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flutter_ui_toolkit 封面
套件詳情v0.0.3+9

flutter_ui_toolkit

Flutter UI 工具包是一組預先建構的最常用元件,用於建立應用程式。其理念是,您可以像使用 HTML 和 CSS 中的類一樣使用這些元件。

AndroidiOSmacOSWindowsLinux
近 30 天下載
8
喜歡數
37
Pub 分數
140

安裝套件

flutter pub add flutter_ui_toolkit

套件介紹

根據套件公開資料產生的選型評估,僅供參考。

Flutter UI 工具包是一個全面的預建可重複使用的組件庫,旨在加速應用開發。它受到 HTML 和 CSS 類的簡潔性啟發,使開發者能夠快速使用現成的組件組裝介面。該工具包強調一致性、可自訂性和易用性,減少樣板程式碼。它支援 Android、iOS、macOS、Windows 和 Linux 等多個平台,非常適合需要快速進行 UI 迭代的跨平台專案。

適用情境

  • 快速原型設計
  • 跨平台應用程式開發
  • 一致的使用者介面設計
  • 減少重複的組件代碼
  • 簡化UI組件重用

主要特色

  • 預建構、可自訂的小工具
  • 用於樣式的類似 CSS 的類系統
  • 多平台支援
  • 最小的樣板程式碼
  • 透過 pub 輕鬆整合

適合對象

  • 前端開發人員
  • 以使用者介面為重點的團隊
  • 快速發展的初創企業
  • 設計系統實施
  • 初學者到中級 Flutter 使用者

使用建議

  • 可能限制對小部件行為的細粒度控制
  • 依賴外部維護
  • 不適用於需要擴展的高度自定義UI
  • 如果包含未使用的組件,可能會導致膨脹
  • 基於類別的樣式方法的學習曲線

原始 README

以下為關聯原始碼儲存庫的 README 原文快照,最新內容請造訪原始碼儲存庫。

Flutter UI Toolkit

The development of this  package is still in progress. More widgets are to come.
However because the widgets are purely Flutter widgets, you can use it with no fear :)

Flutter UI Toolkit is a pre-built collection of the most used widgets to create apps, the basic ones like: Buttons, Inputs, Headings, Dialogs, Action Sheets, etc..

The idea is that you can use these widgets the way you use classes in HTML and CSS and be a simple helper.

The widgets can receive an argument called as that will carry the widget's styles. The advantage of this approach is that we don't need to repeat styling every time we create a new widget.

In addition to custom styles, this package also provides native look and feel to the widgets. This is useful when you want to have one widget that displays the right look and feel based on the Platform.

Widgets

Roadmap

Widget Status
Modals in progress

Examples

iOS Android

UIButton

This widget provides a full customizable button.

There are three kind of buttons you can choose from:

UIButton.solid(),
UIButton.outlined(),
UIButton.native(),

To create default styles for the button you need to create a class of type UIButtonDefaults.

You can have a separated directory where you add all your default styles.


// styles/buttons.dart

final primaryButton = UIButtonDefaults(
  elevation: 10.0,
  borderRadius: 50.0,
  borderColor: Colors.purple,
  borderWidth: 2.0,
  labelColor: Colors.purple,
  bgColor: Colors.white,
  widthFactor: 0.5, // sets the button width
);

Then use the button anywhere in your application.


import 'styles/buttons.dart';

// Outlined Button
UIButton.outlined(
    as: primaryButton,
    label: "Outlined Button",
    onPressed: () => print('Call API'),
),

// Solid Button
UIButton.solid(
    as: primaryButton,
    label: "Solid Button",
    onPressed: () => print('Call API'),
),


// Native Button
UIButton.native(
    label: "Button",
    onPressed: () => print('Call API'),
),


UIHeading

This widget can be used to create custom headings or text content.

To create default styles for the heading you need to create a class of type UIHeadingDefaults.

You can have a separated directory where you add all your default styles.

// styles/headings.dart

final articleTitle = UIHeadingDefaults(
    heading: 2,
    color: Colors.pink,
    fontWeight: FontWeight.bold,
);

We can also add custom styles to UIHeading as well

/// Use Google Fonts to set font family and extend stylyes 

final articleTitleLato = UIHeadingDefaults(
    color: Colors.pink,
    style: GoogleFonts.lato(
      fontSize: 40.0,
    ),
);


Then use the headings anywhere in your application.

import 'styles/headings.dart'

// Use articleTitle
UIHeading(
    as: articleTitle,
    text: 'Article Title',
),


// Use articleTitleLato
UIHeading(
    as: articleTitleLato,
    text: 'Big title using font Lato',
),

UIBottomSheet

Use UIBottomSheet when you want to display a bottomsheet.

Set floatted: true if you want the bottom sheet to be floatted (have margin all around it, like some iOS bottom sheets)

You can also have a trailing Widget that can be useful for a close button when you have enableDrag set to false.

Full Width Floatted
How to use:

Create a function that calls UIBottomSheet.show().

