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external_path_ios_mac 封面
套件詳情v0.0.8

external_path_ios_mac

一個用於在 iOS 和 macOS 設備上檢索目錄路徑的 Flutter 套件,確保跨平台的檔案存取與管理。

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安裝套件

flutter pub add external_path_ios_mac

套件介紹

根據套件公開資料產生的選型評估,僅供參考。

一個用於在 iOS 和 macOS 裝置上檢索標準化目錄路徑的 Flutter 套件,可在兩個平台之間實現一致的檔案存取與管理。它透過提供可靠的路徑解析,簡化了對外部儲存位置(如文件、下載和快取)的處理。此套件特別適用於需要跨平台檔案系統互動而無需撰寫平台特定程式碼的應用程式。以簡單性與可靠性為設計核心,確保開發者能以統一方式高效管理檔案作業。

適用情境

  • 訪問用戶文件目錄
  • 管理應用快取檔案
  • 處理下載資料夾
  • 跨平台檔案路徑解析
  • 與外部儲存整合

主要特色

  • 平台無關的路徑檢索
  • 支援 iOS 與 macOS
  • 常用目錄的簡單 API
  • 可靠的路徑解析
  • 不需要額外權限

適合對象

  • 檔案密集型應用
  • 跨平台 Flutter 應用
  • 需要外部儲存空間存取權限的應用
  • 避免原生代碼的開發者
  • 需要一致檔案路徑的專案

使用建議

  • 僅限 iOS 和 macOS
  • 不處理檔案的建立或刪除
  • 需要了解平台特定的目錄語義
  • 不適用於 Android 或 Windows
  • 依賴於路徑常數的正確使用

原始 README

以下為關聯原始碼儲存庫的 README 原文快照,最新內容請造訪原始碼儲存庫。

external_path_ios_mac

A Flutter package for retrieving directory paths on iOS and macOS devices, ensuring file access and management across platforms.

Platform support: iOS ✓ | macOS ✓


Getting Started

Add the dependency to your pubspec.yaml file:

dependencies:
  external_path_ios_mac: ^0.0.8

Alternatively, you can use the Git repository:

dependencies:
  external_path_ios_mac:
    git:
      url: https://github.com/SwanFlutter/external_path_ios_mac.git


How to Use

Import the package in your Dart file:

import 'package:external_path_ios_mac/external_path_ios_mac.dart';

Supported Directories

iOS Directories
Directory Type Description
DirectoryType.downloads Path to the Downloads directory.
DirectoryType.music Path to the Music directory.
DirectoryType.podcasts Path to the Podcasts directory.
DirectoryType.ringtones Path to the Ringtones directory.
DirectoryType.alarms Path to the Alarms directory.
DirectoryType.notifications Path to the Notifications directory.
DirectoryType.pictures Path to the Pictures directory.
DirectoryType.movies Path to the Movies directory.
DirectoryType.dcim Path to the DCIM directory.
DirectoryType.documents Path to the Documents directory.
DirectoryType.screenshots Path to the Screenshots directory.
DirectoryType.audiobooks Path to the Audiobooks directory.
macOS Directories
Directory Type Description
MacDirectoryType.downloads Path to the Downloads directory.
MacDirectoryType.pictures Path to the Pictures directory.
MacDirectoryType.movies Path to the Movies directory.

Example Usage

Retrieving Directory Paths on iOS
final externalPath = ExternalPathIosMac();

// Downloads directory
final downloadsPath = await externalPath.getDirectoryPath(
  directory: DirectoryType.downloads,
);

// Music directory
final musicPath = await externalPath.getDirectoryPath(
  directory: DirectoryType.music,
);

// Documents directory
final documentsPath = await externalPath.getDirectoryPath(
  directory: DirectoryType.documents,
);

// DCIM directory
final dcimPath = await externalPath.getDirectoryPath(
  directory: DirectoryType.dcim,
);
Retrieving Directory Paths on macOS
final externalPath = ExternalPathIosMac();

// Downloads directory
final downloadsPathMac = await externalPath.getDirectoryPathMacOs(
  directory: MacDirectoryType.downloads,
);

// Pictures directory
final picturesPathMac = await externalPath.getDirectoryPathMacOs(
  directory: MacDirectoryType.pictures,
);

// Movies directory
final moviesPathMac = await externalPath.getDirectoryPathMacOs(
  directory: MacDirectoryType.movies,
);
Retrieving Platform Version
final platformVersion = await externalPath.getPlatformVersion();
print('Platform Version: $platformVersion');
Retrieving Root Installation Path
final externalPath = ExternalPathIosMac();

try {
  final rootPath = await externalPath.getRootInstallationPath();
  print('Root installation path: $rootPath');
} catch (e) {
  print('Error: $e');
}

On iOS, returns the main bundle path. On macOS, returns the application's installation directory.


