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animated_widgets 封面
套件詳情v1.1.0

animated_widgets

輕鬆使用 AnimatedWidgets 為您的螢幕添加動畫。始終將您的動畫小部件加入組件樹中,然後在需要時啟用它們以啟動動畫。

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Pub 分數
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安裝套件

flutter pub add animated_widgets

套件介紹

根據套件公開資料產生的選型評估,僅供參考。

AnimatedWidgets 是一個 Flutter 套件,可簡化將動畫加入 UI 元件的過程。它允許開發者直接將動畫小部件嵌入至小部件樹中,並按需求觸發動畫。透過最少的設定,它能透過啟用流暢的過渡與動態效果來增強使用者介面,而無需複雜的程式碼。非常適合用於需要視覺反饋或運動效果之應用程式的引人入勝、互動式體驗。此套件輕量且可與現有的 Flutter 專案無縫整合。

適用情境

  • 為UI元素添加微妙的進入動畫
  • 建立互動式按鈕回饋
  • 滾動時動畫列表或卡片
  • 透過動態效果增強啟動畫面
  • 使用視覺提示構建響應式表單輸入

主要特色

  • 簡單整合至組件樹中
  • 按需觸發動畫
  • 輕量且高效
  • 支援常見的動畫模式
  • 輕鬆自訂時間與行為

適合對象

  • 初學者到中級 Flutter 開發者
  • 需要視覺美化功能的應用
  • 互動式 UI 組件
  • 快速原型動畫
  • 專注於使用者參與度的專案

使用建議

  • 僅限基本動畫類型
  • 無內建的複雜編排支援
  • 需要手動管理動畫狀態
  • 未針對高頻率更新進行優化
  • 依賴於 Flutter 動畫引擎的效能

原始 README

以下為關聯原始碼儲存庫的 README 原文快照,最新內容請造訪原始碼儲存庫。

animated_widgets

Easily add animations on your screen with AnimatedWidgets.

Optimized for MVVM using Bloc, updating the enabled value of the widget will forward or reverse the animation.

Available widgets : TranslationAnimatedWidget, OpacityAnimatedWidget, RotationAnimatedWidget, ScaleAnimatedWidget, SizeAnimatedWidget

For example : add a TranslationAnimatedWidget on a button, then activate it to display it !

TranslationAnimatedWidget(
    enabled: this.displayMyWidget, //update this boolean to forward/reverse the animation
    values: [
        Offset(0, 200), // disabled value value
        Offset(0, 250), //intermediate value
        Offset(0, 0) //enabled value
    ],
    child: /* your widget */
),

screen

or using a tween constructor

RotationAnimatedWidget.tween(
    enabled: this.displayMyWidget, //update this boolean to forward/reverse the animation
    rotationDisabled: Rotation.degrees(z: 0),
    rotationEnabled: Rotation.degrees(z: 90),
    child: /* your widget */
),

screen

Compose

Don't hesitate to compose them

TranslationAnimatedWidget.tween(
    enabled: this.displayMyWidget,
    translationDisabled: Offset(0, 200),
    translationEnabled: Offset(0, 0),
    child:
        OpacityAnimatedWidget.tween(
        enabled: this.displayMyWidget,
        opacityDisabled: 0,
        opacityEnabled: 1,
        child: /* your widget */
    ),
),

screen

Opacity

screen

Example using a Stateful Widget

class _StatefulScreenState extends State<StatefulScreen> {

  // will determine if the opacity animation is launched
  bool _display = false;

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(),
      body: Column(
        crossAxisAlignment: CrossAxisAlignment.stretch,
        mainAxisAlignment: MainAxisAlignment.center,
        mainAxisSize: MainAxisSize.max,
        children: [

          //wrap your widget with OpacityAnimatedWidget
          OpacityAnimatedWidget.tween(
            opacityEnabled: 1, //define start value
            opacityDisabled: 0, //and end value
            enabled: _display, //bind with the boolean
            child: Container(
               height: 200,
               width: 200,
               child: FlutterLogo(
                 style: FlutterLogoStyle.stacked,
               ),
            ),
          ),

