidas
32
Pontos Pub
140

Instalar pacote

flutter pub add flutter_checkout_payment

Visão geral do pacote

Orientação gerada a partir de informações públicas. Apenas para referência.

O pacote flutter_checkout_payment permite a integração da gateway de pagamento online Checkout em aplicativos Flutter. Ele envolve os SDKs nativos para Android e iOS, fornecendo uma maneira fluida de processar pagamentos dentro de ambientes Flutter. Projetado para desenvolvedores que buscam processamento de pagamentos confiável e seguro, oferece recursos-chave como tokenização e gerenciamento de transações. O plugin é mantido por shadyboshra.com e é compatível com as duas principais plataformas móveis.

Casos de uso

  • Compras no aplicativo
  • Checkout de comércio eletrônico
  • Faturamento de assinatura
  • Pagamentos de serviços digitais

Principais recursos

  • Integração com SDK nativo
  • Suporte para Android e iOS
  • Processamento de pagamento seguro
  • Transações tokenizadas
  • Configuração fácil por meio do pub
  • Status de transação em tempo real

Indicado para

  • Aplicativos móveis de comércio eletrônico
  • vendedores de produtos digitais
  • Serviços baseados em assinatura
  • Desenvolvedores usando Flutter com Checkout
  • Aplicativos que exigem gateways de pagamento seguros

Considerações

  • Requer configuração de conta Checkout
  • É necessário configurar corretamente as chaves da API
  • Limitado ao provedor de pagamento de checkout
  • Pode ser necessário configurar para plataformas específicas
  • Depende de conectividade de rede estável

README original

Snapshot do README original do repositório-fonte vinculado. Consulte o repositório para o conteúdo mais recente.

Flutter Checkout Payment

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Explain

This plugin is for Checkout online payment. It's implemented the native SDKs to work on Flutter environment.

Getting Started

Add this to your package's pubspec.yaml file:

dependencies:
  flutter_checkout_payment: ^1.4.4
Android

No additional work required

iOS

The SDK build for >= iOS 10.0, so you need to set the platform version in the Podfile to iOS 10 or above.

platform: :ios, '10.0'

Usage

You just have to import the package with

import 'package:flutter_checkout_payment/flutter_checkout_payment.dart';

Then, you need to initialize the API with you public key. Your public key is found on Checkout dashboard.

await FlutterCheckoutPayment.init(key: "YOUR_PUBLIC_KEY");

And when you are ready for production you have to set the environment to Live.

await FlutterCheckoutPayment.init(key: "YOUR_PUBLIC_KEY", environment: Environment.LIVE);

Now, you can generate the Token which you will use to proceed the payment.

CardTokenisationResponse response = await FlutterCheckoutPayment.generateToken(number: "4242424242424242", name: "name", expiryMonth: "05", expiryYear: "21", cvv: "100");
print(response.token);

Apple Pay

If you are using the official flutter pay package to handle apple pay, you must send your apple token as the following:

final paymentDataBase64 = jsonDecode(applePayPaymentData['token']);
String jsonString = jsonEncode(paymentDataBase64);
List<int> bytes = utf8.encode(jsonString);
String base64String = base64Encode(bytes);
final token = await FlutterCheckoutPayment.generateApplePayToken(paymentDataBase64: base64String);

Public Static Methods Summary

Return Description
Future<bool> init(@required String key, Environment environment default Environment.SANDBOX})
Initialize the Checkout API with key and environment. Return a bool of the successful status.
Future<CardTokenisationResponse> generateToken({@required String number, @required String name, @required String expiryMonth, @required String expiryYear, @required String cvv, BillingModel billingModel})
Generate the token which it will be used to make the payment, return the CardTokenisationResponse value.
Future<bool> isCardValid({@required String number})
Check whether the card number is valid or not, return a bool with the result.
Future<String> handle3DS({@required String authUrl, @required String successUrl, @required String failUrl})
Handle a 3DS challenge, returns token if success or null if failure.
Future<CardTokenisationResponse> generateApplePayToken({@required String paymentDataBase64})
Generate the token based on Apple pay data and return the CardTokenisationResponse value.
Future<CardTokenisationResponse> generateGooglePayToken({@required String tokenJsonPayload})
Generate the token based on Google pay data and return the CardTokenisationResponse value.

The rest of methods are under development.

Objects

class BillingModel {
  final String addressLine1;
  final String addressLine2;
  final String postcode;
  final String country;
  final String city;
  final String state;
  final PhoneModel phoneModel;
}

class PhoneModel {
  final String countryCode;
  final String number;
}

class CardTokenisationResponse {
  final String? type;
  final String? token;
  final String? expiresOn;
  final int? expiryMonth;
  final int? expiryYear;
  final String? scheme;
  final String? last4;
  final String? bin;
  final String? cardType;
  final String? cardCategory;
  final String? issuer;
  final String? issuerCountry;
  final String? productId;
  final String? productType;
  final BillingModel? billingAddress;
  final PhoneModel? phone;
  final String? name;
}

Contributors (Thanks for your GREAT work ❤️)

edwardmp: Added Feature Handling 3D Secure. edwardmp: Added generateApplePayToken and generateGooglePayToken methods. osama450: Fixed some issues. lucasuracosta Fixed issue in Android namespace valentindrolet-naomi Remove Flutter v1 embedding to fix Android compilation

Links

Checkout Android SDK: https://github.com/checkout/frames-android

Checkout iOS SDK: https://github.com/checkout/frames-ios

This plugin is mainly developed for GRANDTK company.

Find me on Stackoverflow

profile for Shady Boshra at Stack Overflow, Q&A for professional and enthusiast programmers

License

MIT: https://mit-license.org.

Copyright (c) 2021 Shady Boshra. All rights reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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