Flutter Control é uma biblioteca complexa para gerenciar aplicativos e gerenciamento de estado, injeção de dependência, navegação com roteamento, localização e muito mais.
Orientação gerada a partir de informações públicas. Apenas para referência.
Flutter Control é uma biblioteca abrangente projetada para agilizar o desenvolvimento de aplicativos ao integrar gerenciamento de estado, injeção de dependência, navegação com roteamento, localização e muito mais. Construída para escalabilidade e manutenibilidade, oferece uma abordagem unificada para gerenciar lógica de aplicativos complexos em múltiplas plataformas. A biblioteca simplifica a organização do código e aumenta a produtividade dos desenvolvedores por meio de padrões consistentes e utilitários embutidos. Suporta Android, iOS, Web, macOS, Windows e Linux, tornando-se ideal para projetos multiplataforma que exigem arquitetura robusta.
Casos de uso
Aplicações Flutter em grande escala
Desenvolvimento de aplicativos multiplataforma
Gerenciamento centralizado de estado e dependências
Fluxos de navegação complexos
Internacionalização e localização
Principais recursos
Gerenciamento de estado integrado
Injeção de dependência embutida
Roteamento e navegação avançados
Suporte a múltiplos idiomas
Design independente de plataforma
Arquitetura modular
Indicado para
Desenvolvedores experientes em Flutter
Equipes que desenvolvem aplicativos corporativos
Projetos que exigem arquitetura estruturada
Desenvolvedores em busca de soluções completas
Considerações
Curva de aprendizado mais acentuada para iniciantes
Possível excesso de complexidade para aplicativos pequenos
Requer planejamento arquitetônico cuidadoso
Documentação limitada da comunidade
Depende da estrutura específica do projeto
README original
Snapshot do README original do repositório-fonte vinculado. Consulte o repositório para o conteúdo mais recente.
Flutter Control
A comprehensive framework for building robust and scalable Flutter applications. Flutter Control streamlines state management, dependency injection, and navigation, providing a structured approach to application development.
Features
Modular State Management: Manage both global application state and granular widget-level state effectively.
Powerful Dependency Injection: Built-in Service Locator with Factory and Singleton patterns for efficient dependency management.
Flexible Navigation & Routing: Define routes, manage transitions, and pass arguments seamlessly across your app.
Reactive Programming: Observable patterns ([ActionControl], [FieldControl]) integrated with UI builders for dynamic updates.
Global Event System: A robust broadcast mechanism for application-wide event communication.
Theming & Localization: Integrated support for dynamic themes and internationalization (via [Localino]).
Modular Architecture: Organize your app into independent modules for better maintainability and scalability.
Getting Started
1. Add Dependency
Add flutter_control to your pubspec.yaml:
dependencies:flutter:sdk:flutterflutter_control:# Use the latest version from pub.dev
2. Basic Setup
Initialize the core framework in your main.dart and wrap your app with ControlRoot.
Control: The central static class for initializing and accessing the framework's core functionalities, including the ControlFactory.
ControlFactory: A powerful Service Locator and Dependency Injection container. It manages the lifecycle and instantiation of your app's services, models, and other dependencies, making them accessible throughout the application.
ControlModule: Enables modularity by encapsulating related dependencies and configurations. Modules are loaded by ControlFactory to register their services.
Application Lifecycle & State
ControlRoot: The root widget of your application that orchestrates global state management, including:
AppState: Defines distinct states of your application (e.g., init, auth, main). ControlRoot transitions between these states, allowing you to easily switch between different UI flows.
ThemeConfig: Manages dynamic theming (light, dark, custom) and persists user theme preferences.
State Management
Widget-Level State
CoreWidget: The base StatefulWidget for all control widgets, creating a CoreContext which acts as a powerful element for local dependency injection and state management within the widget tree.
ControlWidget: A flexible base class for widgets that manage one or more [ControlModel]s, providing robust lifecycle management and automatic UI updates.
SingleControlWidget<T>: Optimized for widgets that primarily depend on a single [ControlModel] of type T, automatically resolving and providing it.
ControllableWidget<T>: A reactive widget that rebuilds automatically when a provided control (single or list of observables) notifies of changes.
Models
ControlModel: The base class for defining your application's business logic and state. Models are framework-aware and can interact with the dependency injection and event systems.
BaseControl: An extended version of ControlModel with additional functionalities, typically used for more complex and robust logic components.
BaseModel: A lightweight variant of ControlModel, suitable for simpler logic components.
Reactive Observables
ControlObservable: An abstraction for various observable types ([ActionControl], [FieldControl], [ValueListenable], [Stream], [Future]), providing a unified way to subscribe to changes.
ActionControl: A lightweight observable primarily used for notifying listeners about value changes. Supports single, broadcast, and empty variants.
final counter = ActionControl.broadcast<int>(0); // Create an observable int// ... later in your UI ...ControlBuilder<int>( // Rebuilds automatically when `counter` changes
control: counter,
builder: (context, value) => Text('Count: $value'),
);
// To update the value:// counter.value++;
FieldControl: A more robust observable built around Dart Streams, ideal for complex data flows, validation, and transformations. Comes with specialized variants like StringControl, NumberControl, and ListControl.
final usernameField = FieldControl<String>('', validator: (value) => value.isEmpty ? 'Required' : null);
// ... later in your UI ...FieldBuilder<String>( // Rebuilds and handles validation messages
control: usernameField,
builder: (context, value) => TextField(
controller: usernameField,
decoration: InputDecoration(errorText: usernameField.error),
),
);
// To update the value:// usernameField.value = 'new_username';
ControlBuilder / ControlBuilderGroup: Widgets that automatically subscribe to ControlObservables (or a list of them) and rebuild their children when changes are notified.
