Buscar pacotes, repositórios e categorias de apps

Detalhes do pacotev3.0.1

flutter_hue

Um SDK projetado para o framework Flutter que permite aos desenvolvedores integrar facilmente dispositivos inteligentes Philips Hue em seus aplicativos.

AndroidiOSmacOSWindowsLinux
Downloads em 30 dias
771
Curtidas
29
Pontos Pub
150

Instalar pacote

flutter pub add flutter_hue

Visão geral do pacote

Orientação gerada a partir de informações públicas. Apenas para referência.

flutter_hue é um pacote Flutter que oferece integração perfeita com dispositivos inteligentes de iluminação Philips Hue. Ele permite que desenvolvedores controlem lâmpadas Hue, gerenciem grupos e manipulem cenas diretamente de seus aplicativos Flutter. O SDK suporta múltiplas plataformas, incluindo Android, iOS, macOS, Windows e Linux, tornando-o ideal para aplicativos IoT multiplataforma. Com APIs intuitivas, simplifica a descoberta, autenticação e interação em tempo real com pontes Hue e dispositivos. Perfeito para aplicações de automação residencial e ambientes inteligentes.

Casos de uso

  • Controle de iluminação para casa inteligente
  • Cenários de iluminação automatizados
  • automação residencial baseada em IoT
  • Aplicativos de iluminação multiplataforma
  • Monitoramento em tempo real do estado da luz

Principais recursos

  • Suporte multiplataforma
  • Descoberta fácil de ponte
  • Leve e gerenciamento de grupo
  • Manipulação de cena e efeito
  • Autenticação segura por meio da API Hue

Indicado para

  • desenvolvedores de aplicativos IoT
  • entusiastas de automação residencial
  • Desenvolvedores Flutter voltados para dispositivos inteligentes
  • Aplicativos que exigem controle remoto de luz
  • sistemas de iluminação multi-dispositivo

Considerações

  • Requer um bridge Philips Hue
  • Conexão de rede necessária
  • Conta Hue e acesso à API são necessários
  • Limitado ao ecossistema Philips Hue
  • Permissões específicas do plataforma podem se aplicar

README original

Snapshot do README original do repositório-fonte vinculado. Consulte o repositório para o conteúdo mais recente.

Flutter Hue

Flutter Hue logo

An SDK designed for the Flutter framework that enables developers to easily integrate Philips Hue smart devices into their applications.

Note: This SDK uses Philips Hue's new API v2.

With Flutter Hue, developers can easily discover Hue bridges on the network, establish communication with them, and manipulate their connected devices. All of this is shown in the examples below. Also shown is how to change the color of lights and turning them on and off.

NOTE: If your project does not use Flutter and requires pure Dart, you can use dart_hue. Some features, such as local storage, are not provided and become the developer's responsibility in the pure Dart version.


Special thanks to Vibes + Logic and the Lumens App for their support!



Vibes and Logic Logo

Lumens App Logo


Features

Shown in this demo gif:

  1. Discover bridges on the network
  2. Establish connection with the bridges
  3. Discover the devices that are connected to the bridges
  4. Identify a light (used to let the user know what light they are configuring)
  5. Toggle a light on and off
  6. Change the color of a light

A gif demonstrating Flutter Hue in action.

Installation

In the pubspec.yaml of your flutter project, add the following dependency:

dependencies:
  flutter_hue: ^2.3.0

Import it to each file you use it in:

import 'package:flutter_hue/flutter_hue.dart';

Usage

Establishing Remote Connection

Without doing this, your app will only be able to communicate with Philips Hue bridges that are on the same network as the user's device. This section will show you how to establish a remote connection with a bridge; that way, it can be controlled from anywhere in the world.

Due to the length of these instructions, they have been placed in their own document, here.

Once you have completed the steps in the above document, you will be able to communicate with a bridge remotely using the same steps as all of the examples below.

Highly Recommended

It is not necessary, but it is highly recommended that you add this code snippet to the root of your app. It will keep the locally stored data (bridges, tokens, etc.) up to date.

FlutterHueMaintenanceRepo.maintain(
  clientId: "[clientId]",
  clientSecret: "[clientSecret]",
  redirectUri: "flutterhue://auth",
);

Note: If your app does not support remote connection, just use FlutterHueMaintenanceRepo.maintainBridges to maintain your local data.

Example 1 - Get bridge IPs

This example shows how to get a list of all of the IP addresses of the Philips Hue bridges on the network.

List<DiscoveredBridge> newBridges = await BridgeDiscoveryRepo.discoverBridges();

List<String> ipAddresses = newBridges.map((e) => e.ipAddress).toList();
Example 2 - First contact with bridge

This example shows how to establish first contact with a bridge on a device. This is what causes the bridge to create an application key for the user's device.

Warning: Any device with this key will have access to the bridge. It is meant to be kept secret.

