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Capa de flutter_joystick
Detalhes do pacotev0.2.3

flutter_joystick

Um widget de joystick virtual para aplicativos Flutter. Altamente flexível e personalizável.

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Instalar pacote

flutter pub add flutter_joystick

Visão geral do pacote

Orientação gerada a partir de informações públicas. Apenas para referência.

Um widget de joystick virtual altamente flexível e personalizável para Flutter, projetado especificamente para desenvolvimento de jogos. Permite entrada de controle intuitiva baseada em toque em múltiplas plataformas, incluindo Android, iOS, Web, macOS, Windows e Linux. O widget suporta feedback direcional em tempo real e pode ser facilmente estilizado para combinar com a estética do aplicativo. Ideal para jogos 2D, simuladores ou qualquer aplicação que exija entrada semelhante a um stick analógico. Seu design leve garante desempenho suave, mesmo em dispositivos de baixa potência.

Casos de uso

  • jogos móveis 2D
  • controladores de jogo em aplicativos da web
  • interfaces do simulador
  • controles de toque personalizados
  • desenvolvimento de jogos multiplataforma

Principais recursos

  • Entrada direcional em tempo real
  • Aparência altamente personalizável
  • Compatibilidade multiplataforma
  • Controle analógico baseado em toque
  • Sensibilidade e zona morta configuráveis

Indicado para

  • Desenvolvedores de jogos
  • Criadores de aplicativos interativos
  • Projetos multiplataforma
  • Designers de UI que precisam de controles táteis
  • Prototipagem de entradas analógicas

Considerações

  • Requer manipulação manual de eventos de toque
  • Pode ser necessário lógica adicional para mecânicas de jogo complexas
  • Estilo personalizado exige familiaridade com widgets do Flutter
  • O desempenho depende da complexidade de renderização
  • Não otimizado para cenários de entrada de alta frequência

README original

Snapshot do README original do repositório-fonte vinculado. Consulte o repositório para o conteúdo mais recente.

Flutter Joystick

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Flutter Joystick is a virtual joystick package for Flutter applications that provides interactive joystick components for user interface design.

See Examples Google Play

Table of Contents

Joystick

Joystick

The Joystick widget is a virtual joystick that allows users to drag a stick within a defined area. You can customize its behavior and appearance. Here's how you can use it:

Joystick(listener: (details) {
...
})

Joystick Arguments:

Parameter Description
listener A callback function that is invoked at a specified frequency (period) when the joystick stick is dragged. The listener parameter, details, provides the stick's offset from the center of the base (ranging from -1.0 to +1.0).
period (Optional) The frequency at which the listener callback is triggered from the moment the stick is dragged. The default is 100 milliseconds.
mode (Optional) The possible direction mode of the joystick stick. The default mode is all, allowing movement in any direction: vertical, horizontal, and diagonal.
includeInitialAnimation (Optional) Decides if the stick's initial movement animation should be included. By default [true].

This information clarifies the purpose and usage of each parameter for the Joystick widget.

Mode Description
all Allows movement of the joystick stick in any direction: vertical, horizontal, and diagonal.
vertical Restricts movement of the joystick stick to the vertical direction only.
horizontal Restricts movement of the joystick stick to the horizontal direction only.
horizontalAndVertical Restricts movement of the joystick stick to both horizontal and vertical directions, but not diagonal.

These modes define how the joystick stick can be moved, providing flexibility in tailoring the joystick's behavior to specific requirements.

Joystick Vertical Joystick Horizontal Joystick Horizontal And Vertical

Joystick Area

Joystick

The JoystickArea widget allows you to render a joystick anywhere within a designated area when the user interacts with it. It shares similar properties with the Joystick widget.

JoystickArea(
  listener: (details) {
    ...
  },
  child: ...
)

Additional JoystickArea Arguments:

Parameter Description
initialJoystickAlignment (Optional) Sets the initial alignment of the joystick within the joystick area. By default, it is aligned to Alignment.bottomCenter.
child (Optional) The widget that is contained within the joystick area, allowing you to place other elements or widgets alongside the joystick.