Hooks & Extensions
Flutter Control provides powerful extensions on BuildContext (via CoreContext) to simplify common tasks like managing controllers, accessing dependencies, and handling widget-level state. These "hooks" are lazily initialized and automatically disposed of when the widget is removed from the tree.
Core Context Extensions
context.core: Access the nearest CoreContext, providing a scope for local dependencies and state.
context.args: Retrieve arguments passed to the widget during navigation.
context.use<T>(...): Initialize or retrieve a dependency tied to the widget's lifecycle. Ideal for services or controllers used only within a specific widget.
context.notifyState(): Manually request a widget rebuild.
context.registerStateNotifier(object): Automatically rebuild the widget whenever the provided object (e.g., ChangeNotifier or ControlObservable) notifies changes.
context.unfocus(): Quickly dismiss the keyboard by unfocusing the primary focus node.
Built-in Hooks
context.animation(): Create and manage AnimationControllers effortlessly.
final controller = context.animation(
duration: Duration(seconds: 1),
stateNotifier: true, // Rebuilds the widget on every animation tick
);
context.scroll(): Manage ScrollControllers with ease.
final scrollController = context.scroll('my_list'); // Identified by a key
context.theme: Direct access to the current ThemeData.
context.media: Direct access to MediaQueryData.
context.ticker: Provides a TickerProvider tied to the widget's lifecycle.
Overlay Management
The context.showOverlay extension provides a simple way to manage floating UI elements (like popups or tooltips) associated with a specific context or GlobalKey:
You can define your own lazy-initialized objects using context.use. This ensures the object is only created when needed and disposed of when the widget is destroyed:
ControlRoute: Defines application routes with associated widgets, dynamic path parameters, custom transitions, and navigation arguments. Routes are typically registered centrally.
RouteStore: A central repository for all defined ControlRoutes, making them discoverable and reusable throughout the application.
RouteNavigator: An abstract interface for performing navigation actions (push, pop, replace). ControlNavigator is the default Flutter implementation.
RouteHandler: Binds a ControlRoute to a RouteNavigator, providing a fluent API to open routes with specific configurations.
// 1. Define and register routes in Control.initControl or RoutingModuleawaitControl.initControl(
modules: [
RoutingModule([
ControlRoute.build<UserPage>(builder: (_) => UserPage()),
ControlRoute.build(identifier: '/profile/edit/{uid}', builder: (_) => ProfileEditPage())
.viaTransition(CrossTransition.slide()), // Custom transition
]),
],
);
// 2. Navigate from any BuildContextclassMyWidgetextendsBaseControlWidget{
@overrideWidgetbuild(CoreContext context) {
returnElevatedButton(
onPressed: () {
// Navigate to UserPage using its type
context.routeOf<UserPage>()?.openRoute(args: userObject);
// Navigate to 'profile_edit' using its identifier and arguments
context.routeOf(identifier: '/profile/edit/123')?.openRoute();
},
child: Text('Go to User Page'),
);
}
}
Retrieving Navigation Arguments
When passing arguments during navigation or defining dynamic path parameters (like {uid}), the destination widget needs to retrieve them. Using the InitProvider mixin on your CoreWidget automatically extracts these arguments from the current ModalRoute and populates them into context.args.
ControlBroadcast: Provides an application-wide event stream. You can subscribe to specific event types/keys and broadcast data across your app, decoupled from the widget tree.
BroadcastProvider: A utility class to easily subscribe to and broadcast events via the ControlBroadcast instance managed by ControlFactory.
// Subscribe to an eventBroadcastProvider.subscribe<int>('on_counter_update', (value) {
print('Counter updated to: $value');
});
// Broadcast an eventBroadcastProvider.broadcast('on_counter_update', 10);
Ecosystem
Flutter Control is part of a larger ecosystem of packages designed to enhance your development workflow:
Localino: Comprehensive JSON-based localization solution for Flutter, offering dynamic locale management and string formatting.
Localino Live: Enables Over-The-Air (OTA) translation updates by connecting Localino to the localino.app backend.
Localino Builder: Code generation for Localino, providing type-safe access to translations and automated setup.
control_lint: IDE "Wrap with …" code assists — wrap a widget in ControlBuilder, ControlBuilderGroup, FieldBuilder, or ListBuilder straight from the editor lightbulb (VS Code and Android Studio / IntelliJ). See below.
IDE assists
control_lint adds "Wrap with <Builder>" lightbulb refactors, like
BLoC's "Wrap with BlocBuilder" — but as a single Dart
analysis_server_plugin, so
it works in both VS Code and Android Studio / IntelliJ with no separate IDE
extension to install.
Enable it per project by adding just a plugins: entry to analysis_options.yaml
(top-level, not under analyzer:) — nothing goes in pubspec.yaml — then
restart the Dart Analysis Server:
plugins:control_lint:^0.1.0
Do not add control_lint as a (dev-)dependency the way you would
very_good_analysis. An analyzer plugin is resolved by the analysis server
itself; as a Flutter-app dependency its analyzer constraint clashes with the
SDK-pinned meta and pub get fails. The plugins: block is all you need.
Place the cursor on any widget and open the Quick Fix / lightbulb menu — pick
Wrap with ControlBuilder (or one of its siblings). Requires Dart 3.10+ /
Flutter 3.38+. Full setup and troubleshooting: modules/control_lint.
Examples
Explore the Flutter Control Examples repository for practical demonstrations and more complex solutions using this library.