Call the function when you need it (eg.: on tap on a button)

// Set up the bottom sheet

Future<void> _openBottomSheet(BuildContext context) async {
  await UIBottomSheet.show(
    context: context,
    floatted: true,
    hideHead: false,
    content: Container(
      alignment: Alignment.center,
      height: 400,
      child: UIHeading(
        heading: 3,
        text: 'Some cool content',
      ),
    ),
  );
}

// Open the bottom sheet 

UIButton.native(
  label: 'Open Bottom Sheet',
  onPressed: () async {

    // OPEN BOTTOM SHEET
    // and wait until it's closed
    await _openBottomSheet(context);

    // proceed
    print('Bottom sheet closed');
  },
),

UITextField

This widget renders a input text field.

There are two kind of text fields you can choose from:

UITextField(),
UITextField.native(),

To create default styles for the text field you need to create a class of type UITextFieldDefaults.

You can have a separated directory where you add all your default styles.

// styles/inputs.dart


final primaryInput = UITextFieldDefaults(
  borderColor: Colors.black45,
  borderRadius: 8,
  borderType: UIBorderType.outlineBorder,
  borderWidth: 2.0,
  hintColor: Colors.black54,
  bgColor: Colors.white,
);

Then use the inputs anywhere in your application.

import 'styles/inputs.dart'

UITextField(
    as: primaryInput,
    hint: 'Email',
),

// Native Text Field
UITextField.native(
    hint: 'Email',
),

UIContainer

This widget renders a customizable Container.

To create default styles for the container you need to create a class of type UIContainerDefaults.

You can set the size of the contianer by using the widthFactor argument.

You can have a separated directory where you add all your default styles.


// styles/containers.dart

final errorContainer = UIContainerDefaults(
  padding: EdgeInsets.all(20),
  borderRadius: 10,
  widthFactor: 1.0, // make full width
  borderColor: Colors.red,
  borderWidth: 2.0,
  color: Colors.red.shade100,
);

Then use the button anywhere in your application.


import 'styles/containers.dart';

// Show container with error styling
UIContainer(
  as: errorContainer,
  child: Text('This is a box with a nice shadow\nand a cool rounded border.'),
),

UIActionSheet

This widget creates a Native Action Sheet.

Compared with the other classes in this package,UIActionSheet is a bit more verbose. However you write once for all platforms.

How to use:

Create a function that calls UIActionSheet.show().

The actions need to be of type UIAction.

Call the function when you need it (eg.: on tap on a button)

See example below:

// Creates a Native Action Sheet Factory

void _openActionSheet(BuildContext context) {
  UIActionSheet.show(
    context,

    /// TITLE
    title: UIHeading(
      text: 'Select you favorite color',
      color: Colors.blue,
      textAlign: TextAlign.center,
      heading: 5,
    ),

    /// CONTENT
    content: Text('We will use the color on your profile.'),

    /// ACTIONS
    actions: [
      UIAction(
        child: Text('Red'),
        onPressed: () => Navigator.of(context).pop(),
      ),
      UIAction(
        child: Text('Green'),
        onPressed: () => Navigator.of(context).pop(),
      ),
      UIAction(
        child: Text('Bue'),
        onPressed: () => Navigator.of(context).pop(),
      ),
      UIAction(
        child: Text('Pink'),
        onPressed: () => Navigator.of(context).pop(),
      ),
    ],

    /// CANCEL BUTTON
    cancel: UIAction(
      child: UIHeading(
        text: 'Cancel',
        color: Colors.red,
        heading: 4,
      ),
      onPressed: () => print('Cancel'),
    ),
  );
}

// Will open  action sheet based on the current OS

UIButton.solid(
    as: solidButtonStyles,
    label: "Open Action SHeet",
    onPressed: () => _openActionSheet(context),
),

UIDialog

This widget creates a Native Dialog.

Compared with the other classes in this package, UIDialog is a bit more verbose. However you write once for all platforms.

How to use:

Create a function that calls UIDialog.show().

The actions need to be of type UIAction.

Call the function when you need it (eg.: on tap on a button)

See example below:

// Creates a Native Dialog Factory

void _openDialog(BuildContext context) {
  UIDialog.show(
    context,

    /// TITLE
    title: Text('Are you sure?'),

    /// CONTENT
    content: Text('You cannot reverse this action.'),

    /// ACTIONS
    actions: [
      UIAction(
        child: Text('YES'),
        onPressed: () => print('YES'),
      ),
      UIAction(
        child: Text('NO'),
        onPressed: () => Navigator.of(context).pop(),
      ),
    ],
  );
}

// Will open a dialog based on the current OS

UIButton.solid(
    as: solidButtonStyles,
    label: "Open Dialog",
    onPressed: () => _openDialog(context),
),

If you find any bug or want to request a feature, feel free to open an issue on Github.

https://github.com/nobrefelipe/flutter_ui_toolkit/issues

I will be improving this package bit by bit and will always try to keep it simple and objective.

If you want to connect with me, send a request on Linkedin:

https://www.linkedin.com/in/felipe-nobre/

Thanks for watching :)

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