Full Example

import 'package:flutter/material.dart';
import 'dart:io';
import 'package:external_path_ios_mac/external_path_ios_mac.dart';

class MyApp extends StatefulWidget {
  const MyApp({super.key});

  @override
  State<MyApp> createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  final _externalPath = ExternalPathIosMac();

  String _platformVersion = '';
  String _downloadsPath = '';
  String _musicPath = '';
  String _documentsPath = '';
  String _downloadsPathMac = '';
  String _picturesPathMac = '';

  @override
  void initState() {
    super.initState();
    _initPlatformState();
  }

  Future<void> _initPlatformState() async {
    final platformVersion = await _externalPath.getPlatformVersion();

    // iOS paths
    final downloadsPath = await _externalPath.getDirectoryPath(
      directory: DirectoryType.downloads,
    );
    final musicPath = await _externalPath.getDirectoryPath(
      directory: DirectoryType.music,
    );
    final documentsPath = await _externalPath.getDirectoryPath(
      directory: DirectoryType.documents,
    );

    // macOS paths
    final downloadsPathMac = await _externalPath.getDirectoryPathMacOs(
      directory: MacDirectoryType.downloads,
    );
    final picturesPathMac = await _externalPath.getDirectoryPathMacOs(
      directory: MacDirectoryType.pictures,
    );

    setState(() {
      _platformVersion = platformVersion ?? 'Unknown';
      _downloadsPath = downloadsPath ?? 'Unknown';
      _musicPath = musicPath ?? 'Unknown';
      _documentsPath = documentsPath ?? 'Unknown';
      _downloadsPathMac = downloadsPathMac ?? 'Unknown';
      _picturesPathMac = picturesPathMac ?? 'Unknown';
    });
  }

  Future<void> _saveFile(String path, String fileName) async {
    if (path != 'Unknown') {
      final file = File('$path/$fileName');
      await file.writeAsString('Sample content');
      print('File saved to $path/$fileName');
    }
  }

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(title: const Text('Directory Paths Example')),
        body: Center(
          child: Column(
            mainAxisAlignment: MainAxisAlignment.center,
            children: [
              Text('Platform: $_platformVersion'),
              const SizedBox(height: 16),
              Text('iOS Downloads: $_downloadsPath'),
              Text('iOS Music: $_musicPath'),
              Text('iOS Documents: $_documentsPath'),
              const SizedBox(height: 16),
              Text('macOS Downloads: $_downloadsPathMac'),
              Text('macOS Pictures: $_picturesPathMac'),
              const SizedBox(height: 16),
              ElevatedButton(
                onPressed: () => _saveFile(_downloadsPath, 'example.txt'),
                child: const Text('Save File to Downloads'),
              ),
            ],
          ),
        ),
      ),
    );
  }
}

Platform-Specific Setup

iOS

Add the following keys to your Info.plist if your app accesses photos or camera:

<key>NSPhotoLibraryUsageDescription</key>
<string>We need access to your photo library.</string>
<key>NSCameraUsageDescription</key>
<string>We need access to your camera.</string>
macOS

Add the following entitlement to macos/Runner/DebugProfile.entitlements and macos/Runner/Release.entitlements:

<key>com.apple.security.files.user-selected.read-only</key>
<true/>

Swift Package Manager

This package supports Swift Package Manager (SPM) for both iOS and macOS, compatible with Flutter 3.44+. CocoaPods is also supported for backwards compatibility.


Additional Information

For issues, questions, or suggestions, contact us at [swan.dev1993@gmail.com](mailto:swan.dev1993@gmail.com) or visit our GitHub repository.

所屬分類

依賴

依賴清單 1 項

  • plugin_platform_interface^2.1.8

原始碼儲存庫

使用此套件的專案

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