Bridge myBridge = await BridgeDiscoveryRepo.firstContact(
  bridgeIpAddr: 192.168.1.1, // Get IP in example 1
  controller: timeoutController,
);
Example 3 - Find all devices on Hue Network

This example shows how to find every Philips Hue device on the network.

Note: This is only for devices that are connected to a bridge that the user's device has access to (see example 2).

// Create the network object
// Get the bridges in example 2
HueNetwork myHueNetwork = HueNetwork(bridges: [bridge1, bridge2]);

// Populate the network object
await hueNetwork.fetchAll();
Example 4 - Change light color

This example shows how to change the color of a light.

// Get a light to change the color of.
// Hue Network can be found in example 3
Light myLight = myHueNetwork.lights.first;

// Set a new color that you want to change the light to
myLight = myLight
  .copyWith(
    color: myLight.color.copyWith(
      xy: LightColorXy(x: 0.6718, y: 0.3184),
    ),
  );

// Send the PUT request to change the color of the light.
await bridge.put(myLight);
Example 5 - Toggle light on/off

This example shows how to turn multiple lights on and off.

// Get the grouped light from the room
GroupedLight myGroupedLight = myHueNetwork.rooms.first.servicesAsResources
    .firstWhere((resource) => resource is GroupedLight) as GroupedLight;

// Toggle the on/off state
myGroupedLight.on.isOn = !myGroupedLight.on.isOn;

// PUT the new state
myHueNetwork.put();
Example 6 - Color converters

This example shows how to use the color converters.

ColorConverter.xy2rgb(0.5, 0.5); // [255, 222, 0]
ColorConverter.rgb2hsl(255, 0, 0); // [0.0, 1.0, 0.5]
ColorConverter.hsv2hex(0, 1.0 , 1.0); // "ffff0000"
ColorConverter.color2hsv(Color(0xffff0000)); // [0.0, 1.0, 1.0]
ColorConverter.int2rgb(4286611584); // [128, 128, 128]

// Also can be used as an extension of Flutter's `Color` object
Color myColor = Color(0xff8a4888);

myColor.toXy(); // [0.3209554122773742, 0.21993715851681886, 0.1181557673818057]
myColor.toRgb(); // [138, 72, 136]
myColor.toHex(); // "ff8a4888"
myColor.toInt(); // 4287252616
Example 7 - Hue icons

This example shows how to use Philips Hue's icons.

Icon(HueIcon.classicBulb);

IconButton(
    onPressed: () {},
    icon: Icon(HueIcon.stringLight),
);
Example 8 - Entertainment Streaming

This example shows how to use Entertainment Streaming. It's important to note, you will need to use the official Philips Hue app to create entertainment areas before you can use Flutter Hue to interact with them. At the time of writing this, Philips does not give third party apps the ability to create entertainment areas.

Here is a video demonstration of what can be done with entertainment streaming. In the example code, there is a Back In Black section—this video shows that code in action (with the drums duplicated to two lights instead of just one).

// Get one of your stream areas that you made in the official Hue app.
EntertainmentConfiguration myEntertainmentStreamConfiguration =
    myHueNetwork.entertainmentConfigurations.first;

// Start the stream.
myEntertainmentStreamConfiguration.startStreaming(myBridge);

// These are the colors that are used by the stream commands.
final ColorXy red = ColorXy.fromRgbNormalized(1.0, 0.0, 0.0, 1.0);
final ColorXy blue = ColorXy.fromRgbNormalized(0.0, 0.0, 1.0, 1.0);

// The amount of time the light will remain on each color before switching to
// the next.
const int waitDurationMillis = 500;

final EntertainmentStreamCommand command1 = EntertainmentStreamCommand(
  channel: 0,
  color: red,
  waitAfterAnimation: const Duration(milliseconds: waitDurationMillis),
);

final EntertainmentStreamCommand command2 = EntertainmentStreamCommand(
  channel: 0,
  color: blue,
  waitAfterAnimation: const Duration(milliseconds: waitDurationMillis),
);

// Infinity loop the stream commands. This toggles the light between red and
// blue forever.
while (true) {
  // IMPORTANT NOTE: The copy method is used here to ensure that the same
  // command isn't added to the queue multiple times. If the same command is
  // added multiple times, the bridge will only execute the command once.
  myEntertainmentStreamConfiguration.addAllToStreamQueue(
    [command1.copy(), command2.copy()],
  );

  // Wait before adding the next set of instructions to the loop. This is not
  // required, but it is encouraged to improve efficiency.
  await Future.delayed(const Duration(milliseconds: waitDurationMillis * 2));
}

If you found this helpful, please consider donating. Thanks!

buy me a coffee      paypal      venmo



Categorias

Dependências

Lista de dependências 7 itens

Repositório-fonte

Projetos que usam este pacote

Ainda não há dados.