These arguments provide additional customization options for the JoystickArea widget, allowing you to control the initial alignment and include child widgets for a more versatile user interface.

Customization

Customization Options:

The Joystick and JoystickArea widgets are highly customizable, allowing you to tailor their appearance and behavior to fit your application's unique requirements. Below are the parameters you can adjust:

Parameter Description
base (Optional) The widget responsible for rendering the joystick's base. By default, it uses JoystickBase, but you can replace it with any widget to change its look. For example, you can use a custom image or a different shape.
stick (Optional) The widget that defines the appearance of the joystick stick. It is centered within the base widget. The default is JoystickStick, but you can customize it to be any widget, such as an icon, image, or animated widget.
stickOffsetCalculator (Optional) A function that determines the stick's offset based on the starting position of the stick drag and its current position. The package supports circular and rectangular shapes through CircleStickOffsetCalculator and RectangleStickOffsetCalculator respectively. You can create custom offset calculators for other shapes.

These customization parameters empower you to create distinctive and unique joystick experiences for your Flutter applications.

Snapping Feature:

The joystick supports a snapping feature that helps users by automatically aligning the stick to specific positions. This is controlled by the snappingThreshold parameter in both CircleStickOffsetCalculator and RectangleStickOffsetCalculator.

For circular joysticks (CircleStickOffsetCalculator), snapping occurs to:

  • Cardinal directions (0°, 90°, 180°, 270°)
  • Diagonal directions (45°, 135°, 225°, 315°)
  • The border of the circle when near the edge

For rectangular joysticks (RectangleStickOffsetCalculator), snapping occurs to:

  • The edges of the rectangle
  • The corners of the rectangle
  • The center (zero position)

The snappingThreshold value determines how close to a snap point the stick needs to be to trigger snapping. A value of 0.0 disables snapping, while larger values make snapping more aggressive.

Example usage:

Joystick(
  stickOffsetCalculator: CircleStickOffsetCalculator(snappingThreshold: 0.2),
  listener: (details) {
    // Handle joystick movement
  },
)

Examples:

Code Example
Joystick(
base: JoystickBase(
decoration: JoystickBaseDecoration(
middleCircleColor: Colors.red.shade400,
drawOuterCircle: false,
drawInnerCircle: false,
boxShadowColor: Colors.red.shade100,
),
),
stick: JoystickStick(
decoration: JoystickStickDecoration(
color: Colors.red,
),
),
listener: (details) {..},
)
Red Joystick
Joystick(
base: JoystickBase(
decoration: JoystickBaseDecoration(
color: Colors.black,
drawOuterCircle: false,
),
arrowsDecoration: JoystickArrowsDecoration(
color: Colors.blue,
),
),
listener: (details) {..},
)
Black Joystick
Joystick(
includeInitialAnimation: false,
base: JoystickBase(
decoration: JoystickBaseDecoration(
color: Colors.orange,
),
arrowsDecoration: JoystickArrowsDecoration(
color: Colors.grey,
enableAnimation: false,
),
),
stick: JoystickStick(
decoration: JoystickStickDecoration(
color: Colors.grey,
shadowColor: Colors.white.withOpacity(0.5)
),
),
listener: (details) {..},
)
Orange Joystick
Joystick(
base: JoystickSquareBase(),
stickOffsetCalculator: const RectangleStickOffsetCalculator(),
listener: (details) {..},
)
Square Joystick
Joystick(
stick: const CircleAvatar(
radius: 30,
child: FlutterLogo(size: 50),
),
base: Container(
width: 200,
height: 200,
decoration: const BoxDecoration(
color: Colors.grey,
shape: BoxShape.circle,
),
),
listener: (details) {..},
)
Custom Joystick

These examples highlight the flexibility of the joystick widget and provide a foundation for you to create your own customized joystick designs.

Donate

If you find this package helpful and would like to support its continued development, please consider making a donation. Your contributions are greatly appreciated and motivate the further enhancement of this and other plugins.

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Your support helps in maintaining and improving this package, ensuring it remains up-to-date and useful for the community.

Thank you for your generosity!

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