Orientação gerada a partir de informações públicas. Apenas para referência.
Intro é um pacote Flutter que fornece uma interface de assistente passo a passo para guiar os usuários durante o onboarding do produto ou demonstrações de funcionalidades. Ajuda a destacar partes importantes de um aplicativo com passeios interativos e personalizáveis. Ideal para apresentar novos usuários às funcionalidades principais, suporta múltiplas plataformas, incluindo Android, iOS, Web, macOS, Windows e Linux. O pacote foi projetado para simplicidade e facilidade de integração, sendo adequado tanto para iniciantes quanto para desenvolvedores experientes.
Casos de uso
Onboarding de novos usuários
Demonstrando recursos do aplicativo
Guiando interações iniciais
Tutoriais de produtos
fluxos de trabalho de educação do usuário
Principais recursos
Navegação passo a passo
Elementos de interface personalizáveis
Suporte multiplataforma
Integração fácil
Destaque interativo
Transições configuráveis
Indicado para
Fluxos de onboarding do aplicativo
Ferramentas de descoberta de recursos
Aplicativos educacionais
Novo design de experiência do usuário
Aplicativos móveis e de desktop
Considerações
Requer posicionamento cuidadoso dos widgets de destino
Pode ser necessário ajustes de estilo para diferentes temas
animações internas limitadas
Melhor usado com objetivos claros do usuário
Não ideal para fluxos complexos de múltiplas telas
README original
Snapshot do README original do repositório-fonte vinculado. Consulte o repositório para o conteúdo mais recente.
intro
A step-by-step wizard, which can help you to introduce your product or to demonstrate the usage of your application.
Features
Step by step demonstration
Control the demo flow
Highlight the target widget
Automatically calculates the location and alignment of intro card
Customizable style and behavior
Supports nesting of multiple demo flow
Link between different pages or dialogs
Full platform support
Demo
Getting started
Add this package to your project.
flutter pub add intro
Import it in your code.
import'package:intro/intro.dart';
Usage
Register the Intro widget at the earliest possible widget tree node.
Provide a IntroController that has specified the stepCount. The stepCount refers to the total number of steps in the demo flow.
Wrap the IntroStepTarget widget around each of your target widgets that you need to introduce.
IntroStepTarget(
step: step,
controller: Intro.of(context).controller,
cardContents: TextSpan(
text: "The introductory text of this step.",
),
child: targetWidget,
);
Start the demo flow at the right time.
Intro.of(context).controller.start(context);
Decoration for intro card
Provid a IntroCardDecoration object in the cardDecoration field of the IntroStepTarget widget (specific step target) or the Intro widget (global) to describe the style or behavior for intro card.
Globally effective:
Intro(
cardDecoration: IntroCardDecoration(
// TODO:// Some attributes that need to be specifically specified.// For missing attributes , they will use its default value.
),
// ...
);
Only effective for specific step:
IntroStepTarget(
cardDecoration: IntroCardDecoration(
// TODO:// Some attributes that need to be specifically specified.// For missing attributes , they will use global value (be specified in `Intro`).
),
// ...
);
Attributes for IntroCardDecoration :
Decoration for highlighted widget
Provid a IntroHighlightDecoration object in the highlightDecoration field of the IntroStepTarget widget (specific step target) or the Intro widget (global) to describe the style for highlighted widget.
Globally effective:
Intro(
highlightDecoration: IntroHighlightDecoration(
// TODO:// Some attributes that need to be specifically specified.// For missing attributes , they will use its default value.
),
// ...
);
Only effective for specific step:
IntroStepTarget(
highlightDecoration: IntroHighlightDecoration(
// TODO:// Some attributes that need to be specifically specified.// For missing attributes , they will use global value (be specified in `Intro`).
),
// ...
);
Attributes for IntroHighlightDecoration:
Controller
You can control the demo flow through the IntroController instance.
Create a IntroController instance:
You must specify a total number of steps, and other callback events are optional.
IntroController(
stepCount: 5,
onWillPrevious: (currentStep) {
// This callback is called when the demo flow is about to jump to the previous step.// You can return `false` if you want to prevent it from taking effect.
},
onWillNext: (currentStep) {
// This callback is called when the demo flow is about to jump to the next step.// You can return `false` if you want to prevent it from taking effect.
},
onWillClose: (currentStep) {
// This callback is called when the demo flow is about to close.// You can return `false` if you want to prevent it from taking effect.
},
);
Get the instance:
You can define the controller instance as a global variable to make it easier to use throughout your program. Or, you can get the controller instance through Intro.of(context).controller.
final controller = Intro.of(context).controller;
Get total number of steps:
controller.stepCount;
Get current status:
controller.isOpened;
Start, close and destroy:
Start this demo flow.
controller.start(context);
You can specify a initial step through initStep parameter.
controller.start(context, initStep: 3);
Stop this demo flow.
controller.close();
Destroy this demo flow. Note that it can never be used again when it destroyed.
controller.dispose();
Jump step:
Jump to next step. It's equivalent to close() if called at the last step.
controller.next();
Jump back previous step.
controller.previous();
Jump to specific step.
controller.jumpTo(5);
Manually refresh.
controller.refresh();
Customized intro card
If you don't like the default intro card style, you can customize it through IntroStepTarget.custom constructor.
IntroStepTarget.custom(
step: step,
controller: controller,
cardDecoration: IntroCardDecoration(...),
cardBuilder: (BuildContext context, IntroParams params, IntroCardDecoration decoration) {
// Build your card widget.// You can use the `params` to get more information or to implement more functionality.// You can also use the `decoration` to decorate your card widget. It was defined above or by `Intro` widget.return ...;
},
child: child,
);
Attributes for IntroParams:
Event-handling
You can do something (such as open a page, pop a dialog, update widget, load resources etc.) at the right time.
There are five event-handling callbacks are provided.
They are defined in the IntroStepTarget widget.
These callbacks can be synchronous or asynchronous.
IntroStepTarget(
onTargetLoad: () {
// It will be called when the target widget was built.
},
onTargetDispose: () {
// It will be called when the target widget was disposed.
},
onHighlightTap: () {
// It will be called when tap the highlighted widget.
},
onStepWillActivate: (int fromStep) {
// It will be called when the demo flow reaches the current step.// The current step is finally activated only when this callback execution is complete.// The `fromStep` tells you from which step it jumped to the current step.// In particular, the value of `fromStep` is '0' means that this is the beginning.
},
onStepWillDeactivate: (int willToStep) {
// It will be called when the demo flow leaves the current step.// The current step is finally deactivated only when this callback execution is complete.// The `willToStep` tells you which step it will to jump to.// In particular, the value of `willToStep` is '0' means that this is the ending.
},
// ...
);
Nested
You can have multiple demo flows in your program. The same target widget may be used in different demo flow.
Step:
Define each controller.
In this case, you may not be able to get the IntroController exactly from Intro.of(context).controller. So, it's a good idea to save each controller separately beforehand.
final controller1 = IntroController(stepCount: 5);
final controller2 = IntroController(stepCount: 3);
Register echoIntro widget. Each one uses a separate controller.