          RaisedButton(
            color: Colors.blue,
            child: Text(
              _display ? "hide logo" : "display logo",
              style: TextStyle(color: Colors.white),
            ),
            onPressed: () {
              setState(() {

                //will fire the animation
                _display = !_display;

              });
            },
          )
        ],
      ),
    );
  }
}

Translation

screen

Example using bloc pattern

class FirstScreenBloc extends Bloc {
  final _viewState = BehaviorSubject<FirstScreenViewState>.seeded(FirstScreenViewState());
  Observable<FirstScreenViewState> get viewState => _viewState;

  void onClicked() {
    _viewState.add(FirstScreenViewState(buttonVisible: true));
  }

  void onDismissClicked() {
    _viewState.add(FirstScreenViewState(buttonVisible: false));
  }

  @override
  void dispose() {
    _viewState.close();
  }
}

class FirstScreenViewState {
  final bool buttonVisible;

  const FirstScreenViewState({
    this.buttonVisible = false,
  });
}
class FirstScreenView extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    final bloc = BlocProvider.of<FirstScreenBloc>(context);

    return StreamBuilder<FirstScreenViewState>(
            stream: bloc.viewState,
            builder: (context, snapshot) {

                final viewState = snapshot.data;

                return Stack(
                  fit: StackFit.expand,
                  children: [
                    _buildInputButton(onClicked: () {
                      bloc.onClicked();
                    }),
                    Positioned(
                      bottom: 20,
                      left: 20,
                      right: 20,

                      child: TranslationAnimatedWidget(
                        enabled: viewState.buttonVisible, //will forward/reverse the animation
                        curve: Curves.easeIn,
                        duration: Duration(seconds: 1),
                        values: [
                          Offset(0, 200),
                          Offset(0, -50),
                          Offset(0, 0),
                        ],
                        child: RaisedButton(
                          onPressed: () {
                            bloc.onDismissClicked();
                          },
                          child: Text("Dismiss"),
                        ),

                      ),
                    ),
                  ],
               );
            }
        );
  }
}

Rotation

screen

RotationAnimatedWidget.tween(
    enabled: enabled,
    rotationDisabled: Rotation.deg(),
    rotationEnabled: Rotation.deg(z: 90, x: 80),
    child: /* your widget */
),

RotationAnimatedWidget.tween(
    enabled: enabled,
    rotation: Rotation.deg(),
    rotationEnabled: Rotation.deg(z: 90, x: 80),
    child: /* your widget */
),

Scale

ScaleAnimatedWidget.tween(
      enabled: this._enabled,
      duration: Duration(milliseconds: 600),
      scaleDisabled: 0.5,
      scaleEnabled: 1,

      //your widget
      child: Container(
        height: 200,
        width: 200,
        child: FlutterLogo(
          style: FlutterLogoStyle.stacked,
        ),
      ),
    ),

screen

Size

SizeAnimatedWidget(
      enabled: this._enabled,
      duration: Duration(milliseconds: 1500),
      values: [Size(100, 100),  Size(100, 150), Size(200, 150), Size(200, 200)],
      curve: Curves.linear,

      //your widget
      child: Container(
        decoration: BoxDecoration(
          border: Border.all(color: Colors.blue)
        ),
        child: FlutterLogo(
          style: FlutterLogoStyle.stacked,
        ),
      ),
    ),

screen

Shake

ShakeAnimatedWidget(
      enabled: this._enabled,
      duration: Duration(milliseconds: 1500),
      shakeAngle: Rotation.deg(z: 40),
      curve: Curves.linear,
      child: FlutterLogo(
        style: FlutterLogoStyle.stacked,
      ),
    ),

screen

Custom Animated

CustomAnimatedWidget(
      enabled: this._enabled,
      duration: Duration(seconds: 3),
      curve: Curves.easeOut,
      builder: (context, percent) { //for custom animation, use builders
        final int displayedDate = (2018 * percent).floor();
        return Text(
              "current year : $displayedDate",
              style: TextStyle(color: Colors.blue),
        );
      },
),

screen

Flutter Package

Animated widget is available at https://pub.dev/packages/animated_widgets

dependencies:
  animated_widgets:

Getting Started with Flutter

For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.

License

Copyright 2019 florent37, Inc.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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原始碼儲存庫

使用此套件的專案